The Awakening by DM Azoun


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Male DM/GM 20yrs + as DM and Player

I do believe linguistics is a trained only skill use.


Handle Animal 1d20 + 10 ⇒ (1) + 10 = 11
Acrobatics 1d20 - 3 ⇒ (8) - 3 = 5

Aeldris dismounts and leads Tethis across the bridge.


Female Teifling Bard 2
DM Azoun wrote:
I do believe linguistics is a trained only skill use.

Being a Bard, Crystal can use all the knowledge skills, I do believe. Using her base Int+half her level. *Bows*

Not that her rolled total will reveal much, any way. :P


Male DM/GM 20yrs + as DM and Player

Absolutely correct on the knowledge skills as a Bard. But what i'm saying is I think Linguistics is only usable if you have a rank it. I don't have my book in front of me atm, so I could be wrong.


Male DM/GM 20yrs + as DM and Player

OK, home now, yep it's trained only Crystal.

Now to make sure I understand everything correctly; Avala 'stealthed' across the unseen bridge and made it to the doors. Crystal then followed her? I need rolls for that movement Crystal.

Ardil is spreading dirt/rock onto the unseen bridge to allow better traction for those to cross it. Does that mean he also is going across the bridge?

And Aeldris is proceeding across, with some difficulty, along with his horse?


Yes on my part. Spreading dirt on the bridge as I go to mark out the edges and make sure I don't step off. Hopefully it'll make the horses feel like it's a regular road a bit too... This is of course assuming nothing happens when Avala and Crystal cross.


Female Halfling Ranger (Guide)/Level 2

Avala motions for the rest of the rest of the group to stay where they are until she's able to confirm the area isn't immediately dangerous.

If there are creatures or beings in the hold guarding the windows, she thinks it prudent to disguise their presence as long as possible, particularly as the crossing is so difficult.

perception at the door 1d20 + 8 ⇒ (5) + 8 = 13

stealth up to one of the windows, doesn't matter which direction away from the door 1d20 + 12 ⇒ (2) + 12 = 14

perception at the window 1d20 + 8 ⇒ (17) + 8 = 25


Female Teifling Bard 2

DM Azoun:
Indeed and correct. Sorry, I was/am still slightly distracted from losing my old computer. There is quite an amount of data upon which I'm fretting over the state of. Since my number of know languages is rather small as a neophyte character, I was kind of just hoping to identify the languages, not actually translate them. Sorry for any confusion, I shall endeavor to be more 'precise' in future. *Bows*

Animal Handling:1d20 + 6 ⇒ (12) + 6 = 18

Crystal does not bother with the glamored rock bridge but instead takes the time to remove a small item of clothing to drape over her mounts eyes.

"Horses are trusting, both of their feet and of their rider. Take away the distraction of their eyes and they should walk across with less fear than the rest of us." She smiles as she explains her actions quietly to her friends.


Male Dwarf Cleric/1 Fighter/1

Bronn will sit back and watch all of the action going on.


Male DM/GM 20yrs + as DM and Player

OK, so Crystal is not going across the bridge yet then? If that's the case we can 'delete' the comments about the writing as Avala was the only one to see it as she 'stealthed' across the bridge to the doors ahead of the party to scout.

To gain a view of the windows will prove a difficult task indeed. The stone doors themselves are almost perfectly flush with the walls alongside them. And as you slowly feel your way you notice that the 'bridge' is the exact width of the doors. Getting to the windows is feasible, though it will require some skill in climbing. The walls of the mountain are not smooth which does add to it's hidden appearance and will add some benefit, though not much, to your climbing skill.


Aeldris will hold off on crossing until Avala is satisfied as well.


Female Teifling Bard 2

*Bows* My apologies.


Female Halfling Ranger (Guide)/Level 2

Hmmm, ok. I had envisioned a small bit of land/walkway or whatever between the doors and windows.

I'm not willing to risk a climb who knows how high over a chasm, so if it's feasible I'll just take my perception check from the bridge, by the doors, as they're only 10 feet away from the windows anyway.


Male DM/GM 20yrs + as DM and Player

Sorry if there was a confusion, but there is no ledge along the front of the 'windows'.

Avala gets to a better angle on the bridge to peer into the 'windowss', looking for signs of movement; signs of danger. She sees nothing except for obvious webbing blowing in the wind as it enters those windows.


Female Halfling Ranger (Guide)/Level 2

Avala returns as quickly as possible, stopping very briefly every 3 feet or so to make a roughly footlong "scribble" along the outer edges of the bridge in chalk so it's easier for the group to see where the side dropoffs begin.

When she reaches the group, she'll begin to explain what she saw:

"No evidence of danger, or recent habitation of any kind so far as I could tell. I neither saw nor heard anything of interest, save some writing on the main doors. I don't know the language, but I can identify that it's some type of runic."

