austin-tatious' game


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wow they all mist .... lol


Anyway a 16 misses me, unless i can't use bonuses from Dex,Shield and Ring of protection

If the foes are done, now it is Umbriere and Xane turn, then mine


female Chelexian Fetchling bard 1

Round 3

Umbriere will attempt to quietly sneak towards the nearest foe while maintaining a 15 foot distance from said target and Dance with the intent of inspiring morale in her companions. ignoring her frequent hacking. her current performance, an intense series of footwork, movement, and mobility, appearing similar to acrobatics in nature (or break dancing)

inspire courage, party members within 30 feet get a +2 to hit and damage and +2 on saves against fear, charm, and compulsion effects.

stealth check

1d20 + 13 ⇒ (3) + 13 = 16

acrobatics check

1d20 + 13 ⇒ (18) + 13 = 31

any hostile attackers have to deal with a 50% miss chance should they try to strike Umbriere in addition to the current effects of being blinded. assuming the light is either dim or darker (which i beleive late night and early morning count as) so against me, they would likely have to roll miss chance twice per attack and maybe use the less beneficial result.


Umbriere Lunas wrote:

Round 3

Umbriere will attempt to quietly sneak towards the nearest foe while maintaining a 15 foot distance from said target and Dance with the intent of inspiring morale in her companions. ignoring her frequent hacking. her current performance, an intense series of footwork, movement, and mobility, appearing similar to acrobatics in nature (or break dancing)

inspire courage, party members within 30 feet get a +2 to hit and damage and +2 on saves against fear, charm, and compulsion effects.

stealth check

1d20+13

acrobatics check

1d20+13

any hostile attackers have to deal with a 50% miss chance should they try to strike Umbriere in addition to the current effects of being blinded. assuming the light is either dim or darker (which i beleive late night and early morning count as) so against me, they would likely have to roll miss chance twice per attack and maybe use the less beneficial result.

How are you stealthing and using your dance?

But your movement puts you next to simona .Sœkja is also in your range of 30'


Does Simona see any enemy nearby?

On her turn she will cast Light on her blade since it is night


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,

Re-iterating: Xane will move towards the one's she has intimidated into submission, the better to take them prisoner.


on my turn casting blur then moving within 5 feet of the one farthest away from the Inn.

Will be moving silent, half speed.

Stealth 1d20 + 9 ⇒ (6) + 9 = 15


female Chelexian Fetchling bard 1
dm austin-tatious wrote:

How are you stealthing and using your dance?

i am primarily using stealth to maintain silence as i move and then dance and to "cover up" "giveaways" of my position caused by my hacking cough. if it helps for you to visualize it as a lesser form of ventriloquism, go ahead.


Just a quick jump in to warn you i cannot post today, maybe this evening, but late


Knock Knock!


Well, i'm still here


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,

*Holds up hand*


sorry about not posting for so long , i got a chance to see more of Germany and i took it not knowing how long i would be gone.just a saying on some week ends i might not post as much but i will try and tell you all next time


Simona Branches wrote:

Does Simona see any enemy nearby?

On her turn she will cast Light on her blade since it is night

yes they are all with in 30' feet of you


Round 4

Sœkja Brjóta wrote:

on my turn casting blur then moving within 5 feet of the one farthest away from the Inn.

Will be moving silent, half speed.

Stealth 1d20 + 9

Perception 1d20 + 3 ⇒ (17) + 3 = 20


male Human 1Player/3DM
dm austin-tatious wrote:


Round 4

Sœkja Brjóta wrote:

on my turn casting blur then moving within 5 feet of the one farthest away from the Inn.

Will be moving silent, half speed.

Stealth 1d20 + 9

Perception 1d20 + 3

you still have a stander action


Not sure when Simona's turn is coming now,she will cast Acid Splash on the nearest

Ranged Touch attack 1d20 + 5 ⇒ (8) + 5 = 13
A roll of 13 should be a hit on a touch attack
Damage 1d3 ⇒ 2 acid


dm austin-tatious wrote:


you still have a stander action

A standard OK, then I guess cast Burning Hands trying to get two or more in the cone. Reflex DC 19

DAMAGE: 5d4 + 1 ⇒ (4, 2, 3, 2, 3) + 1 = 15


Simona's current outfit

Warning:
Explicit female nudity,don't look if that offends you


Link is not working.


