Super Genius Archetypes and other 3PP Classes


Product Discussion

Liberty's Edge

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

This might belong in Homebrew, but as it concerns the work of three third party publishers, I figured I'd post here.

As a fan of both the Archetype system used by the fine people at Super Genius Games, as well as the classes put out by Rite Publishing and Dreemscarred Press, here are my wholly unofficial attempts to create arcehtype packages for the Psionics Unleashed classes (from Dreamscarred), the Divine Channeller, the Taskshaper and the Luckbringer (all from Rite Publishing).

SGG archetypes are packages that are removed from one class, so they can take the package from a different class, or an external archetype package in the various Suoer Genius Guide to Archetypes.

Anyway, here are the packages, each one spoilered to prevent casting wall of text.

Divine Channeller:

Spoiler:
The Divine Channeller has one Archetype package: Channelling.

Channelling: The Channelling archetype package gives the Divine Channeller the Channel energy gained at levels 2, 6, 10, 12, 16 and 20, and all Critical Channel abilities.

Luckbringer:

Spoiler:
The Luckbringer has one Archetype package: Lucky.

Lucky: The Lucky archetype package gives the Luckbringer half the uses of their Moment of Chance ability, all their Improbable talents and Highly Improbable.

Taskshaper:

Spoiler:
The Taskshaper has one Archetype package: Shifter.

Shifter: The Shifter archetype package gives the Taskshaper half the uses of their Moment of Change ability, their Shaped Capacity talents and the ability to take Advanced Shapes.

Psion:

Spoiler:
The Psion has one Archetype package: Discipline.

Discipline: The Discipline archetype package gives the Psion their Discipline, including bonus class skills, Discipline Talents and Discipline Abilities.

Psychic Warrior:

Spoiler:
The Psychic Warrior has two Archetype packages: Path Master and Psionic Power.

Path Master: The Path Master archetype package gives the Psychic Warrior thier Warrior's Path ability and all derived abilities, including Path Skill, Expanded Path, Secondary Path, Pathweaving, Martial Power and Twiasting Paths.

Psionic Power: The Psionic Power archetype package gives the Psychic Warrior their Power Point and Powers Known.

Soulknife:

Spoiler:
The Soulknife has one Archetype package: Mind Blade.

Mind Blade: The Mind Blade archetype package gives the Soulknife the Blade Skill gained at levels 2, 6, 10, 14, 18 and 20. They are able to only manifest a light mind blade

Wilder:

Spoiler:
The Wilder has one Archetype package: Surge.

Surge: The Surge archetype package gives the Wilder the improvement to their Wild Surge at levels 3, 11 and 19, Surging Euphoria and the Improved Surge Bond at levels 5 and 13.

Anyone else have any thoughts on whether these are balanced?

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