Auxmaulous
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Auxmaulous wrote:Yeah, this game should rock. I have a few concerns about the direction and some thematic changes - but overall I think this game + add-ons will be phenomenal.What are your concerns? I for one am interested in hearing them.
I think I read that some of the current devs -which if I’m not mistaken are some of the original devs for Fallout 1 & 2, felt that Fallout 3 was maybe a little too dark.
I've seen some kooky things in F:NV, maybe downplaying some of the darker aspects of the game and storyline and eliminating the grittiness of Fallout 3.Also the whole steam thing has me concerned - but that’s more of a personal deal. The Microsoft GWL is garbage, so we'll see how using steam will work out.
Some of the features - hardcore mode - are right up my alley. It reminds me of a good rpg and GW days where we counted up the weight of food and ammo; in F:NV you are going to need to drink water, sleep and all gear is going to have weight. That's great, esp for someone who always runs the PA rpgs and never gets to actually play in them.
I'm sure this game is going to be 5 stars no matter what.
Wolfthulhu
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Sharoth wrote:Auxmaulous wrote:Yeah, this game should rock. I have a few concerns about the direction and some thematic changes - but overall I think this game + add-ons will be phenomenal.What are your concerns? I for one am interested in hearing them.I think I read that some of the current devs -which if I’m not mistaken are some of the original devs for Fallout 1 & 2, felt that Fallout 3 was maybe a little too dark.
I've seen some kooky things in F:NV, maybe downplaying some of the darker aspects of the game and storyline and eliminating the grittiness of Fallout 3.Also the whole steam thing has me concerned - but that’s more of a personal deal. The Microsoft GWL is garbage, so we'll see how using steam will work out.
Some of the features - hardcore mode - are right up my alley. It reminds me of a good rpg and GW days where we counted up the weight of food and ammo; in F:NV you are going to need to drink water, sleep and all gear is going to have weight. That's great, esp for someone who always runs the PA rpgs and never gets to actually play in them.
I'm sure this game is going to be 5 stars no matter what.
Less dark? Man, that would suck. I'll still get it and likely love it, but that's part of what made Fallout 3 so great.
| Sharoth |
Auxmaulous wrote:Less dark? Man, that would suck. I'll still get it and likely love it, but that's part of what made Fallout 3 so great.Sharoth wrote:Auxmaulous wrote:Yeah, this game should rock. I have a few concerns about the direction and some thematic changes - but overall I think this game + add-ons will be phenomenal.What are your concerns? I for one am interested in hearing them.I think I read that some of the current devs -which if I’m not mistaken are some of the original devs for Fallout 1 & 2, felt that Fallout 3 was maybe a little too dark.
I've seen some kooky things in F:NV, maybe downplaying some of the darker aspects of the game and storyline and eliminating the grittiness of Fallout 3.Also the whole steam thing has me concerned - but that’s more of a personal deal. The Microsoft GWL is garbage, so we'll see how using steam will work out.
Some of the features - hardcore mode - are right up my alley. It reminds me of a good rpg and GW days where we counted up the weight of food and ammo; in F:NV you are going to need to drink water, sleep and all gear is going to have weight. That's great, esp for someone who always runs the PA rpgs and never gets to actually play in them.
I'm sure this game is going to be 5 stars no matter what.
+1 to that!
Auxmaulous
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So any of you guys hear about the pre-order specials with this game? Apparently depending on where you order this - gamestop, et al, there will be different pre-orders
"Classic", "Tribal", "Caravan" and "Mercenary" packs available when pre-ordering at specific outlets
If you guys haven't seen this yet then you are in for at treat. (Need to key in age when following link)
LinkI like the classic and caravan aka "Mad Max" starting kits myself.
Too bad this isn't an online cooperative game, it would be nice to get a group of nutball pathfinder gamers to form an online raider party........err........gang, no...I think I meant to say group.
Yeah, a group.
| BenS |
I've got high expectations for this game, but I'll admit, some reservations as well. Fallout 3 was one of my favorite video games ever. I like the dark, gritty feel to it, the huge sandbox, etc. I'm worried too they'll pull back from some of what I loved so much about Fallout 3. I'm also not keen about scenes of hanging out in casinos and gambling. Not for any moral reasons, but just it doesn't excite me in a game.
