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I think it should be obvious which fight it was :D

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Finlanderboy wrote:HHAHAHAHA Meat pants. Are you trying to give the most horrible answers?
....
2. I will stop severe metagaming, but it is a game and people will play to the game. Me personally I have colorsprayed golems and burning hands imps knowing it would have no effect.
....What is frustrating to players is that in previous games the knowledge rolls were successful and they knew what things were - but in later games the same creatures they somehow have lost the memory - either by a bad roll or because the person who told them all is not there any more.
I wish chronicle sheets had an entry about the creatures met with a check box for important characteristics learned. Then when your character learned that flesh golems were immune to much magic or that some devil had DR 10/good or silver, that was knowledge the character could retain.
I know several players who do annotate what creatures their characters have encountered on the backs of their character sheets. I wish I was that organized/smart. :-p

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Min/Maxing will always be a problem, but that's an issue with the players, not the missions. Once player base comes to realize that its far more fun overcoming a tough challenge then simply maxing damage, or finding some cheese combination of class, traits and feats.
First of all, congrats on finally typing out something I agree with.
Secondly, in regards to that part of your post and it happening ...
Waiting. Still waiting. Still over here waiting. /checks watch.
Thirdy, I tend to not mind when new and semi-new players like to create high damage per round combat monsters and other min-maxed combos. I think most of us have been through that phase of gaming/being a gamer. However, I've encountered a significant number of veteran players (am friends with some of them) that never seem to tire of this approach. It's almost like they use their character as some kind of extension of their own ego ... or anatomy.
Well, damn, I almost got through a whole paragraph without being flippant. Almost.

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It's almost like they use their character as some kind of extension of their own ego ... or anatomy.
Well, damn, I almost got through a whole paragraph without being flippant. Almost.
Doesn't that seem a little bit harsh? Some people just play to win instead of playing for story. Not everyone that plays PFS is an avid roleplayer. I know a couple people right off hand that see it as just another RPG like something you'd see on a console, just allowing some interaction with others. I'm sure some people see it from an egotistical stand point, but what about the ones that just want to give themselves the best chance of succeeding they possibly can?
I've not yet been able to fully grasp why it seems like people get a bad shake for min-maxing. As it stands, older versions of the game from which Pathfinder descends is difficult to a point that not min-maxing your characters is a slow (or quick) suicide. Individuals used to that obscene difficulty level likely expect it everywhere, or perhaps have simply become accustom to taking care of business like that.
PFS in my opinion is reasonably balanced. You don't need an optimized character to be able to get ahead so long as you haven't built something useless. That said, why not just let min-maxers do their thing? It might be what they enjoy.

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It would be really, really nice if we could discuss playstyles different from our own without calling others immature or initiating a bigger-dick contest.
Irony, thy name is Jiggy. ;-)
Also, to the other poster, you are correct. I was painting with a pretty broad brush there. I apologize. I should have indicated that my snarky comments were directed at the subset of min-maxers that seem to use character building as some sort of ego-expansion device. I agree it can be fun sometimes just to see how certain 'builds' actually perform in a 'live game'.
That said, as far as the 'computer RPG' comparison, I think there are a lot of MMO's out there that offer some socializaion, character build optimization, a certain level of cooperative gaming, and some kick-@ss graphics. What I haven't seen or been able to get from the few MMO's I've played is moderated role-playing (read: cooperative story telling). For my money, that's what Pathfinder and other tabletop RPG's offers that the ultra-slick MMO's cannot.
I also agree that PFS is mostly pretty well balanced, as far as allowing one to succeed by having either an optimally built character or a character played with good tactics (i.e. most scenarios do not require both).

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talbanus wrote:Jiggy wrote:It would be really, really nice if we could discuss playstyles different from our own without calling others immature or initiating a bigger-dick contest.Irony, thy name is Jiggy. ;-)No, irony would be if I had called out your behavior by engaging in it myself (i.e., by saying you needed to grow up or that you had an undersized penis).
But I didn't. I just said it would be nice if you wouldn't do those things.
Thanks for at least conceding that not everyone who builds a powerful PC is an immature small-fry.
wait, would I be a Mature Big-fry if I created badly built PCs?

