Shadowrun: War


Product Discussion


Wow...maybe I will put this book on the back burner for now. I was looking forward to it but based on the review it does not sound like something I would want.

Grand Lodge

From what I understand there book hasn't even been released yet, so I have no idea how the reviewer is able to review a book he doesn't have yet... interesting.

And Catalyst did release the first few pages, and there was an introduction there that explained some of what is going on... obviously the reviewer did not bother to read the intro...

[edit] available through PDF at the moment]


Yeah, it is available in PDF. Sounds like I am glad I wasn't interested in this book anyways.

Grand Lodge

Okay, picked up the PDF and have been reading it.

see review.

Now, I ran a Merc campaign back around 1990 based in Thailand, using sourcebooks for Twilight 200, and other games. If you are resourceful you can create a MUCH more interesting campaign environment than what is presented.

I'd really like to see Shadowrun drop the sourcebook format they have used for 21 years now. Also with the resources available to the average player and GM today with the net, I expect a higher quality product. I want better maps, more culture and local flavor.

More importantly I want some kind of campaign adventures I can run. The Twilight 2000 sourcebook I used provided little vignette adventures, raid a warehouse (map included along with adversaries), defend a temple (complete with map), the PCs safe house is attacked (a high rise apartment complex), their mercenary base is attacked (complete with a merc base map) and my favorite was a merc raid on an offshore oil rig being used as a gambling den and brothel (made a 3d multi level game board based upon the map that was included). I tied all of these elements together with raids in the countryside and more to create a comprehensive campaign. Any of these could have been stand alone one shot adventures, but tied together they were a violent high octane adventure that was unique to anything I have seen since.

But with the current format that Shadowrun uses, 21 years old now, War! is a good product. I think GMs who want to take the players to a warzone in South America will find the War! to be quite useful. If your group does not get outside Seattle or Denver, then there is not a great deal of use for War!

Grand Lodge

just as a note, RPGNow has LOTS of Twilight 2000 PDFs, including the two I used to run my merc game back in the 90s.

Bangkok: Cesspool of the Orient
Heavy Weapons Handbook

grab these and other T2000 supplements and also check out some Cyberpunk resources as well if you want a WAR campaign.

Paizo Employee Senior Software Developer

I've removed a couple posts. Speculation about the identity of reviewers and allegations of misbehavior elsewhere on the internet aren't really appropriate. Since anybody can review products, people have to decide for themselves how big a grain of salt to take with any particular review.

Scarab Sages

Gary Teter wrote:
I've removed a couple posts. Speculation about the identity of reviewers and allegations of misbehavior elsewhere on the internet aren't really appropriate. Since anybody can review products, people have to decide for themselves how big a grain of salt to take with any particular review.

I apologize, but as I wrote it, I didn't think my post was an inapropriate attack on FrankTrollman. But I understand that the subject is touchy, so again I apologize for the unnecessary work I burdened you with and the unintended brush with the messeage Board rules. Sorry.


According to a well established poster on ENWorld the reviewer in question is their DM, so this person is apparently real, and apparently is not related in a business manner with SR, he is just a guy who has strong opinions and is not afraid to voice them.

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