| Madak |
Today I was thinking about how cool it would be to have some Int-based feats for gaining minor mutations in the same style as Eldritch Heritage. Then I immediately figured someone had probably thought of this a long time ago. Am I right?
Otherwise I was thinking of something like this:
Minor Mutation
Through careful consumption of minor alchemic mixtures you have gained a slight mutation.Prerequisites: Int 13, Skill Focus Craft(alchemy), character level 3rd.
Benefit: Webbed Feet (+5 swim), Eagle Eye (+5 Perception), Forked Tongue (+5 Diplomacy), Scent, Low-Light Vision.
Improved Mutation
Regular consumption of strange tonics have progressed your mutations.Prerequisites: Int 15, Minor Mutation, character level 11th.
Benefit: +2 Str, +2 Dex, +2 Con, Dark Vision, Feral Mutagen (as Alchemist), Fast Healing 2, Swim 30 ft., Climb 30 ft.
Greater Mutation
Dangerous consumption of toxic concoctions have pushed your mutations to new heights.Prerequisites: Int 17, Minor Mutation, Greater Mutation, character level 17th.
Benefit: +4 Str, +4 Dex, +4 Con, Blindsense 30 ft., Regen 5, Fly 60 ft (good maneuverability).
Any thoughts?