Lord Villastir

Aeldris Caresti's page

125 posts. Alias of Vil-hatarn.


About Aeldris Caresti

Aeldris Caresti, Herald of Lord Sareth
Male elf cavalier2 (order of the lion) (1800 XP)
NG Medium humanoid (elf)
6'4", 135 lbs, blond hair, green eyes, 132 years old
Init +4; Senses Perception +4, low-light vision
Languages Common, Elven, Ancient Elven

-=DEFENSE=-
AC 21, touch 12, flat-footed 19(+6 armor, +3 shield, +2 Dex)
HP 24 (2d10+2); Current = 24
Fort +4, Ref +2, Will +0

-=OFFENSE=-
Speed 30ft (20 ft)
Melee scimitar +5 (1d6+2, 18-20)
Ranged javelin +4 (1d6+2, 30 ft)
Special challenge 1/day, tactician 1/day

-=OTHER=-
Str 15, Dex 15, Con 12, Int 12, Wis 10, Cha 14
BAB +2; CMB +4; CMD 16
Feats Warrior of Old, Militia Veteran, Alertness, Precise Strike
Skills: Name(stat) +mod = ranks+class+stat+misc-ACP
Bluff (Cha) +6 = 1+3+2+0
Diplomacy (Cha) +6 =1+3+2+0
Handle Animal (Cha) +6 = 1+3+2+0
Intimidate (Cha) +6 =1+3+2+0
Knowledge (history) (Int) +2 = 1+0+1+0
Knowledge (nature) (Int) +3 =1+0+1+1
Knowledge (nobility) (Int) +5 =1+3+1+0
Perception (Wis) +4 =0+0+2+2
Ride (Dex) +7 = 2+3+2+0
Sense Motive (Wis) +6 = 1+3+0+2
Survival (Wis) +7 = 2+3+0+2
Special: +4 Handle Animal regarding mount, +1 Knowledge (nobility) regarding his lord, +1 Knowledge (nature) and Survival in woods, armor check penalty -5

Traits, Racial, Class Abilities::

-=Class Abilities=-
Challenge: declare as a standard action. +2 damage, +1 AC vs. target; -2 AC vs. all others.
Tactician: use a standard action to grant all allies within 30 ft. Precise Strike for 4 rounds.
Lion's Call: use a standard action to grant all allies with 60 ft. a +2 competence bonus on saving throws vs. fear and a +1 competence bonus on attack rolls for 2 rounds. A panicked or frightened ally immediately receives another saving throw against the source of their fear.

-=Racial Abilities=-
Low-light vision
Keen Senses: +2 Perception
Elven Proficiencies: proficient with longsword, rapier, bows.
Elven Immunities: immune to magical sleep, +2 vs. enchantment
Woodcraft: +1 Knowledge (nature) and Survival, improves to +2 in woods.

-=Traits=-
Warrior of Old (race trait)
The greatness of past elven heroes runs in your veins; +2 to Initiative.

Militia Veteran
You have served in the military, where you picked up some handy skills; +1 to Survival, and treat as a class skill.

Equipment:

Wealth 96 gp, 4 sp
masterwork scimitar
javelin (3)
handaxe
dagger
masterwork chainmail
heavy steel shield +1 (bearing the Elf Kingdom crest)
mithril signet ring (50 gp value)
twilight mirror (allows message at dawn and dusk)
flint and steel
waterskin
Carried Weight 73 lbs
Light: 66 Medium: 133 Heavy: 200

Description:

Even the most oblivious observer would notice that Aeldris is very clearly an elf. If the long blond hair, pointed ears, lithe build, and piercing green eyes were not sufficient evidence, his shield bears the crest of the Elf Kingdom, his sword is a curved elven blade, and has clothing and armor are of styles rarely seen in human lands.

Backstory:

Dice:

Scimitar attack [dice]d20+5[/dice]
Scimitar damage [dice]d6+2[/dice]

Tethis:

Tethis
N Large animal
Init +1; Senses Perception +5, low-light vision, scent

-=DEFENSE=-
AC 17, touch 11, flat-footed 16(+4 natural, +2 armor, +1 Dex)
HP 21 (3d8+6); Current = 21
Fort +5, Ref +4, Will +2

-=OFFENSE=-
Speed 55 ft (35 ft)
Melee bite +5 (1d4+3) and hooves +0/+0 (1d6+1)

-=OTHER=-
Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6
BAB +2; CMB +4; CMD 16
Feats Armor Proficiency (light), Run, Fleet
Tricks
Skills: Name(stat) +mod = ranks+class+stat+misc-ACP
Acrobatics (Dex) +6 =2+3+1+0
Perception (Wis) +5 =1+3+1+0

Gear
leather barding
bit and bridle
military saddle
saddlebags
bedroll
6 days' trail rations
50 feet hemp rope
courtier's outfit
cold weather outfit

Carried Weight 102 lbs (Aeldris + gear = 199 lbs, for total 301)
Light: 230 Medium: 460 Heavy: 690