Finally, while I love Obsidian, they've got a history of putting out buggy games. Since I'd be playing this on the Xbox 360, it's not really like I can wait for a patch to fix issues. So I'm a little nervous about that.
Hope my fears are unfounded.
flash_cxxi
RPG Superstar 2009 Top 32
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I've alreadsy Pre-Ordered my Special Edition and am counting down the days until I run on 1 or 2 hours of sleep a night...
Unfortunately though we only have Electronics Boutique (out of all the other choices) here in Australia so I'm stuck with the Classic Pack whether I like it or not. :/
Still, I am severely loking forward to this game, especially since the last Game I bought was Fallout 3 Special Edition when it released. Haven't needed to play another game since. :)
Auxmaulous
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AWESOME!!! You can have a house on The Hoover Dam!!!
If that mock-up is right then I am happier just by the suggestion that there may be aquatic creatures -something sorely lacking in F3. Mutated fish would have been perfect (thinking Half-life) in so many parts of the game.
If anyone played Point Lookout there are some great coastal encounter areas and it would have been nice if there were more marine threats; mirelurks are great but I'm talking sharks, marine mammals, plants, etc. things make you really fear the water. MORE MUTANTS.On some of the issues posted:
All games are buggy - especially on release, the fact that most games now come out on multiple platforms is both a boon and a bane. Bane due to the limitations placed on the PC version and a boon due to the fact that the game has to be playable on some level on release. There were many, re:many games which came out on PC only some years ago which were 100% unplayable at release. By the time this hits gold and is packaged and shipped they will already have an update - so yeah it's an inconvenience, but I don't think it shouldn't be a decider on which platform to play on. All IMO of course!
So I know the game is going to have issues, just a question of being patient. As long as they are not issues which prevent actual trigger time then I'm sure it will all be worth it.
Steam does have it's issues, hence my concern - but I do know that they have tightened things up over the last few years. GWL was a horrid way to add on packs, and needed constant updates so I am hoping that Steam will actually be an improvement. We'll see.
| tocath |
Speaking as a gamer who cut his teeth on the original Fallouts, I think I'm fine with a game that has more thematically in common with 1 and 2 than 3.
To be honest, though, blood and gore were there a-plenty in 1 and 2 (I still can vividly picture the shotgun animation, where an enemy has a gaping crater blown out of his side) and there were still a fair share of moments that pushed the darkness envelope.
| Corrosive Rabbit |
Speaking as a gamer who cut his teeth on the original Fallouts, I think I'm fine with a game that has more thematically in common with 1 and 2 than 3.
To be honest, though, blood and gore were there a-plenty in 1 and 2 (I still can vividly picture the shotgun animation, where an enemy has a gaping crater blown out of his side) and there were still a fair share of moments that pushed the darkness envelope.
I greatly enjoyed Fallout 1, 2, and 3, so any way they want to go is great with me. I had to chuckle at tocath's comment as I can absolutely picture the shotgun animation. The other one I remember is the full auto animation where the enemy would do this wriggling, shuddering dance before the torso almost disappeared entirely and the legs dropped to the ground. Definitely a gory bit there, especially when you consider the graphical limitations of the time.
| J.S. |
F1 & F2 pushed the envelope for what was acceptable gore, and were plenty dark.
A term like "dark," though can mane a lot of different things. I can clearly see what they mean, if they refer to the way that F3 is, what 80 years later, but things are in worse shape - in F3, the only lifestyle is scavenging, whereas in F1 & 2 people are actually moving on and rebuilding society. Also, the sense of morality in 3 was a lot more black and white: good was really good, where evil was really evil. That latter might be the point they're making.
I look forward to finding out, though.
Mac Boyce
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F1 & F2 pushed the envelope for what was acceptable gore, and were plenty dark.
A term like "dark," though can mane a lot of different things. I can clearly see what they mean, if they refer to the way that F3 is, what 80 years later, but things are in worse shape - in F3, the only lifestyle is scavenging, whereas in F1 & 2 people are actually moving on and rebuilding society. Also, the sense of morality in 3 was a lot more black and white: good was really good, where evil was really evil. That latter might be the point they're making.
I look forward to finding out, though.