"Anyway, I think it's safe for the group to cross, but whoever is going to open the door should go first. The bridge is narrow, as you can see, and there's nowhere else to stand once you reach the door."


Male DM/GM 20yrs + as DM and Player

What's the plan people? Going across? If so; is it as one group? Individually? And who is in the lead?


Female Teifling Bard 2

I thought the main group was awaiting the opening of the doors?

As for the "How to open said doors" I have no real ideas of clues, sorry.


Male DM/GM 20yrs + as DM and Player

No, sorry, I hit the 'rewind' button to clarify actions and make sure that those trying to follow Avala up understood she was doing so stealthfully and asked to scout ahead. Now she has returned to the group, relayed her observations and now I have you all on the path by the bridge. :D

Ardil began covering the ground nearby, of the bridge, to help reveal it's presence and you (crystal) placed the blindfold over your mount explaining the reasons why (which were very good) to the others still there while Avala scouted ahead.


Aeldris will now cross the bridge using his rolls from earlier.


Male Dwarf Cleric/1 Fighter/1

Bronn will wait until the doors are open keeping his axe ready incase their is trouble.


Ardil waits for the elvish lord to cross and continues his efforts to outline the bridge.


Female Teifling Bard 2

Thank you DM Azoun. (^_^)

Crystal waits patiently with her horse. Not wanting to block people's movement in such narrow spaces.


Female Halfling Ranger (Guide)/Level 2

Avala waits at the back of the line, intending to bring up the rear as the group enters the hold.


Once across, Aeldris carefully investigates the doors, running his hands across them and giving a solid push to see if they'll open.

Perception 1d20 + 5 ⇒ (19) + 5 = 24
Strength check (if needed) 1d20 + 2 ⇒ (1) + 2 = 3


Male DM/GM 20yrs + as DM and Player

Aeldris examines the doors and easily determines they must be pushed to be opened. He gives the doors a push and he quickly learns it will take more effort to open them.


Male DM/GM 20yrs + as DM and Player

Ardil finishes his task of outlining the bridge in addition to the chalk marks Avala made, his journey ended as he meets up with Aeldris at the sealed doors. They both pause and their brief silence is interrupted with the realization that UU is also there, "Need a hand?"


"The doors are quite heavy...perhaps the three of us together might be able to push them open? Assuming they are not reinforced...if they are, we may find ourselves in quite a dilemma."

Trying again on that Strength check, hopefully with some Aid Another bonuses. 1d20 + 2 ⇒ (10) + 2 = 12


Male DM/GM 20yrs + as DM and Player

Aid another from UU
Strength Check 1d20 + 3 ⇒ (11) + 3 = 14
That moves Aeldris up to a 14


If there's room to help, Ardil will attempt to help also.

Strength 1d20 + 0 ⇒ (3) + 0 = 3

"Oof! I apologize, pushing heavy things around isn't exactly my specialty."


Female Teifling Bard 2

Crystal continues to watch from the far side of the bridge. Ready to call an alarm or such if needed, while keeping her horse calm and controlled.

Perception:1d20 + 5 ⇒ (17) + 5 = 22

Handle Animal:1d20 + 6 ⇒ (13) + 6 = 19


Male DM/GM 20yrs + as DM and Player

Aeldris, UU and Ardil all push on the door, they can feel it give a little but enough to earn a view of the inside.

"Shall we?" UU asks as she puts her shoulder into the doors again.

Strength Check 1d20 + 3 ⇒ (14) + 3 = 17


Aeldris leans into the door once more. Strength check 1d20 + 2 ⇒ (10) + 2 = 12


Strength 1d20 + 0 ⇒ (17) + 0 = 17

Even the weaklings get lucky!


Male DM/GM 20yrs + as DM and Player

Now that’s what I’m talking about!

The door opens and for those immediately near can feel the air from within collide with the air from outside. There is no stagnation, though there is a slight stench. As you peer beyond the doors you see a small intersection…the hallway continues to be twenty feet wide, at twenty feet in on either side is an additional hallway on either side going in opposite directions; ten feet beyond those hallways this current path ends in another pair of double doors.

Through the door


Assuming there is no sources of light inside the tunnel, Ardil produces a fist-sized rock he's picked up along the way and tied to a small length of rope. With a flourish and a few arcane words he evokes a glimmer of light within the stone. He ties the stone loosely to his staff to help guide him through the darkness.

"I do believe we're finally getting somewhere! These long travels do tend to dampen my spirits. I rather expected a welcoming party however... it's not like the dwarves to leave their halls untended from what the songs would tell me."

He turns back to his companions.

"Perhaps someone with sharper eyes would like to go ahead? I'm likely to miss an important clue and stumble into something I shouldn't like to have any part of. I would be happy to offer my stone if you would like it."


