Campaign wishes


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This thread is for talking about games/campaigns you'd like to play but no one is willing to run or if they are they don't chose you or time constrains

in my case: I'd like to play in a pathfinder game were all the rules are used (mass combat, kingdom building, performance combat, vehicle combat, ect) in a bland setting or part of the setting were the PCs can run riot in the game. very sandboxy.

what about you guys? what do you wish you were playing?


I think a game where everyone plays as flumphs could be awesome.


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I'd like to run a game set during a fantasy world's equivalent of the Ice Age. There would be no metal tools or weapons. The PCs would be members of a tribe living in a cave. They could fight mammoths and sabre-tooth tigers. Instead of spellbooks, wizards could get their power by studying the stars (weather permitting) or drawings on cave walls, or the positions of fallen leaves, or something.

Of course, classes that rely heavily on equipment would be much weaker, which would disturb the balance. So since balance is shot anyway, I could just use an unbalanced system, like BECMI, which is simpler.

Grand Lodge

I know this is a lofty dream, but I'd like someone to run a gestalt Pathfinder game. With the overhaul the classes got, there's a lot of fun synergy between new class abilities and old ones that could make for a really fun player experience.


I'd like to be a PC in a noble bright Kingmaker adventure focused on RP of actually founding, advancing and protecting a kingdom. Since I haven't found that in the two groups I've tried, I made one of my own, and am running it as a PbP on these forums.

I have a little sad because I know that the first rule of a good GM is to never ever insert a GMPC into the action. Never ever.


I want to play a withered old gnome bard.

So simple, yet so difficult. The campaign I play in has gotten so convulted, and my DM is so fervently anti-gnome and anti-bard that it hasnt happened. But my gnome bard was one of my first characters, and I'd very like to do one justice.

So what do I want? Something like a paizo AP, with plenty of taverns. I dont ask for much. :P
I'd love also to play in a war or seafaring campaign done right... So Skull & Shackles sounds right up my alley.


Twigs wrote:

I want to play a withered old gnome bard.

So simple, yet so difficult. The campaign I play in has gotten so convulted, and my DM is so fervently anti-gnome and anti-bard that it hasnt happened.

One day I want to meet a DM who says "No human fighters."


Madclaw wrote:
I know this is a lofty dream, but I'd like someone to run a gestalt Pathfinder game. With the overhaul the classes got, there's a lot of fun synergy between new class abilities and old ones that could make for a really fun player experience.

The funny thing is I am playing in a gestalt pbp run by the original poster.


Aaron Bitman wrote:

I'd like to run a game set during a fantasy world's equivalent of the Ice Age. There would be no metal tools or weapons. The PCs would be members of a tribe living in a cave. They could fight mammoths and sabre-tooth tigers. Instead of spellbooks, wizards could get their power by studying the stars (weather permitting) or drawings on cave walls, or the positions of fallen leaves, or something.

Of course, classes that rely heavily on equipment would be much weaker, which would disturb the balance. So since balance is shot anyway, I could just use an unbalanced system, like BECMI, which is simpler.

+1

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doctor_wu wrote:
Madclaw wrote:
I know this is a lofty dream, but I'd like someone to run a gestalt Pathfinder game. With the overhaul the classes got, there's a lot of fun synergy between new class abilities and old ones that could make for a really fun player experience.
The funny thing is I am playing in a gestalt pbp run by the original poster.

thats true, and i might run another gestalt game in the future


ulgulanoth wrote:

This thread is for talking about games/campaigns you'd like to play but no one is willing to run or if they are they don't chose you or time constrains

what about you guys? what do you wish you were playing?

Bunnies & Burrows (FGU/SJG)

Aces & Eights (Kenzer Co)

Skull & Crossbones (FGU)

RuneQuest (Chaosium/AH)

In service,

Rich
zhalindor.com


Maan, I'd love to play in an all-rogue game. Having to play smart and make use of those surprise rounds to end fights before they start, and using grapple feats and the like to silence foes quickly. Play out a few really tense heists. I think it'd really be amazing.

Alternatively, an all soldier game (in Mendev or Lastwall, of course). This would be more of a thematic thing, I suppose, but I'm really curious how an all mounted party would play out, and what an encounter would be like at those kinds of speeds...

But mostly I want one of my players who offer to run a paizo AP for little old me to actually follow through.

... I've got a long list. While I'm not trapped in the GM chair forever, our games havent had much variety in some time.


1. For years I've wanted to play in a roleplay-heavy Eberron campaign. I love Eberron and I think there's so much potential there for amazing roleplay, but with my old group, every single time we'd sit down and make characters for this roleplay-heavy campaign we wanted to run, somewhere along the process everyone would lose interest (except me... :*-( ) and it would never happen. Funny fact: At one point we decided to try this campaign once more, but with Gestalt characters (since the focus was going to be on Roleplay, it wasn't such a big deal if our characters were really powerful). We made our characters separately, and when we brought them together, it turned out all four of us had each made a character that was half specialist wizard (though we each chose a different specialty). I was a Necromancer/Cleric, one guy was an Enchanter/Beguiler, one a Transmuter/Artificer, and the other an Illusionist/Bard. Good times. Reminds me of when I ran the Age of Worms adventure path for this group and when we started, everyone in the party was a fighting class (though nobody was actually a Fighter).

2. I had an idea not too long ago to run a D&D campaign set in FFVII's Midgar, except without the FFVII storyline. Like, it could pick up right at the beginning of FFVII (with someone playing Cloud and Barrett and, heck, even Sephiroth if they wanted) but with a completely new storyline (with the intent being on keeping the campaign as centralized in Midgar as possible- so none of this running-around-the-world-flying-in-airships-fighting-giant-awakened-monster s nonsense). As with Eberron, I just feel Midgar had so much potential that didn't get tapped. Hmm... what if this Midgar campaign used the Eberron rules...?


Hu5tru wrote:

I'd like to be a PC in a noble bright Kingmaker adventure focused on RP of actually founding, advancing and protecting a kingdom. Since I haven't found that in the two groups I've tried, I made one of my own, and am running it as a PbP on these forums.

I have a little sad because I know that the first rule of a good GM is to never ever insert a GMPC into the action. Never ever.

Oooh. This sounds really sweet. I'm going to have to give this a read. :D


I would love a campaign in a Snow, Ice and cold area of the world.
With some appropriate new gear, spells and maybe some archetypes to help some classes survive the cold (Nice job on the Winter Witch archetype).
I would also like it to be about 75% role-play and 25% combat, or around there.

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