| jdomes |
I was wondering if anyone could point me in the right direction or tell me where the rules are for entering/exploring a hex. For example. The PCs enter an unexplored hex. What do I roll for or against? Do I tell them if something is in the Hex or do they have to find everything on there own? How often random encounters happen? Any help at all, even if it's just a house rule would really be appreciated.
Thanks
Jay
| Dale McCoy Jr Jon Brazer Enterprises |
p13
Wandering Monsters: 5% chance when the players enter a hex, 15% chance per day
p59
Landmark Sites: automatically discovered when they enter a hex
Standard Sites: automatically discovered after hex is fully explored
Hidden Site: skill check varies by site, listed in each location, rolled after hex is fully explored.
Does this help?
| jdomes |
p13
Wandering Monsters: 5% chance when the players enter a hex, 15% chance per dayp59
Landmark Sites: automatically discovered when they enter a hex
Standard Sites: automatically discovered after hex is fully explored
Hidden Site: skill check varies by site, listed in each location, rolled after hex is fully explored.Does this help?
Yes very much so. Somehow I just read right thru that without it registering I guess. Many thanks.