Wasn't FO3 set in one of the hardest hit areas though? That's why there was so much scavanging right?
| DeathQuaker RPG Superstar 2015 Top 8 |
J.S. wrote:Wasn't FO3 set in one of the hardest hit areas though? That's why there was so much scavanging right?F1 & F2 pushed the envelope for what was acceptable gore, and were plenty dark.
A term like "dark," though can mane a lot of different things. I can clearly see what they mean, if they refer to the way that F3 is, what 80 years later, but things are in worse shape - in F3, the only lifestyle is scavenging, whereas in F1 & 2 people are actually moving on and rebuilding society. Also, the sense of morality in 3 was a lot more black and white: good was really good, where evil was really evil. That latter might be the point they're making.
I look forward to finding out, though.
Exactly. FO1&2 take place in the West, from around Nevada south to New Mexico and over to California. They weren't hit as hard, and many refugees scrambled there to start a new life, which they were able to do sooner. Civilization started to rebuild itself faster.
FO3 takes place in Washington, DC -- anyone wandered around in DC in Fallout 3, much? Remember that big smoking pit you find right in the middle of DC? That big smoking pit is 1600 Pennsylvania Avenue. There's a reason the Chinese dropped a bomb right on that spot (not to mention several in the surrounding areas). It took a lot more time for radiation levels to drop and for fallout to clear. People in their vaults were in their vaults longer (meaning the experiments resulted in even worse extremes). I imagine the residents of DC are folks who left their vaults early, stayed in private fallout shelters, or are scavengers from the West who traveled over to the East Coast relatively recently to find new places to settle. That last group also includes the Brotherhood of Steel, in which it's said in-game they were a contingent sent from headquarters in the West to scavenge (and have since lost contact with them; the Brotherhood in the West has since developed better armor). So despite the game taking place later, the people who live around DC are living more primitive lives (but obviously they are attempting to start agriculture and settle towns).
One reason I'm in fact looking forward to New Vegas is to go back to the slightly better developed post apocalyptic West and see how life has improved--or gotten worse (considering organized crime ran a great deal in FO1 and 2).
| J.S. |
Wasn't FO3 set in one of the hardest hit areas though? That's why there was so much scavanging right?
There's lots of ways to handwaive it. (Though, wouldn't hardest hit imply the worst scavenging? Also, I think that it's not so much a harder hit area, as a wider one.) It's still a shift in the tone of the game. People in F1 & F2 have, for the most part, moved on. In F3, it's all about the dirty pre-war casual wear and unwashed faces.
I mean, compare the first towns in F1 and F3. Totally different message.
| DeathQuaker RPG Superstar 2015 Top 8 |
Mac Boyce wrote:Wasn't FO3 set in one of the hardest hit areas though? That's why there was so much scavanging right?There's lots of ways to handwaive it. (Though, wouldn't hardest hit imply the worst scavenging?
My take on it is the hardest hit would mean that the soil is most irradiated... thus attempting real agriculture would be a relatively new thing. And there is mention that that is happening--but it's a new thing for the DCers where it's been going on for awhile in the West.
And therefore, anyway, in DC people would rely on hunting and breaking into old bunkers to find food instead.
| J.S. |
J.S. wrote:Mac Boyce wrote:Wasn't FO3 set in one of the hardest hit areas though? That's why there was so much scavanging right?There's lots of ways to handwaive it. (Though, wouldn't hardest hit imply the worst scavenging?My take on it is the hardest hit would mean that the soil is most irradiated... thus attempting real agriculture would be a relatively new thing. And there is mention that that is happening--but it's a new thing for the DCers where it's been going on for awhile in the West.
And therefore, anyway, in DC people would rely on hunting and breaking into old bunkers to find food instead.
I probably shouldn't have raised the time thing in the first place. We're back at one of these persistent topics on the Pazio boards: how to apply realism to fantasy, or, in this instance, how to reconcile Fallout's consistent wavering between science and Science!. (Exhibit A: ghouls). The difference here is that it's not strictly necessary to answer to the root question.
The tone of the game was at Bethesda's discretion. It wasn't even bound by canon (*cough* GECK *cough*). It drew the boundaries between dark and light more strongly, made a lot of things more violent, and more dirty (in terms of grime, rather than sexual content, which it drastically decreased). Good or bad, logical or illogical, the choice is there.
| Xabulba |
Here are some cool-looking customisation options available through preorders. I lean towards the 'Fallout' option myself, but they're all worthy of consideration.
