Need opinion on Striga


Conversions


First if you are in my party please go no further.

I am running a campaign for a group of friends and they are about to go through a side-quest based on a story from The Last Wish (also the opening cinematic from The Witcher) and need an opinion my build for the Striga, like is is too over powered for a party with APL 3.

Striga:

• Striga: CR6
o Initiative: +7
o HP: 80
o AC: 18
o BAB: +6/+1
o Will: +2 Ref: +5 Fort: +5
o Attacks:
 +10 Bite (1d8+4 19-20/x2)
 +10 2-Claws (1d6+4 + blinding critical)
o DR5/Silver
o Fast healing 2
o Speed 50ft
o Vulnerable to Silver
o CMB:+10
o CMD: 23
o Str: 18 Dex: 16 Con: 22 Cha: 0 Int: 5 Wis: 0

What causes a Striga is unknown, whether it be magic, a curse, or simply the result of a stillbirth, the corpse is transformed into a creature with two rows of sharp teeth and sharp claws.It sleeps during the day and is active during the night, killing and feeding on any living thing that it can. If it doesn't make it back to its sarcophagus and is exposed to the sunlight it reverts back to being human.

Picture of striga
striga information


It looks like a good creature. But I think it will kill the first character it attacks in your party. At level 4 most players have 18~25 HP or so. Your creature can almost kill a character at full health if it hits with all three attacks even if you do not roll max or crit.

Additionally the DR silver and Fast Healing will be very hard to overcome unless your campaign is build around players having silver. Also a side not, does the fast heal work on silver damage?

This looks like a fight for an APL 4 party to me. Unless everyone has silver weapons already then it is not too bad.

The Exchange

I think this should be okay, as long as you provide at least an opportunity to acquire silver weapons, or at least some silver ammo. Without those weapons, this creature's DR and fast healing might keep it around long enough to kill a few PCs.
You do not have to hand them these weapons openly, but maybe foreshadow the creature and let them search for what they need, or include the silver weapons as something they could grab, but not blatantly treasure. For instance, they could encounter a traveling tinker, and you could happen to mention in his description that he has what looks like some silver arrows on his cart. As long as the PCs had a shot to get properly equipped you should be fine.

Dark Archive

Exactly what I would suggest, drop a crate of silversheen on them after an encounter and let them figure it out. If they sell it, it's their loss, they chose the wrong page.

If you want to lower its CR then just play the creature as a wounded or starving kind and knock off a bit of health and -1 to all rolls, AC, skills & DC's. The easiest I've found on the fly way to to cheapen an NPCs CR a little.

The Exchange

One other thing to add, That is a really cool monster.


The Fast healing wouldn't work on silver damage, and the party will be informed and have the opportunity to acquire silver weapons. The town's store will carry silver weapons and they will be informed by the Governor and Guard Captain that it is vulnerable to silver.

~Aod43254

Sovereign Court

I am not very good at balancing things, but from a flavour point of view, I think you got it right.


Aod43254 wrote:

The Fast healing wouldn't work on silver damage, and the party will be informed and have the opportunity to acquire silver weapons. The town's store will carry silver weapons and they will be informed by the Governor and Guard Captain that it is vulnerable to silver.

~Aod43254

If silver is to be crucial in combat you could think about changing fast healing to regeneration. Then silver weapon will be required to deliver finishing blow or just strike just before finishing blow.

Technical note, that is rather of little importance if you don't plan to reuse the monster and don't bother with full statistics - only objects have no Wisdom and no Charisma scores. While Charisma might be between low to 10 for Striga, Wisdom should be at least 10 and probably more, to give her improved Perception and Will saving throw.


If silver is to be crucial in combat you could think about changing fast healing to regeneration. Then silver weapon will be required to deliver finishing blow or just strike just before finishing blow.

Technical note, that is rather of little importance if you don't plan to reuse the monster and don't bother with full statistics - only objects have no Wisdom and no Charisma scores. While Charisma might be between low to 10 for Striga, Wisdom should be at least 10 and probably more, to give her improved Perception and Will saving throw.

I doubt I will use the monster again after the mission but I will change the fast healing to regeneration since it makes more since and will work better for the mission since the party has been requested to cure the creature instead of killing it (they are free to kill it if they decide to) and will give it wisdom and charisma scores, just in case later down the line I decide to reuse it.

• Striga: CR6
o Initiative: +7
o HP: 80
o AC: 18
o BAB: +6/+1
o Will: +2 Ref: +5 Fort: +5
o Attacks:
 +10 Bite (1d8+4 19-20/x2)
 +10 2-Claws (1d6+4 + blinding critical)
o DR5/Silver
o Regeneration 2 (silver)
o Speed 50ft
o Vulnerable to Silver
o CMB:+10
o CMD: 23
o Str: 18 Dex: 16 Con: 22 Cha: 5 Int: 5 Wis: 10

~Aod43254

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