"Quasi-Public" Events


Pathfinder Society

Liberty's Edge 1/5

I have been asked to play the role of GM for a new RPG club at the school where I work. Since PFS is the only "new" system I know well, that is what I plan to use. I would like to treat these game sessions as full-blown PFS games, registered characters and all, but these sessions won't be truly open to the public, since they will be limited to students (and faculty/staff if they want) of the school. Can I still register these as PFS events and report sessions?

Liberty's Edge 4/5

Theconiel wrote:
I have been asked to play the role of GM for a new RPG club at the school where I work. Since PFS is the only "new" system I know well, that is what I plan to use. I would like to treat these game sessions as full-blown PFS games, registered characters and all, but these sessions won't be truly open to the public, since they will be limited to students (and faculty/staff if they want) of the school. Can I still register these as PFS events and report sessions?

Yes. When yuo create the event, you will want to make sure that the checkbox for "This event is Public" is unchecked, so you won't get random walk-ins.

I am sure the school has some place to post the information about the event for students/faculty/staf to see, so it will be published to the potential players, without being visible to the world.

Grand Lodge 4/5

Best school ever, btw.

Shadow Lodge 1/5

Just set it up as a private event. Many home groups and clubs use this option. They can still play their characters at conventions and other events. Good luck with new group!

Liberty's Edge 1/5

Thanks, everyone.

And, yes, it is pretty close to the best school ever. They're a great bunch of kids. The faculty, staff and administration have created an extraordinary environment. And the cafeteria food is good.

What more could anyone ask?

Liberty's Edge 1/5

One more question:

PFS modules are designed to run about 4 hours. I may not be able to run the game for that long - students can ill afford to lose 4 hours in the middle of the week. Would it be acceptable to split the module and run the first half one day and the second half another day?

Silver Crusade 1/5

Yes, just keep track. In fact you can split it even more than that, although you might not wish to break it up too much.

The Exchange 5/5

Theconiel wrote:

One more question:

PFS modules are designed to run about 4 hours. I may not be able to run the game for that long - students can ill afford to lose 4 hours in the middle of the week. Would it be acceptable to split the module and run the first half one day and the second half another day?

Just be sure to caution them that if they are in the middle of a scenario and they go to a convention or another gameday they can't play that character, they would have to play a different one

Good luck, believe it or not, these forums are a wealth of information for the asking and while there maybe "thread jackings" along the way; the information will be valuable.

Good luck :)

Liberty's Edge 4/5 5/5

Theconiel wrote:

One more question:

PFS modules are designed to run about 4 hours. I may not be able to run the game for that long - students can ill afford to lose 4 hours in the middle of the week. Would it be acceptable to split the module and run the first half one day and the second half another day?

Hi Theconiel; I asked a similar question here, and got a couple of reasonably positive responses.

Liberty's Edge 1/5

Great! Thanks, everybody!

I'll be sure and let everyone know the rules when this club actually gets started. I'll remind them that they can't play the same PFS character in the middle of a module, and they can't play the same module either. I have never seen any students from my school at the local game store's PFS games, so I doubt the issue will ever come up anyway.

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