Scrolls are Broken in Organized Play (ie they don't work properly)


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The Exchange 4/5

hogarth wrote:
So how is there a lack of parity between character A and character B when they can both purchase a 50 gp potion of Lesser Restoration?

Think of it like this as a business decision, would you price a potion of lesser restoration the same price as a cure light wounds? Considering it takes people of higher divine power in order to have access to this spell (minimum character level 3, but have to be a 4th level Paladin), what would you do? Also, I'm sure you'll find more 3rd level clerics willing to take time out of their day to make scrolls vs. 4th level paladins. I would argue that considering this information, 50 gp for a potion of lesser restoration does not accurately reflect the actual cost of making the item. This leads me to believe the way prices are handled currently in the Core Rules need some modification. Hence, why you need rigid price fixing in Society (or until the Core Rules gets errata'd to a different pricing system).

Grand Lodge 5/5 Regional Venture-Coordinator, Baltic

The way it was in 3.5

Potions
Scrolls

And indeed it seems in those days the cost of potions was calculated in the same way it is done now in PSOP. So prices as crafted by Wizards, Clerics and Druids if possible and if not the other classes (although caster level of paladins and the like worked differently hence the 100gp oil of bless weapon).

Grand Lodge 4/5 5/5

[FRUSTRATION]

Do we really need to go over this again?

This has been discussed over and over ad nauseum.

Some poeple hate the way it was settled, most don't seem to mind. That isn't going to change.

Can we please lock and burn this thread?

[/FRUSTRATION]

*deep breaths*

Grand Lodge

Fozzy Hammer wrote:


Which begs the question. If the Pathfinder Core Rules are unsuitable for Organized Play, why are they suitable for any table play?

I'm not asking this to bash Paizo, or the Core Rules. I'm asking this to determine why PFS Leadership seems so intent in house-ruling so much of the game. Ill-conceived changes to the core rules to deal with perceived imbalances in the game only muddy the rules system. Scroll/Wand costs, Legality of 7+ Level scrolls, Animal Companions, Crafting rules, Spell Duration have all been house ruled, and all require some sort of glossing over of the fact that the house rules themselves are poorly written.

...

The core rules that you sell for home play, no matter what the game system can't survive unchanged for organized play because of the inherent differences between the two. In organized play you need to maximize character portability between tables, and you don't have the support structure for the extremely rules-intensive activities such as magic item creation. Every D20 based organized campaign makes the same kind of changes that Paizo did for PFS. It's the nature of the beast.


cblome59 wrote:

[FRUSTRATION]

Do we really need to go over this again?

This has been discussed over and over ad nauseum.

Some poeple hate the way it was settled, most don't seem to mind. That isn't going to change.

Can we please lock and burn this thread?

[/FRUSTRATION]

*deep breaths*

You could have saved time and just said "Argument C".

:-)


LazarX wrote:


The core rules that you sell for home play, no matter what the game system can't survive unchanged for organized play because of the inherent differences between the two. In organized play you need to maximize character portability between tables, and you don't have the support structure for the extremely rules-intensive activities such as magic item creation. Every D20 based organized campaign makes the same kind of changes that Paizo did for PFS. It's the nature of the beast.

And yet this has nothing to do with this rule.

There's nothing in the nature of an organized campaign that comes into play with this house rule of Josh's that's not even fully in the guide.

You're confused perhaps that we're talking about item creation, but we're not. We're talking about which consumables can be purchased, and which have in essence been banned because Josh didn't like the fact that they existed (as best as I can tell).

-James

Grand Lodge

james maissen wrote:
LazarX wrote:


The core rules that you sell for home play, no matter what the game system can't survive unchanged for organized play because of the inherent differences between the two. In organized play you need to maximize character portability between tables, and you don't have the support structure for the extremely rules-intensive activities such as magic item creation. Every D20 based organized campaign makes the same kind of changes that Paizo did for PFS. It's the nature of the beast.

And yet this has nothing to do with this rule.

There's nothing in the nature of an organized campaign that comes into play with this house rule of Josh's that's not even fully in the guide.

You're confused perhaps that we're talking about item creation, but we're not. We're talking about which consumables can be purchased, and which have in essence been banned because Josh didn't like the fact that they existed (as best as I can tell).

-James

They haven't been banned they've been standardised under some interpretations that Josh has determined that makes sense, such as Paladins and Bards not getting into the wand crafting business because that's not what they're supposed to be doing. Perhaps what Pathfinder should have done even though it would have been more work is to simply scrap the spell level part of the formula and simply priced each spell as a flat price for inclusion in a spell trigger or spell completion item.


LazarX wrote:
They haven't been banned they've been standardised under some interpretations that Josh has determined that makes sense, such as Paladins and Bards not getting into the wand crafting business because that's not what they're supposed to be doing.

Argument B?

Response B.

Paizo Employee Director of Brand Strategy

This topic has been beaten to death for years, often resurrected by the same few posters every time the opportunity arrises.

The wording of PFS-specific pricing guidelines for consumable magic items is circled, highlighted and double-earmarked for thorough review and consultation with the design team when we roll out the updated guide before Season 3. Until then, there will be no further clarifications on this or any other scroll/wand/potion cost thread. You may continue the discussion at your leisure, but know that the discussion is only for your own self-gratification and not something that will prompt a response from the Pathfinder Society staff until version 4.0 of the Guide comes out.

