New updates to Core rule book - headband of intellect


Pathfinder Society

1/5

Thought I would bring this up in here since I know of players in our group that are doing this.

Headband of Intellect got updated. The update specifically says that the Int bonus from the headband does not give you retroactive new skill points to place.

It used to be that when you put on that headband of Intellect +2 you got your level (or 2xlvl / 3xlvl if you had the bigger headbands) in new skill points to distribute. I know of a lot of players who used this to buy into a bunch of knowledge skills they didn't start with. Needless to say they will be readjusting their characters at our next game session.


Lab_Rat wrote:

Thought I would bring this up in here since I know of players in our group that are doing this.

Headband of Intellect got updated. The update specifically says that the Int bonus from the headband does not give you retroactive new skill points to place.

It used to be that when you put on that headband of Intellect +2 you got your level (or 2xlvl / 3xlvl if you had the bigger headbands) in new skill points to distribute. I know of a lot of players who used this to buy into a bunch of knowledge skills they didn't start with. Needless to say they will be readjusting their characters at our next game session.

PRD - Today wrote:

Headband of Vast Intelligence

Aura moderate transmutation; CL 8th

Slot headband; Price 4,000 gp (+2), 16,000 gp (+4), 36,000 gp (+6); Weight 1 lb.

Description

This intricate gold headband is decorated with several small blue and deep purple gemstones. The headband grants the wearer an enhancement bonus to Intelligence of +2, +4, or +6. Treat this as a temporary ability bonus for the first 24 hours the headband is worn. A headband of vast intelligence has one skill associated with it per +2 bonus it grants. After being worn for 24 hours, the headband grants a number of skill ranks in those skills equal to the wearer's total Hit Dice. These ranks do not stack with the ranks a creature already possesses. These skills are chosen when the headband is created. If no skill is listed, the headband is assumed to grant skill ranks in randomly determined Knowledge skills.

Construction

Requirements Craft Wondrous Item, fox's cunning; Cost 2,000 gp (+2), 8,000 gp (+4), 18,000 gp (+6)

Also, no change is listed in any of the errata documents for Page 517/518 (where headband of Vast Intelligence is located)


Also, 3.5 did not grant skill points at all.

PRD - Today wrote:

Headband of Vast Intelligence

Aura moderate transmutation; CL 8th

Slot headband; Price 4,000 gp (+2), 16,000 gp (+4), 36,000 gp (+6); Weight 1 lb.

Description

This intricate gold headband is decorated with several small blue and deep purple gemstones. The headband grants the wearer an enhancement bonus to Intelligence of +2, +4, or +6. Treat this as a temporary ability bonus for the first 24 hours the headband is worn. A headband of vast intelligence has one skill associated with it per +2 bonus it grants. After being worn for 24 hours, the headband grants a number of skill ranks in those skills equal to the wearer's total Hit Dice. These ranks do not stack with the ranks a creature already possesses. These skills are chosen when the headband is created. If no skill is listed, the headband is assumed to grant skill ranks in randomly determined Knowledge skills.

Construction

Requirements Craft Wondrous Item, fox's cunning; Cost 2,000 gp (+2), 8,000 gp (+4), 18,000 gp (+6)

Also, no change is listed in any of the errata documents for Page 517/518 (where headband of Vast Intelligence is located)
D20SRD.ORG wrote:

Headband of Intellect

This device is a light cord with a small gem set so that it rests upon the forehead of the wearer. The headband adds to the wearer’s Intelligence score in the form of an enhancement bonus of +2, +4, or +6. This enhancement bonus does not earn the wearer extra skill points when a new level is attained; use the unenhanced Intelligence bonus to determine skill points.

Moderate transmutation; CL 8th; Craft Wondrous Item, fox’s cunning; Price 4,000 gp (+2), 16,000 gp (+4), 36,000 gp (+6).


It's not a rules update but a clarification. The clarification has existed on various forum threads for quite a while, but I believe Paizo didn't want to put it in the book because it wasn't an actual rules change. That's why a FAQ is nice to have :)

Not everybody agreed the rules said what the FAQ does, so previously I had to send out long emails citing those Paizo staff posts, but citing the FAQ with a single link is much better.

1/5

Yeah...sorry I didn't clarify that. This is in the FAQ update that went out on 8/31.

Some players would double dip on the headband. The headband grants you skill ranks but in addition you get an Int bump which could retroactively give you more skill ranks.

Quote:

Headband of Vast Intelligence: If I wear this item (page 517), do I get retroactive skill ranks for my Int increase in addition to the skill ranks associated with the item?

No. The skill associated with the magic item represents the "retroactive" skill ranks you'd get from the item increasing your Intelligence. You don't get the item's built-in skill ranks and another set to assign however you want.

The FAQ clarifies that you don't get the second bump from the INT bonus. So no matter which version you have you only get your HD in skill ranks and not additional HD of skill ranks depending on the Int bonus.

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