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So, I bought the second module to see how the Kingdom Building rules go. It's cool and all, but it's a LOT of paperwork and figuring out.
So, what did I do?
I made a spreadsheet to help!
Instructions:
1. Fill out everything in the Yellow Boxes in the "Kingdom Stats".
2. Go to "Phases" and enter in any Yellow boxes for Phase 1.
3. Take anything in the green boxes back to "Kingdom Stats"
4. Rinse and repeat for the rest of the phases (Event Phase you're on your own.)
5. Use your new-found time to kill the PCs in more gruesome ways.
Disclaimer: This sheet is my understanding of the system up to Book 2. I haven't read 3-6 yet, so if there's any modifications between now and then, you're on your own.
http://www.imper1umdesigns.com/Kingmaker.ods
Enjoy and let me know what you think.
Fixed:
- Forgot to add in Leadership Vacancy Unrest under the Unrest Phase.
- Added a BP Discount field for when a Building provides a 50% Discount to another building. I won't figure it out. You will need to (since I don't keep track of cities).

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Rithralas wrote:What is a ".ods" file? I was assuming "Excel" when you said "spreadsheet"...Its an Open Office file. Its basicly a free version of Excel that is mostly compatible with Excel.
I guess I should have said that. Sorry, I don't have Excel (OpenOffice does what I need), so I made it OpenOffice.

Drejk |

Imper1um, you can save the spreadsheet in excel format when using Save As... if you want to and make it available to poor slaves of M$Office. OpenOffice shouldn't scramble the formating while converting that way.
Also, there should be add-on, update or expansion or whatever for M$Office allowing opening Open Office-specific formats.
EDIT: Great work by the way.

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Imper1um, you can save the spreadsheet in excel format when using Save As... if you want to and make it available to poor slaves of M$Office. OpenOffice shouldn't scramble the formating while converting that way.
Also, there should be add-on, update or expansion or whatever for M$Office allowing opening Open Office-specific formats.EDIT: Great work by the way.
Thanks :)
A few more fixes:
- Added in Caves, Landmarks and Resources.
- Corrected Kingdom Value. It's ((200*Cities)+AllBuildingValues).
- Saved as "Excel 5.0", which looks to be the latest version OpenOffice supports. You can get that version at http://www.Imper1umDesigns.com/Kingmaker.xls.
I know a missed at least one thing. Let me know if you can find it. :P