Thanks for your continued support of Pathfinder Society Organized Play.

Liberty's Edge 4/5 5/55/5 **

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Mark Moreland wrote:
This topic has been beaten to death for years, often resurrected by the same few posters every time the opportunity arrises.

Hey this time I refrained from Posting here!!!..

Wait..I just posted here..

Wait... I did it again..

wait Again...!!

;)


LazarX wrote:


They haven't been banned they've been standardised under some interpretations that Josh has determined that makes sense, such as Paladins and Bards not getting into the wand crafting business because that's not what they're supposed to be doing.

That's fine except for two things:

1. They haven't been standardized.
2. Paladins and Bards ARE in the 'wand crafting business'.

Other than that.. well there really isn't anything other than that.

-James


Mark Moreland wrote:
You may continue the discussion at your leisure, but know that the discussion is only for your own self-gratification and not something that will prompt a response from the Pathfinder Society staff until version 4.0 of the Guide comes out.

If the new version addresses Argument/Response A and Argument/Response B, I'll be blissfully happy. :-)

1/5 **

Mark Moreland wrote:

This topic has been beaten to death for years, often resurrected by the same few posters every time the opportunity arrises.

The wording of PFS-specific pricing guidelines for consumable magic items is circled, highlighted and double-earmarked for thorough review and consultation with the design team when we roll out the updated guide before Season 3. Until then, there will be no further clarifications on this or any other scroll/wand/potion cost thread. You may continue the discussion at your leisure, but know that the discussion is only for your own self-gratification and not something that will prompt a response from the Pathfinder Society staff until version 4.0 of the Guide comes out.

Thanks for your continued support of Pathfinder Society Organized Play.

Oh SNAP!

;-)

Liberty's Edge 4/5

LazarX wrote:
Fozzy Hammer wrote:


Which begs the question. If the Pathfinder Core Rules are unsuitable for Organized Play, why are they suitable for any table play?

I'm not asking this to bash Paizo, or the Core Rules. I'm asking this to determine why PFS Leadership seems so intent in house-ruling so much of the game. Ill-conceived changes to the core rules to deal with perceived imbalances in the game only muddy the rules system. Scroll/Wand costs, Legality of 7+ Level scrolls, Animal Companions, Crafting rules, Spell Duration have all been house ruled, and all require some sort of glossing over of the fact that the house rules themselves are poorly written.

...

The core rules that you sell for home play, no matter what the game system can't survive unchanged for organized play because of the inherent differences between the two. In organized play you need to maximize character portability between tables, and you don't have the support structure for the extremely rules-intensive activities such as magic item creation. Every D20 based organized campaign makes the same kind of changes that Paizo did for PFS. It's the nature of the beast.

Um, wrong?

You do know that Living Greyhawk, an Organized PLay campaign for D&D3.5 that ran for many years, included rules for handling magic item creation.

Then again, I think Paizo decided that they were allergic to the old LG Time Units, and that magic item creation, adding as it did at least one more sheet of paper to your character records, was something they wanted to avoid.

Less record keeping, which is nice, but less flexibility, which is not.

With magic item crafting, custom items to suit spcific needs can be made.

Without magic item crafting, some things are just not possible or available.

Example:
Belt of Incredible Dexterity
+2 = 4,000 GP
+4 = 16,000 GP
+6 = 36,000 GP

Belt of Physical Might
+2 = 10,000 GP
+4 = 40,000 GP
+6 = 90,000 GP

So, +2 Dex, no problem
+2 to Dex & Con or Str, no problem.
+4 to Dex, +2 to Str or Con, problem.

In PFS, not a legal item. In a game with crafting, it is simple extrapolation to say that it would cost 22,000 GP total for +2 to one stat and +4 to a second, for an additional cost of 12000 GP. For PFS, you have to come up with the full 30,000 GP all at once, instead of having the extra upgrade steps available.

Note that this is just one example, and that there are plenty of other, similar enhancement questions that are limited by PFSOP rules that do not exist in either home or magic item crafting games.

Liberty's Edge 5/5 **** Venture-Captain, Missouri—Cape Girardeau

Mark Moreland wrote:

This topic has been beaten to death for years, often resurrected by the same few posters every time the opportunity arrises.

The wording of PFS-specific pricing guidelines for consumable magic items is circled, highlighted and double-earmarked for thorough review and consultation with the design team when we roll out the updated guide before Season 3. Until then, there will be no further clarifications on this or any other scroll/wand/potion cost thread. You may continue the discussion at your leisure, but know that the discussion is only for your own self-gratification and not something that will prompt a response from the Pathfinder Society staff until version 4.0 of the Guide comes out.

Thanks for your continued support of Pathfinder Society Organized Play.

And that, boys and girls, is the big guys saying enough! Seriously, I don't understand why this is a continuous problem. Maybe we need Kyle Baird (name drop) to create a table with ALL the available spells and their costs, depending on whether they are Arcane or Divine! After all, he has time on his hands right now!

Liberty's Edge 4/5

Arnim Thayer wrote:
Seriously, I don't understand why this is a continuous problem. Maybe we need Kyle Baird (name drop) to create a table with ALL the available spells and their costs, depending on whether they are Arcane or Divine! After all, he has time on his hands right now!

+1

Liberty's Edge 5/5 **** Venture-Captain, Missouri—Cape Girardeau

Callarek wrote:
+1

So how about it, Kyle Baird (name drop]?

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