New feat Idea


Homebrew and House Rules


Two new feat idea

Relentless: (Fighter) Pre Req Combat Reflex: If an opponent withdraw form a square you threaten you many take an AoO again them.

(normally the first square is free)

Juke: (Fighter) Pre Req Combat Expertise, INT 13, Improve Feint: Any time you Feint some one in combat you get +1 Dodge Bonus to AC for every 5 that you beat them by vs that opponent. Till your start of your next turn.


First one already exists in the game - it's a Duelist class feature.

Quote:

No Retreat (Ex)

At 9th level, enemies adjacent to the duelist that take a withdraw action provoke an attack of opportunity from the duelist.

Second one is not a good idea - a combat bonus should never scale with your success on a skill check, because it's really easy to pump skills to ludicrously high levels. 3.5 had a few abilities that worked like this (Knowledge Devotion being one, if I remember correctly) and they got abused to hell and back.


Skill race and combat is all ready acrobatic, escape artist, sense motive, & intimidate all are used In combat. I think there few feat get better if DC 5 for intimidate.

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