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Story time!!!
I made an Oracle. The greatest thing about him right now? He is a Kitsune with Darkvision!!
The more I play him, the less I like the Oracle class. But I really like the character. So I shall keep him around, even though most of the time, he is as effective as a butter knife cutting lead.

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Tier 6-7 is a different beast. And my 5th level Rogue was pretty ineffective in the combats.
Tier 6-7 is a magnitude more difficult.
In both of the major combats I had to pull punches to prevent TPK's. Once because the players were ill prepared for a possible tactic and the other due to bad Will saves.
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Jiggy wrote:wait, would I be a Mature Big-fry if I created badly built PCs?talbanus wrote:Jiggy wrote:It would be really, really nice if we could discuss playstyles different from our own without calling others immature or initiating a bigger-dick contest.Irony, thy name is Jiggy. ;-)No, irony would be if I had called out your behavior by engaging in it myself (i.e., by saying you needed to grow up or that you had an undersized penis).
But I didn't. I just said it would be nice if you wouldn't do those things.
Thanks for at least conceding that not everyone who builds a powerful PC is an immature small-fry.
I see there was snippage, my old foil. And for the record, I inferred a stagnation in maturity and a possible need to self-inflate in those who can't move past the, "I can do uber amount of damage per round" orientation - yes, inferring is a cousin of coming right out and saying it, but I enjoy it more when you appreciate my efforts to be a bit subtle. That said, the apology still stands.
TBH, I was giving you the benefit of the doubt by teasing you (i.e. jabbing at you since I suspecteded you can mesh optimizing the character build and imbuing the character with a distinct personality and motivations). However, since this seemed to get your back up so much, I'm thinking I actually struck a nerve. If that's the case, I'll steer clear of teasing you from now on.
Have a good evening.
Edited: to try and fix my english.

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I see there was snippage, my old foil. And for the record, I inferred a stagnation in maturity and a possible need to self-inflate in those who can't move past the, "I can do uber amount of damage per round" orientation - yes, inferring is a cousin of coming right out and saying it, but I enjoy it more when you appreciate my efforts to be a bit subtle. That said, the apology still stands.
TBH, I was giving you the benefit of the doubt by teasing you (i.e. jabbing at you since I suspecteded you can mesh optimizing the character build and imbuing the character with a distinct personality and motivations). However, since this seemed to get your back up so much, I'm thinking I actually struck a nerve. If that's the case, I'll steer clear of teasing you from now on.
Have a good evening.
Edited: to try and fix my english.
I actually was honestly asking where the irony was. That's why I edited my post, to be more clear about that. I realized after posting that it could have been taken differently.
In any case, labeling someone's preferred way of having fun as a developmental stage which needs to be moved past is no better than calling people names who have that preference of fun.
If you want to choose to believe that your fun is superior to others' fun, that's your business. But waving that mindset around on the messageboards is basically a categorical put-down to a lot of good people who haven't wronged you or even met you. If you want to believe a certain type of fun to be nothing more than a stepping stone on the way to the right way to have fun (i.e., yours), fine; just keep it to yourself, please.

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Dang near wiped my party with a 10d6 breath weapon in Tier 5-6 tonight.
Sounds pretty reasonable to me. Which game was it in? I can't say I've run into many in that level bracket with a 10d6 breath weapon, but you've piqued my curiosity now.

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TriOmegaZero wrote:Dang near wiped my party with a 10d6 breath weapon in Tier 5-6 tonight.Sounds pretty reasonable to me. Which game was it in? I can't say I've run into many in that level bracket with a 10d6 breath weapon, but you've piqued my curiosity now.
** spoiler omitted **
Got it in one. Most of the party was in single digits, and were very happy the archer blasted it down with a flurry of hits.

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Meh. I almost TPKed players with two humanoids only. They droped their jaws open when I told them that after 30 dmg taken, enemies still stand. Harsh for Tier 1-2. I couldn't watch when I rolled dices, but in the end, they won without deaths.
What season was that in? I'm tempted to guess season 4, but that could easily be mistaken. Depends on if it was the scenario's toughest encounter or not. If yes, I could see it being from earlier seasons. Having over 30 HP really isn't that bad in that bracket considering average table size. ... Unless you get up to like 50 HP. Then it might be a problem.

