Repairing Buildings


Kingmaker

Liberty's Edge

Hello All,

Snappy question regarding the repair of buildings.

In the rules for Kingdom Building, it provides a limit as to how many NEW buildings can be built per month, but nowhere does it mention if the repair of a building is included in that limitation.

Example: During the month my monastery is damaged and needs to be repaired. I also want to build a new magic shop.

Do I have to chose between doing the repair or building the new structure? Can I do both in the same month as the repair is excluded from the structure build per month limitation?

Would it work the same way as starting a building with BPs, and then finishing it off the next month? Or is that someone's house rule I adapted?

I'm not sure my question makes since. Any references would be appreciated. I do have the Jon Brazer Enterprises Book of River Nations as well.

Grand Lodge

Kalraan wrote:

Hello All,

Snappy question regarding the repair of buildings.

In the rules for Kingdom Building, it provides a limit as to how many NEW buildings can be built per month, but nowhere does it mention if the repair of a building is included in that limitation.

Example: During the month my monastery is damaged and needs to be repaired. I also want to build a new magic shop.

Do I have to chose between doing the repair or building the new structure? Can I do both in the same month as the repair is excluded from the structure build per month limitation?

Would it work the same way as starting a building with BPs, and then finishing it off the next month? Or is that someone's house rule I adapted?

I'm not sure my question makes since. Any references would be appreciated. I do have the Jon Brazer Enterprises Book of River Nations as well.

I would allow you to repair and build in the same turn, I couldn't find any rules stating that fact, I guess it would have to be house ruled it would make sense not to allow building a new one it you were fixing 'several' buildings at one time.

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