Mutagen feats a la Eldritch Heritage?


Homebrew and House Rules


Today I was thinking about how cool it would be to have some Int-based feats for gaining minor mutations in the same style as Eldritch Heritage. Then I immediately figured someone had probably thought of this a long time ago. Am I right?

Otherwise I was thinking of something like this:

Quote:

Minor Mutation

Through careful consumption of minor alchemic mixtures you have gained a slight mutation.

Prerequisites: Int 13, Skill Focus Craft(alchemy), character level 3rd.

Benefit: Webbed Feet (+5 swim), Eagle Eye (+5 Perception), Forked Tongue (+5 Diplomacy), Scent, Low-Light Vision.

Improved Mutation
Regular consumption of strange tonics have progressed your mutations.

Prerequisites: Int 15, Minor Mutation, character level 11th.

Benefit: +2 Str, +2 Dex, +2 Con, Dark Vision, Feral Mutagen (as Alchemist), Fast Healing 2, Swim 30 ft., Climb 30 ft.

Greater Mutation
Dangerous consumption of toxic concoctions have pushed your mutations to new heights.

Prerequisites: Int 17, Minor Mutation, Greater Mutation, character level 17th.

Benefit: +4 Str, +4 Dex, +4 Con, Blindsense 30 ft., Regen 5, Fly 60 ft (good maneuverability).

Any thoughts?


Too late to edit, but I meant those mutations as "or" options (Scent OR Low-Light Vision, not both) and just as some examples of potential mutations. I tried to base the lists off Summoner Evolutions list.

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