
armnaxis |

Hi Savagers,
last weekend the PCs ran after the Lotus Dragon thief that slid the note in one of their pockets (TINH); They chased him beginning in the market in south-east direction, ran into the ambush, and after some fighting, continued the chase untill it ended in Dead Dog Alley. It was the first time I tried the chase rules, and it worked like a charm.
If you are interested in the chase obstacles, raise your hand, and I will happily post them.

TBA |

Hi Savagers,
last weekend the PCs ran after the Lotus Dragon thief that slid the note in one of their pockets (TINH); They chased him beginning in the market in south-east direction, ran into the ambush, and after some fighting, continued the chase untill it ended in Dead Dog Alley. It was the first time I tried the chase rules, and it worked like a charm.
If you are interested in the chase obstacles, raise your hand, and I will happily post them.
I'll raise my hand. I'm due to run TiNH in the next month or so...

armnaxis |

Starting out at Market:
1)
Thick Crowd (DC 15 Escape Artist)
or
Jump the Tables (DC 10 Acrobatics)
[in south-east direction]
2)
Hidden Passage (DC 10 Knowledge Local)
or
Where's He Gone? (DC 15 Perception)
3)
Hurry up, m'lady! (DC 15 Intimidate) [Fat noble lady on narrow bridge]
or
Jump the Canal (DC 20 Acrobatics) [Failure: Must swim next round]
4)
Over the Fence (DC 10 Climb)
or
Through the Laundry (DC 15 Escape Artist) [lots of wet laundry hanging in an alleyway]
5)
Sorry, Officer! (DC 10 Diplomacy) [At garrison]
or
Going Unseen (DC 15 Stealth)
6)
Eigenfrequency (DC 10 Reflex) [old, swinging bridge]
or
It's not too cold? (DC 15 swim)
7)
Oh That's Tight! (DC 10 Escape Artist) [very narrow alleyway]
or
Where's the Hungry Gorilla's Backdoor? (DC 10 Perception)
AMBUSH
8)
Maze of Alleys (DC 15 Survival)
or
Rooftop Stepping (DC 10 Climb)
9)
A swowly moving cart blocks the way just in front of a tavern
Swing It! (DC 15 Acrobatics) [jump at the tavern sign and swing over cart)
or
Duck and Cover (DC 10 Escape Artist) [roll under cart]
10)
Well in Dead Dog Alley
Grab the Rope! (DC 10 Reflex) [Grabing the well's rope]
or
S#$~, it's Slippery! (DC 15 Climb)