Looking for 8 hour long PDF adventure for level 8 to 10


Product Discussion


Hallo,

I searched the online Piazo and 3PP webshop for PDF adventures.
Unfortunately, you can sort on the publisher of the adventure but not on the intended level of the player characters. It would be a nice to have in the Download shop a filter to exclude PDFs for campaigns or filter on a range of levels or filter on expected duration of play.

What am I looking for?
- A story of roughly 3 short of 2 long gaming sessions
- pathfinder compatible
- PC characters of level 8-10.
- A "problem" to solve to which one can relate
- Encounters with motivated NPCs
- No random monsters
- Battles in which the environment give tactical problems and options.
- Big final battle

I would love it if the PCs have to solve a problem (find/retrieve/abduct/kill/summon/create item/solve murder/etc) for Group A. Only to find out that Group B, which is the antagonist of Group A, had rather reasonable motivations to cause the problem for Group A. Leaving the players with mixed loyalties. Knowing my players they will conceive a solution after long talking, try to implement it, screw-up and end up with a three-way fight between A, B and them.

So, actually I am looking for an adventure with NPCs with understandable motivations and the opportunity to give my players an excuse to indulge in a combat dice-fest at the end.

Does anyone has a suggestion?

Greetings, EarthDragon


Check out Cult of the Ebon Destroyers.


EarthDragon wrote:


So, actually I am looking for an adventure with NPCs with understandable motivations and the opportunity to give my players an excuse to indulge in a combat dice-fest at the end.

It's not released to the general public until July, but I think Breaking of Forstor Nagar does provide what you're looking for...it might run more like 9ish hours, but otherwise, it hits the buttons you're looking to push. I'll see if I can't get a couple of patrons to comment, as well.

It doesn't quite have the battle versus characters versus A versus B, but otherwise...

-Ben.


Also The Living Airship


Dear posters,

Thanks for you input!

I read the reviews and the rescue mission from Breaking of Forstor Nagar would fit my players the best, unfortunately it is not available yet. I will put it on my wish list.

The cult of the Ebon destroyers already drew my attention last week and seems crafted with eye for details. But, as it happens to be, my regular campaign is a dark-themed jungle adventure with the characters slowly getting from "in control" in to "the frog in warm-water with the heating on". The jungle is teeming with warring locals and underground resistance groups and demon spawn from the deep. Thus I will leave the jungle theme alone for this one-shot adventure.

The opponents in The living Airship are reviewed as to be challenging, my players are already playing for 15 years so I think they will enjoy intentional difficult encounters. I will go with this one and even encourage them build to maxed-out combat characters.

I will give The living Airship a try!

-EarthDragon


Well looks like I made out then on both breaking and living :)

Let me know how The Living Airship works our for you.

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