| Helsbrandt of Taldor |
==Background===
The tranquil wilderness of Cairnhollow has been the domain of powerful beings since the world was first born hundreds of thousands of years ago.
These beings, these gods, each represented a facet of the natural order; from air to water, war to peace. Beneath them, the rest of the world lived on, fearful of the wrath of these mighty aspects. Populated by fantastical creatures straight out of a dark storybook, Cairnhollow was a place to be feared. Yet two races followed their own paths; the elves of the Brightrun Clan and the Hearthkin (see below). These two races allied together and by combining the strongest of magics with a tremendous ritual costing each race the majority of their numbers, the dark inhabitants, the godly beings and the shadowbound world was bound within the now tainted pages of an ancient tome... to forever be known as the Grim Fable.
Centuries passed, the legends of what Cairnhollow used to be faded from memory to story, from story to tale and from tale to myth.
283 years ago, a religious mission of all manner of civilized races found its way from outside into Cairnhollow. Lost and fatigued, they built their settlement within the region's boundaries. In the years that followed, two settlements grew where once only wilderness reigned. The Settlers forged friendships with the Elves and Hearthkin but when the two native races forbade them entry into the farther parts of the wilderness, the Settlers grew suspicious.
What could possibly be so dangerous in those remote corners of Cairnhollow...
==Adventure Plot===
There the players find ancient ruins and within them, an ancient book. Bringing the book back to Ravenwatch, the adventurers seal the fate of Cairnhollow as the dark forces are released as soon as the book is unsealed.
With the sinister forces of the Grim Fable now running rampant across Cairnhollow, and the gods kept within slowly rising from their slumber, the entire world may once again fall under this primal shadow.
Note: Most of the ideas from this campaign came from fairy tale books and slightly from Lorwyn/Shadowmoor (A Magic the Gathering set by WotC)
If anyone has any ideas, comments, criticisms or general comments, feel free to post.