I've made a new race: the Telvi (take a look)


Homebrew and House Rules


The Telvi are a humanoid race hailing from "Europe". They appear to be human except for one thing: they have fangs. This is because, unlike humans, they have to drink blood in order to make up for an enzyme deficiency they are all born with. This is in addition to consuming normal food and drinking water, not instead of it. Ideally a Telvi should drink about a pint of blood a day (generally not all in one sitting), but they can survive without it about as long as they could survive without food. This blood does not need to be human or humanoid (animal blood is highly common as a dietary staple), nor does it have to be fresh, though it should be reasonably well preserved. Blood starvation is treated exactly the same as food starvation.

Telvi are very often thought to be vampires by other races, though they most certainly are not. The only similarity between the two is the fact that both drink blood. Telvi are not undead, do not create spawn (they reproduce sexually, just like any other humanoid race), are not healed by drinking blood, and lack a vampire's host of magical abilities and weaknesses. That said, vampires have a massive place in Telvi myth, folklore, religion, and literature, as a great many Telvi seem to be fascinated by them. Some even aspire to become vampires, though these individuals are generally at odds with Telvi society as a whole, which, while fascinated by vampires, also considers them quite evil. Telvi society has a lawful bent, as they tend to live in well organized tribes, but they can be of any alignment.

Telvi, do to often being mistaken as vampires, tend to live in their own communities near enough to humans to trade but distant enough not to be subjected to constant ignorant bigotry. They prefer to live in or near forests do to the availability of food and shelter. In more enlightened areas that understand them better they may live closer to or even in human settlements. Telvi are capable of masquerading as humans quite easily if they so wish, though their need to acquire blood supplies may draw suspicion after awhile. The Telvi are noted for their extremely keen senses and the fact that they produce a higher percentage of Sorcerers compared to their population as a whole than most other races. They can excel in most classes, but make particularly good Rangers and Rogues do to their incredible perception.

Racial stats:
Medium Humanoid

30ft Move Speed

Ability Score Modifiers +2 Dex, +2 Wis, -2 Con

-Telvi tend to be quick and perceptive, but they lack a bit in constitution.

Automatically speaks Telvi and Common. Bonus languages are Elven, Sylvan, Gnomish, Abyssal, Infernal, Celestial, and Draconic.

Bite Attack - 1d3 dmg (This is a primary attack if unarmed and secondary if armed. Telvi do not have the blood drain ability, as they do not drink enough blood in one sitting to cause any serious damage. To attempt to do so would make them sick from overeating.). These fangs can be sheathed so as to appear human. This is a free action.

Keen Senses - +2 to all Perception checks.

Darkvision 120 ft.

Scent - Telvi have the Scent ability.

Thoughts?


One more thing about the Telvi: they tend to get along with Elves somewhat better than humans do to their tendency to live near forests (which means Elven communities), the fact that they Elves don't often mistake them for vampires, and the fact that Elves and Telvi both have more than a little cultural interest in magic. The two races generally deal with each other respectfully, and Telvi PCs may choose Elven as a starting language in place of Common.


The Emo Bard wrote:


The only similarity between the two is the fact that both drink blood.
The Emo Bard wrote:


Ability Score Modifiers +2 Dex, +2 Wis, -2 Con

-Telvi tend to be quick and perceptive, but they lack a bit in constitution.

Bite Attack - 1d3 dmg (This is a primary attack if unarmed and secondary if armed. Telvi do not have the blood drain ability, as they do not drink enough blood in one sitting to cause any serious damage. To attempt to do so would make them sick from overeating.). These fangs can be sheathed so as to appear human. This is a free action.

Darkvision 120 ft.

Scent - Telvi have the Scent ability.

Those things are all similar to vampires when you have the point of view of a humen


pinkycatcher wrote:
The Emo Bard wrote:


The only similarity between the two is the fact that both drink blood.
The Emo Bard wrote:


Ability Score Modifiers +2 Dex, +2 Wis, -2 Con

-Telvi tend to be quick and perceptive, but they lack a bit in constitution.

Bite Attack - 1d3 dmg (This is a primary attack if unarmed and secondary if armed. Telvi do not have the blood drain ability, as they do not drink enough blood in one sitting to cause any serious damage. To attempt to do so would make them sick from overeating.). These fangs can be sheathed so as to appear human. This is a free action.

Darkvision 120 ft.

Scent - Telvi have the Scent ability.

Those things are all similar to vampires when you have the point of view of a humen

Yes. That's why I said that other races (except Elves) often mistake them for vampires. They may not be all that similar, but most human commoners don't know that (though someone with an education very well might).


My first thought was: switch the wisdom with con, and it's really good stats for a dog-person.


Blue Star wrote:
My first thought was: switch the wisdom with con, and it's really good stats for a dog-person.

Huh. I suppose it could.

I put the penalty in con because it seemed to fit the whole "They need to drink blood to counteract an enzyme deficiency" thing. It makes sense for such a race to have a lower average constitution.


The Emo Bard wrote:
Yes. That's why I said that other races (except Elves) often mistake them for vampires. They may not be all that similar, but most human commoners don't know that (though someone with an education very well might).

But you're being disingenuous by saying they only have one similarity, they are quite similar. You basically created a living, PC-playable version of a vampire, not a completely new race.


pinkycatcher wrote:
The Emo Bard wrote:
Yes. That's why I said that other races (except Elves) often mistake them for vampires. They may not be all that similar, but most human commoners don't know that (though someone with an education very well might).
But you're being disingenuous by saying they only have one similarity, they are quite similar. You basically created a living, PC-playable version of a vampire, not a completely new race.

I wouldn't go so far as to call it a PC vampire, but I admit I shouldn't have called the two races to dissimilar.

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