Damn Google Docs

Try with Photobucket
Simona's current's outfit


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,

Not bad art there Simona

So, am hoping Xane can make it to the two 'subdued' unknowns this round or next. =)


Thanks, the result of years of studying the works of artists like Royo (my idol) and using pics of top-models for the starting skecth


Simona Branches wrote:

Not sure when Simona's turn is coming now,she will cast Acid Splash on the nearest

Ranged Touch attack 1d20+5
A roll of 13 should be a hit on a touch attack
Damage 1d3 acid

your spell missed

i think i may have mist your turn if so i am sorry still working out the kinks


Sœkja Brjóta wrote:
dm austin-tatious wrote:


you still have a stander action

A standard OK, then I guess cast Burning Hands trying to get two or more in the cone. Reflex DC 19

DAMAGE: 5d4+1

left bad guy Reflex1d20 + 3 ⇒ (1) + 3 = 4

middle bad guy Reflex1d20 + 4 ⇒ (1) + 4 = 5


Umbriere i think its your turn


female Chelexian Fetchling bard 1

Umbriere will resume her dance as she attempts to lash one of the assassins with her scorpion whip. as she attempts to whip, she says quietly yet creepily. when a problem comes along, you must whip it into shape. she will maintain a 15 foot distance between herself and her intended target. even if she must move once.

1d20 + 9 ⇒ (10) + 9 = 19

1d4 + 2 ⇒ (2) + 2 = 4

DM Austin:

free action; maintain dancing

standard action, attack nearest foe from 15 feet away with scorpion whip

move action (if neccesary) move up to the point the nearest foe is within her 15 foot reach


"You know one thing? I'm starting to feel cold, a lot.You saw how i'm dressed right?"

I'll wait to know when it is my turn again, luckily level 0 spells are at will


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,

Xane just laughs as she strides around the weird area of magic (The maze thing is still there, right?) and tries to get to her two miscreants.


Umbriere Lunas wrote:

Umbriere will resume her dance as she attempts to lash one of the assassins with her scorpion whip. as she attempts to whip, she says quietly yet creepily. when a problem comes along, you must whip it into shape. she will maintain a 15 foot distance between herself and her intended target. even if she must move once.

1d20+9

1d4+2

** spoiler omitted **

you hit the middle with out needing to move


Simona Branches wrote:

"You know one thing? I'm starting to feel cold, a lot.You saw how i'm dressed right?"

I'll wait to know when it is my turn again, luckily level 0 spells are at will

just think how high your Ac if your fighting teen aged boys (hope no fond that joke in bad taste

xane your turn but what are you talking about "magic maze"?


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,

Sorry, thought there was some sort of obstruction between herself and the pair she has 'intimidated.

Xane strides purposefully across the battle area.

Xane will 'Hustle', which should allow her up to three times her walking movement speed. She is definitely un-encumbered.

Att Roll:1d20 + 9 ⇒ (15) + 9 = 24(Bare Fist}

Dam Roll:1d6 + 6 ⇒ (5) + 6 = 11(Bare Fist, so only sub-dual damage Possible)

"Stop running! Or you'll have a head ache to pay when you do wake up!" Xane declares.

Intimidate:1d20 + 1 + 4 ⇒ (9) + 1 + 4 = 14(Unskilled+ any bonuses for her size)Edit after Sœkja Brjóta timely reminder (^_^)


PRD wrote:
+4 bonus on Intimidate checks if you are larger than your target

Just so you know Xane.


Xane wrote:

Sorry, thought there was some sort of obstruction between herself and the pair she has 'intimidated.

Xane strides purposefully across the battle area.

Xane will 'Hustle', which should allow her up to three times her walking movement speed. She is definitely un-encumbered.

Att Roll:1d20+9(Bare Fist}

Dam Roll:1d6+6(Bare Fist, so only sub-dual damage Possible)

"Stop running! Or you'll have a head ache to pay when you do wake up!" Xane declares.

Intimidate:1d20+1+4(Unskilled+ any bonuses for her size)Edit after Sœkja Brjóta timely reminder (^_^)

you movment makes you unable to atack this round but you are right next to the right most bad guy

you intimidate still dose not hit (looking for a 16)

Simona its your turn you are with in 15' of the middle one


Simona runs to the nearest enemy, thinking that she still hasn't clearly seen them.

Swift Action:use 1 arcana point to add Shocking to her blade
Move Action:enters melee range with the nearest single target (Expeditious retreat and Shield both last 5 minutes, so no problem yet)
Standard Action:attacks with scimitar 1d20 + 7 ⇒ (18) + 7 = 25
Confirm critical 1d20 + 7 ⇒ (6) + 7 = 13 no critical :-(
damage 1d6 + 3 ⇒ (2) + 3 = 5
plus 1d6 ⇒ 2 electrical damage


female Chelexian Fetchling bard 1

did you remember to add the +2 to hit and damage for my dancing.


Umbriere Lunas wrote:
did you remember to add the +2 to hit and damage for my dancing.

