
Razz |

I've been trying to think of a way to convert the Radiance domain to Pathfinder.
For starters, the granted power from 3.5 gave immunity to pattern effects. So that sounds like a keeper, but since patterns aren't common, I need a good 1st-level ability.
For an 8th-level one, I have one idea.
Aura of Brilliance (Su): At 8th level, you can emit an aura of brilliance that causes all allies weapons within a 30-foot radius (melee, throwing weapons, and ammunition only) to gain the brilliant energy property for a number of rounds equal to 1/2 your cleric level. You can use this ability once per day at 8th level, and an additional time per day for every four levels beyond 8th.
Seems decent?
For a 1st-level ability, I've been tossing some things in my mind. My best one is this:
Touch of Radiance (Sp): As a melee touch attack, you can cause a creature’s vision to be fraught with blinding, colorful radiance. The creature touched treats all other creatures as if they had concealment, suffering a 20% miss chance on all attack rolls. This effect lasts for a number of rounds equal to 1/2 your cleric level (minimum 1). In addition, the creature sheds bright light in a 20-ft. radius. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

![]() |

Sounds cool, actually. :)
Since it's a spell-like ability I would be inclined to give the target a Will save to negate the effect. Or maybe a Will save to reduce the effect to one round.
I'm suggesting that because melee touch attacks are pretty easy and you are essentially granting concealment to all other creatures in your party with this. Peg a rogue with it once and they can no longer sneak attack anyone for the duration...

Razz |

Sounds cool, actually. :)
Since it's a spell-like ability I would be inclined to give the target a Will save to negate the effect. Or maybe a Will save to reduce the effect to one round.
I'm suggesting that because melee touch attacks are pretty easy and you are essentially granting concealment to all other creatures in your party with this. Peg a rogue with it once and they can no longer sneak attack anyone for the duration...
Well it should be fine the way it is mainly because I just based it off the Darkness domain 1st-level ability, Touch of Darkness. This is essentially the same thing, just opposite, and the extra effect of the glow.