Female Teifling Bard 2

At the opening of the doors, Crystal leads her horse across to join the others. At Ardil's comment Crystal chimes in,

"I would not mind going first. Elven eyes are used to seeing in moon lit glades, a Dwarven Hall should be just as enchanting." She offers a smile to Bronn. =)


Male Dwarf Cleric/1 Fighter/1

Bronn walks over to the doors

"I am not sure where you got dwarven halls but as you remember from the journal Thorm came here as an ambassador. This place is finely crafted for sure so I see why you would think dwarven."

Bronn Scratches his head "This place should not be empty." He readys his shield and axe.


Male DM/GM 20yrs + as DM and Player

Crystal steps past the others and enters the compound; the only noise audible is her light footsteps but more so those of her horse.

Crystal

Spoiler:

Stepping up to view the intersection you can identify that the double doors ahead are made of wood and not stone. The hallway to your left has a single door on its north side about twenty feet in and the hallway on your right seems to be laid out the exact same way. The hallways both continue in their direction beyond your vision.

The intersection


Female Teifling Bard 2

Crystal explains the cross ways intersection that she can see, further describing the large double doors and the two side passage doors.

Also, I think that is a good enough description to allow people to peruse the Dm's map? (^_~)

Slowly and carefully she leads her horse inside.


Ardil follows Crystal into the doors, swinging his light around to illuminate shadowy corners.

"I also thought that this is dwarven stonework... Are we not looking for a lost dwarven clan? I would agree that I did not expect to find these halls empty also."


Female Halfling Ranger (Guide)/Level 2

Avala steps up to the doorway, bringing up the rear.

"Seems unlikely dwarves are living here, lost or not. I know little of dwarves but what I've heard leads me to think no dwarf has been here in some time. No lookouts, no fires, no signs of habitation. Please correct me if I'm wrong, master dwarf, she inclines her head toward Bronn , but it seems unlike dwarves to leave their halls so undefended, unless something has driven them deep underground."

"At any rate, Gorin did tell us how to locate the local dwarven clan, but that path diverged a while back and we headed in this direction instead. It'll be smart to remember the way we'd need to go to visit in case we need assistance, however."

Avala takes a few more steps into the doorway and moves aside to the the other party members to end fully as well.


Male DM/GM 20yrs + as DM and Player

Bump. What's the plan everyone? Right now i've got you all in through the doors with four choices; the double doors, two hallways or back the way you came.


Person at point should decide since everyone else is following. Any of the directions is fine at this point! (or roll for it!)


Female Teifling Bard 2

1=Left
2=Left Hand Door
3=Double Doors
4=Right Hand Door
5=Right

1d5 ⇒ 1

Crystal walks slowly forwards and turns to look down the left hand passage. "I wonder what's down there...?" She muses softly. Then turns to look at the rest,

"Um, what should we do with the horse?" She asks, now obviously concerned that her impulsiveness at bringing said mounts may not have been the very best idea she's ever had...

Random rolls it is! (^_^)


"Perhaps we could just tie them up here and leave them with some food? This area doesn't look like it's been traveled much... I would think they should be safe here for the day or even two if we end up being that long."


"I think that would be wisest." Aeldris then goes about making sure Tethis will be comfortable in his absence, speaking to the horse in Elvish to calm it.

That done, he quickly checks over all his weapons and makes sure his shield is easily accessible. He'll then walk down the left hallway until he is near the door.


Female Teifling Bard 2

Crystal like wise sees to the care of her horse for the groups sojourn deeper into the complex.

"Perhaps we'll find some where to stable them? Maybe there are rooms for such here?" She asks quietly, hopefully.


Male Dwarf Cleric/1 Fighter/1

Bronn looks around. "This is not what I hoped to find" he looks down the right hall weapon in hand and starts walking slowly. "Who knows what we will face be on your guard."


Male DM/GM 20yrs + as DM and Player

OK, Aeldris is going to the door in the left hallway, Bronn is standing near the right hallway. Is everyone else staying in the 'main' intersection? I understand the horses are staying there. I will post up a new map this evening when I get home.

Aeldris steps to the door after comforting his horse and readying his gear...his elven eyes allow him to notice the hallway continue for at least another fifty feet then it appears to have a branch off going right and just beyond perhaps another door ending the hallway.

The door itself he stands in front of is wooden, crafted with skill any door would have, with no external markings. A handle and locking mechanism(contained within the door) is visible from the outside, and the door appears to open going into the room and not the hallway.


Male DM/GM 20yrs + as DM and Player

As promised, here is the updated map. Please keep in mind that withough Low-Light Vision or Darkvision you can not see all the way to the end of the hall.

Left Hallway

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