Barbarian Dragon Disciple - Feat or Rage Power?


Homebrew and House Rules


I'm working on a build of Sor 1/Barb 4/Dragon Disciple 3 at the moment, and I'd like to be able to use the Dragon Bloodline claws & bite with my Rage. Currently I only get about 5 rounds of use out of the claws per day, and about 12 rounds of Rage. To allow the claws and bite to last as long as my Rage, would a Rage Power be a fair price, or should it be a full blown feat?


lesser Beast Totem gets you claw attacks for the full duration of the rage, combined with animal fury gives you a bite attack.
I see a feat that gives you, say, double your cha bonus on dragon/ demon claws duration fair or double the duration of your claws class feature. Or maybe +4-6 rounds.


Kierato wrote:

lesser Beast Totem gets you claw attacks for the full duration of the rage, combined with animal fury gives you a bite attack.

I see a feat that gives you, say, double your cha bonus on dragon/ demon claws duration fair or double the duration of your claws class feature. Or maybe +4-6 rounds.

Yeah, I saw the Beast Totem and Animal Fury ones. The Dragon Bloodline/Disciple natural weapons eventually become magic vs DR, and gain energy damage as well though, which is why I want to use them. Plus the fact that the dragon bite is a primary attack as opposed to the animal fury being secondary. The abilities are distinct enough that I'm really not sure at all how to combine/reconcile them. Thus I avoided the existing rage powers entirely.

Perhaps a feat that ties them to the rage, but prevents them from being used unless raging? Though I suppose in practice that's not much of a restriction since I likely wouldn't use them much outside of rage in the first place.


It is popularly believed that animal fury is meant to be primary, it becomes secondary when used with a manufactured weapon, which is normal. Furthermore, Elemental Rage, grants energy damage and elderitch claws grants both magic and silver, and a Amulet of Mighty Fists (a good buy anyways) could add +1 And flaming/frosting/shocking/corrosive (any one).

EDIT: I can see your point, just keep this in mind.


Another option for bite is the half-orc variant that gets a primary bite attack (loses orc ferocity).


Kierato wrote:

It is popularly believed that animal fury is meant to be primary, it becomes secondary when used with a manufactured weapon, which is normal. Furthermore, Elemental Rage, grants energy damage and elderitch claws grants both magic and silver, and a Amulet of Mighty Fists (a good buy anyways) could add +1 And flaming/frosting/shocking/corrosive (any one).

EDIT: I can see your point, just keep this in mind.

That was how I interpreted the write up for animal fury as well.

Community / Forums / Pathfinder / Pathfinder First Edition / Homebrew and House Rules / Barbarian Dragon Disciple - Feat or Rage Power? All Messageboards

Want to post a reply? Sign in.
Recent threads in Homebrew and House Rules