A +6 inherent bonus


Rules Questions


The abyssal sorcerer bloodline gives a +6 inherent bonus to strength at 17th level. So, does this mean that the +5 cap on inherent bonuses officially no longer applies for Pathfinder? Any official comments?


scifan888 wrote:
The abyssal sorcerer bloodline gives a +6 inherent bonus to strength at 17th level. So, does this mean that the +5 cap on inherent bonuses officially no longer applies for Pathfinder? Any official comments?

No, it just means specific rules trump general rules. Same as always.


The only place I know of that limits the Inherent bonus is in the description of Wish.

But yes, in that spell description, it does say "Note: An inherent bonus cannot exceed +5 for a single ability score . . . ."


Troubleshooter wrote:

The only place I know of that limits the Inherent bonus is in the description of Wish.

But yes, in that spell description, it does say "Note: An inherent bonus cannot exceed +5 for a single ability score . . . ."

Again, specific rules override general rules. The specific rule is the class ability which grants an inherent +6. The general rule is listed under the wish spell where it calls out inherent bonuses.

An Abyssal sorcerer can have a +6 inherent STR bonus at level 17.

If he bought 5 tomes, and gave himself a +5 at 15th, it would still only be +6 at 17th level.


Don't take it as an argument. My post showed up within the minute after yours. I was making the information easily available so it could be easily dealt with.


All the other things that grant inherent bonuses wishes, books, manuals etc. seem to be limited to +5. Is this just a holdover from D&D 3 that was supposed to be changed or was the bloodline bonus supposed to be an untyped bonus?


Troubleshooter wrote:
Don't take it as an argument. My post showed up within the minute after yours. I was making the information easily available so it could be easily dealt with.

Sorry if it came off like that.


scifan888 wrote:
All the other things that grant inherent bonuses wishes, books, manuals etc. seem to be limited to +5. Is this just a holdover from D&D 3 that was supposed to be changed or was the bloodline bonus supposed to be an untyped bonus?

Neither. Bloodlines did not exist in 3.5.

It's a specific exception to the normal +5 inherent rule. Specific exceptions override general rules.

If it were untyped, then it would stack with Inherent and you could see Abyssal sorcerers with +17 STR (+6 Enhancement from Belts, +6 from Abyssal, and +5 Inherent from tomes/wishes/etc).

If you don't like it being +6, houserule it back to +5.


mdt wrote:


Neither. Bloodlines did not exist in 3.5.

It's a specific exception to the normal +5 inherent rule. Specific exceptions override general rules.

I know that bloodlines did not exist in 3.5. You seem to misunderstand what I am asking.

Is the +5 limit in the Wish spell just something that was copy-pasted from 3.5 but that in Pathfinder there was no intent to limit inherent bonuses to +5?
The +6 in the bloodline ability seems to imply that. What I am asking is if there was any official errata or anything from the Pathfinder developers on this, or at least an opinion from one of them.

By the way, are there any other specific exceptions to the normal +5 inherent rule? I would appreciate any references.


I didn't mention it before but there is a specific game and adventure reason I am asking about +6 or higher inherent bonuses, not just intellectual curiosity. Any references out there anyone?

Dark Archive

Errata is at BEST erratic at best (Properly so) as far as consistency and timing go.

Paizo seems to have a general attitude that it is the GM's job to deal with small corner cases and instances of small cracks in the game system, especially when it comes to problems arising from the transformation from 3.5 to PFRPG. Personally I like it this way, it is N^10 times better the endless errata that WOTC is notorious for.

In this case, the best chance you will get in terms of an "official" answer is likely for you to head over to this thread and pose your question to the big scary dinosaur. He is more than happy to answer most questions, especially those that involve the creative design process of various elements of the game.

Other than that, you will (As either a player or GM) simply have to accept the "Specific trumps general" rule.

Hope this helps.


Where in 3.5 did it limit inherent bonuses to +5? Wish was specifically limited in that way, but I don't remember there being any other rules about it. There just wasn't any other way to get an inherent bonus in the first place.


Bobson wrote:
Where in 3.5 did it limit inherent bonuses to +5? Wish was specifically limited in that way, but I don't remember there being any other rules about it. There just wasn't any other way to get an inherent bonus in the first place.

I believe that it was in the epic level handbook. (where it was capped at +5 and then raised to +10 post level 20)

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