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TriOmegaZero wrote:Dang near wiped my party with a 10d6 breath weapon in Tier 5-6 tonight.Sounds pretty reasonable to me. Which game was it in? I can't say I've run into many in that level bracket with a 10d6 breath weapon, but you've piqued my curiosity now.
** spoiler omitted **

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The Beard wrote:** spoiler omitted **TriOmegaZero wrote:Dang near wiped my party with a 10d6 breath weapon in Tier 5-6 tonight.Sounds pretty reasonable to me. Which game was it in? I can't say I've run into many in that level bracket with a 10d6 breath weapon, but you've piqued my curiosity now.
** spoiler omitted **

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Lab_Rat wrote:** spoiler omitted **The Beard wrote:** spoiler omitted **TriOmegaZero wrote:Dang near wiped my party with a 10d6 breath weapon in Tier 5-6 tonight.Sounds pretty reasonable to me. Which game was it in? I can't say I've run into many in that level bracket with a 10d6 breath weapon, but you've piqued my curiosity now.
** spoiler omitted **

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Malag wrote:Meh. I almost TPKed players with two humanoids only. They droped their jaws open when I told them that after 30 dmg taken, enemies still stand. Harsh for Tier 1-2. I couldn't watch when I rolled dices, but in the end, they won without deaths.What season was that in? I'm tempted to guess season 4, but that could easily be mistaken. Depends on if it was the scenario's toughest encounter or not. If yes, I could see it being from earlier seasons. Having over 30 HP really isn't that bad in that bracket considering average table size. ... Unless you get up to like 50 HP. Then it might be a problem.
It was good old season 1 scenario

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The Beard wrote:It was good old season 1 scenario ** spoiler omitted **Malag wrote:Meh. I almost TPKed players with two humanoids only. They droped their jaws open when I told them that after 30 dmg taken, enemies still stand. Harsh for Tier 1-2. I couldn't watch when I rolled dices, but in the end, they won without deaths.What season was that in? I'm tempted to guess season 4, but that could easily be mistaken. Depends on if it was the scenario's toughest encounter or not. If yes, I could see it being from earlier seasons. Having over 30 HP really isn't that bad in that bracket considering average table size. ... Unless you get up to like 50 HP. Then it might be a problem.
Good grief. I have NEVER heard of people having so much trouble with that scenario.

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Malag wrote:Good grief. I have NEVER heard of people having so much trouble with that scenario.The Beard wrote:It was good old season 1 scenario ** spoiler omitted **Malag wrote:Meh. I almost TPKed players with two humanoids only. They droped their jaws open when I told them that after 30 dmg taken, enemies still stand. Harsh for Tier 1-2. I couldn't watch when I rolled dices, but in the end, they won without deaths.What season was that in? I'm tempted to guess season 4, but that could easily be mistaken. Depends on if it was the scenario's toughest encounter or not. If yes, I could see it being from earlier seasons. Having over 30 HP really isn't that bad in that bracket considering average table size. ... Unless you get up to like 50 HP. Then it might be a problem.
I remember being pretty surprised at the 4-5 BBEG's resilience (in terms of number of hp) when we were playing up to 4-5 with 4 level 2s and 2 level 1s. We definitely would have won in the end for sure (because if I recall correctly, I hadn't used any spells at all up to that point since we'd been cakewalking through everything else), but if it wasn't for someone else dazing or stunning him or maybe laughing touching or something for a round (can't remember exactly it's been over a year), the paladin would have probably died, and as is the level 1 went from full to within 1 or 2 of dead by an AoO.

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The Beard wrote:** spoiler omitted **Lab_Rat wrote:** spoiler omitted **The Beard wrote:** spoiler omitted **TriOmegaZero wrote:Dang near wiped my party with a 10d6 breath weapon in Tier 5-6 tonight.Sounds pretty reasonable to me. Which game was it in? I can't say I've run into many in that level bracket with a 10d6 breath weapon, but you've piqued my curiosity now.
** spoiler omitted **