Magic Traps vs. Mundane Traps


Homebrew and House Rules


Due to the large number of people, including the Creative Director at Paizo, who think traps should work differently based on what kind of trap they are in disagreement with the RAW, I have started this thread for you all to slug out how to implement a system into the game that allows for magic traps to be affected significantly differently by skills than mundane traps are.

Community / Forums / Pathfinder / Pathfinder First Edition / Homebrew and House Rules / Magic Traps vs. Mundane Traps All Messageboards

Want to post a reply? Sign in.
Recent threads in Homebrew and House Rules