| captain yesterday |
I just wanted to know if anyone has converted Serpent's Skull from Golarion to Forgotten Realms. I did a quick search of the messageboards and didn't find any. Any suggestions would help. Locations/Organizations/Year/etc. Thank ye!
i would base it in chult,
organizations would be zhentarim, harpers, the iron throne, the shadow thieves and bregan d'earthe (i'm a big fan of jarlaxle:)time line is tricky, i think i stopped in 1371. that depends if you use 3rd edition setting, gray box setting, 2nd edition or 4th edition (the final straw for me in switching to pathfinder).
the ap i've been pondering moving to forgotten realms is kingmaker, locations would either be silver marches, southern dalelands like battledale, featherdale or scardale.
serpent's skull would be awesome especially since both have snake like people as progenitor races in the settings. good choice.
| Captain Deathbeard |
Thanks for the suggestions Captain!
I'm in the same boat with you about 4th edition. I hate what they did to the realms. 1370ish was what I was going for.
Bregan D'earthe is a great idea! (I am also a Jarlaxle fan.)
As for Kingmaker, when I ran it I put it to the north and east of Thay and Rashemen off the map. I was able to keep all the names of the places and such because we were in an area none of the PC knew about. I was also trying to change everything minimally because I had little prep time. I just told everyone it was a Russia-ish place that was separated from the Tuigan horse lord people by mountains and such.
| Captain Deathbeard |
I think I am going to have the ship wreck somewhere slightly south of the Nelanther Isles (Since it is lightly settled and full of pirates. I find it terrifying to think of myself shipwrecked on an island where the only saviors that MIGHT find you are evil pirates). The rescue will probably come from a merchant ship headed toward Calimport (Which is where they can do the factions thing). The city they are looking for will be somewhere in Chult. Since Set imprisoned Sseth in Chult during the Time of Troubles, I might have some of the Yuan-ti figure this out through the nightmares Sseth sometimes gives his clerics/followers (like Zstulkk Ssarmn, Yuan-ti cleric and leader of the Iron Ring Consortium) and they will be trying to free him and unleash his wrath across Toril. I'll probably have some agent of Zstulkk sneak on the ship and use it to crash on the island.
I think what I have thought of has a lot of holes. Any input would be appreciated.
| captain yesterday |
if you have bestiary 2 i'd use serpentfolk instead of yaun-ti.
but to be honest i never liked yaun-ti very much (can't put my finger on it right now, my best explanation would be that they seemed too vague, more of an idea for a cool creature that was never properly fleshed out. if that makes sense).
i would get serpent kingdoms its one of the best forgotten realms books that came out for 3-3.5 edition (right up there with waterdeep, lost empires (another one to get if you can find it) and silvermarches). i might have ship wreck a little further south (tho i like your idea of only salvation means possibly being press ganged into service). i'll find my maps and report back with my thoughts. sounds fun, keep at it :)
p.s. i also like your conversion of ydersius to sseth