Whooops missed that, so the damage are 7+2 electrical, unless a 15 to confirm critical is a hit, in which case the damage becomes :

1d6 + 3 ⇒ (4) + 3 = 7 +2=9+7 melee +2 electrical


I was really sleeping yesterday :( forgot also the trait Anatomist which gives a +1 bonus to attacks to confirm critical hits.
So with the trait bonus and the +2 from Umbriere's performance the roll to confirm crit becomes 16. If that is a hit Simona did 16 melee damage +2 electrical damage to her foe...otherwise the dam are 7melee and 2 electrical.


*Bump*


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,

Sorry, not feeling well. Been struck down by a nasty flue/virus/buggy thing.....Will keep watch and post when I can...


Be-bump


Simona Branches wrote:
Umbriere Lunas wrote:
did you remember to add the +2 to hit and damage for my dancing.

Whooops missed that, so the damage are 7+2 electrical, unless a 15 to confirm critical is a hit, in which case the damage becomes :

1d6+3 +2=9+7 melee +2 electrical

sad face.. you missed it by one

but the kracking blade dose sear the flash of the man its glow giving you a better look at his deformed face
i will try and do more fluff

the left most one wase no time droping his crossbow to draw the long thin blade at his side and lugging at Sœkja (attack)1d20 + 5 ⇒ (5) + 5 = 10 (damage)1d6 ⇒ 1(miss chance (1) hits)1d2 ⇒ 1

the one recovering from blow Simona pulls a small glass orb and drops it at his feet. the orb brust in to a thick gas (dc 14 fort or sickened ) before running 15 away

the one Xane ran up swings his blad blindly trying to hit Xane(attack)1d20 + 5 ⇒ (11) + 5 = 16 (damage)1d6 ⇒ 1(miss chance (1) hits)1d2 ⇒ 1


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,

"Ha-HA! My TURN!" The big woman laughs as she swings a fist over hand. Seemingly ignoring the small nick inflicted by the wild sword stroke in her general direction.

"El-Ka-BONG!"

Att Roll:1d20 + 8 ⇒ (5) + 8 = 13(-1 Due to size difference)

Dam Roll:1d6 + 5 ⇒ (1) + 5 = 6(Non-lethal damage only)


dm austin-tatious wrote:


sad face.. you missed it by one

If you mean the roll to confirm, i said i had a futher +1 from the Anatomist trait...posted that too

I should have hit him with the critical so, but in case it is still alive i'll roll the save
fort save1d20 + 5 ⇒ (16) + 5 = 21

"Sorry it didn't work folks, next time maybe"


Casting Defensively DC 19 1d20 + 11 ⇒ (10) + 11 = 21

Shocking Grasp 1d20 + 9 ⇒ (8) + 9 = 175d6 + 1 ⇒ (3, 5, 2, 4, 3) + 1 = 18
+
Sneak Attack Since: Blured 2d6 ⇒ (4, 4) = 8

"Die!!!!"

If dead move to the other one Xane is not next to.

*The Shocking Grasp is a touch attack jsyk.


Simona Branches wrote:
dm austin-tatious wrote:


sad face.. you missed it by one

If you mean the roll to confirm, i said i had a futher +1 from the Anatomist trait...posted that too

I should have hit him with the critical so, but in case it is still alive i'll roll the save
fort save1d20+5

"Sorry it didn't work folks, next time maybe"

no i meant you still misted it by one even with your +1

your eyes water but you hold your breath so as not to in hale the gas


Sœkja Brjóta wrote:

Casting Defensively DC 19 1d20 + 11

Shocking Grasp 1d20 + 9; 5d6 + 1
+
Sneak Attack Since: Blured 2d6

"Die!!!!"

If dead move to the other one Xane is not next to.

*The Shocking Grasp is a touch attack jsyk.

the glowing ball in your hand meats the face of the man in frount of you the sound of crackling lighting and screams of pain echo throw the woods before his body falls limp. before you give chase to the fleeing monster.


Xane wrote:

"Ha-HA! My TURN!" The big woman laughs as she swings a fist over hand. Seemingly ignoring the small nick inflicted by the wild sword stroke in her general direction.

"El-Ka-BONG!"

Att Roll:1d20+8(-1 Due to size difference)

Dam Roll:1d6+5(Non-lethal damage only)

sorry but your turn is after Umbriere, but Umbriere it is your turn


female Chelexian Fetchling bard 1

Umbriere will resume dancing as she prepares to whip the same guy again (15 foot reach)

1d20 + 9 ⇒ (1) + 9 = 10

1d4 + 2 ⇒ (2) + 2 = 4

her whip appearantly bounces off the assassin's arm harmlessly

15 rounds left of performance for today.


Now Simona sees one of them, she still has to know who or what they are

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