
Pendagast |

we are running a druid and a ranger in this campaign.
the druid has a pterodactyl as a companion (started with a wolf but it got ate)
The ranger has a veloci-raptor. we have not seen any t-rexs yet. We are pretty happy with the dinosaurs, which arent used much.
Our wizard has a rhampa-something which is like a pseudo-dragon dinosaur/mini pterosaurs, as a familiar, i forget where we found it but its pretty amusing how he uses it to make touch attacks.
the rhampa-something is detailed in the adventure book.

RuyanVe |

Greetings, fellow travellers.
There are (I think) recommendations for ACs in the Player's Guide to Serpent Skull (which you can download for free from this site).
Concerning the Roc for a small druid - what good does it do him, if he can - alone - leave the island? If I would belong to the group, I would be really pissed and distrust him from then on.
Doing some scouting is definitely nice - but a wizard with a flying familiar can do that as well, so no big deal.
The question would be whether the druid had is AC with him on the ship (and if it survived the ship wreck) or if he has to seek a new one on the shiv.
Ruyan.