How would you balance a Lycanthrope?


Homebrew and House Rules


I am probably going to run the Carrion Crown AP soon, and one of my players is interested in playing a natural born werewolf. I already have a thread up in the AP forum for possible story conflicts, but I also have game balance concerns.

The lycanthrope template is only +1 CR, but it seems quite powerful for a player. Nonetheless, it is thematic for Ustalav with the right background, and I don't like saying no when a player has a good background to support a choice. It also seems like, with a little work, it COULD be balanced with a level 1 party.

For aasimars and tieflings, I ususally just drop one of their traits. (Goblins and kobolds get an extra trait.) Do you think the Lycanthrope Template would be worth both traits, and the level 1 feat? I am leaning toward that not even being enough!

Just for ease of people assisting, here is what he'd gain:

Shapechanger subtype
Hybrid and animal forms (shifting is a move action)
AC +2 in hybrid/animal form
DR 10/silver in hybrid/animal form
+20 ft. movement in animal form (+30 if playing a small race)
Bite attack in hybrid/animal form (but see Curse of Lycanthropy)
Low-Light Vision
Scent
Curse of Lycanthropy (This would actually be a drawback, imho, for a player, and mitigates the advantage of the bite attack somewhat)
Ability to communicate with wolves and improve their attitude
+2 Wis, –2 Cha in all forms; +2 Str, +2 Con in hybrid/animal forms
In hybrid/animal form, if animal base stats are higher, he gains those.


My instincts are that the DR and the opportunity to dump physical stats and have the downsides vanish in hybrid form are the problems. You might still want to take away a trait or two, but with them cut back they're more in line with other races. I'd also impose a minimum charisma since otherwise the stat penalty is meaningless for the classes that would most benefit from lycanthropy.

Derek Vande Brake wrote:

Shapechanger subtype

Hybrid and animal forms (shifting is a move action)
AC +2 in hybrid/animal form
DR 10/silver in hybrid/animal form
reduce to 2/level
+20 ft. movement in animal form (+30 if playing a small race)
Bite attack in hybrid/animal form (but see Curse of Lycanthropy)
Low-Light Vision
Scent
Curse of Lycanthropy (This would actually be a drawback, imho, for a player, and mitigates the advantage of the bite attack somewhat)
Ability to communicate with wolves and improve their attitude
+2 Wis, –2 Cha in all forms; +2 Str, +2 Con in hybrid/animal forms
get rid of the next clause or limit it to full animal form only
In hybrid/animal form, if animal base stats are higher, he gains those.


I appreciate the input, but the player has decided not to play a werewolf after all based on some of the RP restrictions and problems it created. So if someone wants to turn this into an intellectual exercise, feel free, but I no longer need it for my game.

Grand Lodge

If I was going to allow it I'd have simply given up on the notion of balance. In a mature gaming group balance is a thing to shoot for, but not a requirement.


I am pretty sure you add the HD of the base creature to any created Lycanthrope.


Cartigan wrote:
I am pretty sure you add the HD of the base creature to any created Lycanthrope.

That's a bit of versionitis - you don't do so in Pathfinder.


Derek Vande Brake wrote:
Cartigan wrote:
I am pretty sure you add the HD of the base creature to any created Lycanthrope.
That's a bit of versionitis - you don't do so in Pathfinder.

Then, since Pathfinder is anti-LA, Lycanthropes are the best things EVER. Forget your silly Aasimar or Tiefling, I'm going to be a Weretiger.


LazarX wrote:
If I was going to allow it I'd have simply given up on the notion of balance. In a mature gaming group balance is a thing to shoot for, but not a requirement.

I don't believe I ever said my gaming group was mature! :P Semi-mature at best, with two or three spotlight hogs. I'm probably the most mature player in the group.

Grand Lodge

Derek Vande Brake wrote:
LazarX wrote:
If I was going to allow it I'd have simply given up on the notion of balance. In a mature gaming group balance is a thing to shoot for, but not a requirement.
I don't believe I ever said my gaming group was mature! :P Semi-mature at best, with two or three spotlight hogs. I'm probably the most mature player in the group.

Then give it a pass altogether. Doing freaky stuff with immature players only invites drama.


LazarX wrote:
Derek Vande Brake wrote:
LazarX wrote:
If I was going to allow it I'd have simply given up on the notion of balance. In a mature gaming group balance is a thing to shoot for, but not a requirement.
I don't believe I ever said my gaming group was mature! :P Semi-mature at best, with two or three spotlight hogs. I'm probably the most mature player in the group.
Then give it a pass altogether. Doing freaky stuff with immature players only invites drama.

just use the eberron shifter.

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