All of them look cool but as I am going to be buying the 360 version I'll have to wait till if/when they're released as DLC.
| DeathQuaker RPG Superstar 2015 Top 8 |
DeathQuaker wrote:J.S. wrote:Mac Boyce wrote:Wasn't FO3 set in one of the hardest hit areas though? That's why there was so much scavanging right?There's lots of ways to handwaive it. (Though, wouldn't hardest hit imply the worst scavenging?My take on it is the hardest hit would mean that the soil is most irradiated... thus attempting real agriculture would be a relatively new thing. And there is mention that that is happening--but it's a new thing for the DCers where it's been going on for awhile in the West.
And therefore, anyway, in DC people would rely on hunting and breaking into old bunkers to find food instead.
I probably shouldn't have raised the time thing in the first place. We're back at one of these persistent topics on the Pazio boards: how to apply realism to fantasy, or, in this instance, how to reconcile Fallout's consistent wavering between science and Science!. (Exhibit A: ghouls). The difference here is that it's not strictly necessary to answer to the root question.
The tone of the game was at Bethesda's discretion. It wasn't even bound by canon (*cough* GECK *cough*). It drew the boundaries between dark and light more strongly, made a lot of things more violent, and more dirty (in terms of grime, rather than sexual content, which it drastically decreased). Good or bad, logical or illogical, the choice is there.
As far as wavering between science, and Science! it usually goes to examining what folks thought nuclear things could do in the 1950s, and choosing what seemed cooler or more sci fi when faced with a dilemma. :)
As for the rest, I think that's a matter of perspective and memory. I remember a lot of extremely dark things in FO1 and 2--the rampant drugs and prostitution were not often handled "lightheartedly"; you could kill children (how's that for ramped up violence?); the suffering of many people at the hands of starvation and disease was made very clear. At the same time, yes, you could find the TARDIS and the Holy Hand Grenade in random encounters. Some things were done in a very satirical manner (New Reno). But I remember some pretty damned nasty stuff in the first two games too.
And in FO3 there's the slaver compound being marked by a giant Big Boy statue, there's the superhero/supervillain fight in Canterbury, there's the room of toilet plungers, there's the store with the Rube Goldberg device, there's 3Dog's Radio Station, and then there's everything to do with Moira Brown. There's grey-scale quests like the vampires and TenPenny Towers (although admittedly that one was just poorly written) and the issue with how to handle Harold. And a lot of quests are pretty damn mercenary; and you can run around and save children and still sell other folks into slavery. I don't see this sharp dividing line between good and evil. Maybe the poorly designed reputation system reflects that, but that's just a mechanic, frankly, and has little to do with the atmosphere itself.
To me, the difference if any at all is the aesthetic--in FO3 you see the dark and gorey stuff up close and personal and I think that sticks in the mind more clearly--and this was something that was just not possible at the time the original Fallout was created.
I'm not trying to argue with you, mind---and I think at heart we can agree that much of what Fallout is in the mind of the player.
Wolfthulhu
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Took a large stack of games that I was more than through with and used them to reserve my copy today.
I've spent the last week or so revisiting Fallout 3 and finishing off quests and such. Finally tracked down all the bobble heads, knocked out The Pitt (the only DLC I hadn't gotten to yet). Just a few more free form quests I need to finish and level up my darker half. Should be close to 100% achievements by the time New Vegas gets here.
Auxmaulous
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Walmart (caravan kit) is not carrying the damn PC collectors edition.
Sucks - this kit per vendor is a garbage model, I don't know why they just don't let us pre-order the one we want from the vendor of our choice?
I might pass on this -yeah it's stupid, but I'm tired of playing ball with these clowns.
| Overseer, Vault 0 |
Walmart (caravan kit) is not carrying the damn PC collectors edition.
Sucks - this kit per vendor is a garbage model, I don't know why they just don't let us pre-order the one we want from the vendor of our choice?I might pass on this -yeah it's stupid, but I'm tired of playing ball with these clowns.
I have it on good authority: you'll have an opportunity later in the year to download any of the add-ons. The vendor specials are simply a way to sell lots of copies right now.