When Bad Dice Rolls Go Good


Gamer Life General Discussion


In my wife's "Burnt Offerings" game, our party made it down to the second level of Thistletop and fought Bruthazmus, his concubines, and an NPC (Orek, I believe). We took care of the bugbear and the goblins, but the NPC held his ground for awhile.

The conversation went thusly between myself, playing a greataxe-wielding dwarf barbarian, and another player (Harms) who was running a weapon master-archetype fighter with a flail:

Me: "We need to interrogate him. Try to deal non-lethal damage..." *roll* "Hit, 11 nonlethal."

Harms: "CMB to trip."

GM: "He falls prone, but it's his turn. He stands up."

Me and Harms: "AoO! Trying for nonlethal again." *rolls* "Crap, we missed."

(Another round passes in much the same fashion, with both of us missing our nonlethal attack rolls.)

Me: "Alright, screw this, he's got 11 nonlethal already, so even if we deal lethal damage, it shouldn't completely kill him." *roll*

And then THIS happened. (We auto-confirm naturasl 20s, by the way, to offset the fact that we use the Critical Fumble Deck for natural 1s.)

Harms: "Yyyyeeeeeeeah. Yeah, that's not how you knock someone out."

GM: "Sooooo, 45 damage? Yeah. He's at negative 33. Good job, guys."

Me: "...Anyone know how to cast speak with dead?"

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