Starting AOW - is Party mix viable?


Age of Worms Adventure Path


Hi there all, I've just started my regular gaming group on AOW, and we've finally made the jump to Pathfinder.

Although I clearly warned them that there would be undead aplenty, the players chose the following classes:

  • Wizard
  • Ranger
  • Bard
  • Inquisitor

Do they have a chance?

Any advice greatfully accepted,

Reggie.


No rogue or cleric? They're going to have a tough time of it for sure. I'd advise them to have back up characters made. Or a nice DM might play a cleric or paladin NPC.


I think they could handle it, if they are tactically minded. The only problems I directly foresee are traps; some of those, even the early ones, are quite deadly.

A cleric is not directly needed. Healing is, though, so sprinkling in a couple of wands of CLW beyond what the modules give out would be useful.


Ok, thanks for those suggestions - I think I'll have a friendly cleric hovering around the edges, ready to step in and join the party when they start to look like they need it, although it won't be too hard to have some extra healing scattered around the place. I'll also strongly suggest that the bard keep up with as many of the rogue skills as possible.

Reggie.

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