| Scott_UAT |
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So I converted the Blackguard (aka: Anti-Paladin or Fallen Paladin) prestige class from D&D 3.5 to Pathfinder. It's a good blend of old and new. It can still dish out the sneak attack damage from before but now gets a face lift with a lot of the Paladin's class features from Pathfinder like "Channel Negative Energy" and powerful "Wraths" that can REALLY cripple their opponent when they use their "Smite Good" ability.
I DID get rid of the fiendish ally however. I didn't enjoy it back in 3.5 and I don't think I'd enjoy it here- however they got enough of a face lift I think that it should compensate for it.
Questions? Comments? Errors? Breaks?
If you post your comment on the blog I will get to it MUCH quicker!
-Scott
Shadewest
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I like this. I've always disliked the term "anti-paladin". It sounds like some kind of medication. I did like the idea that it was a prestige class. There are plenty of evils in the game world that don't have a natural good parallel. Paladins should be one of good's unique champions... unless they've been corrupted. Hence I favor the blackguard prestige class over a base class, by any name. The only thing I want to point out is that you need to edit it a little better. A lot of times evil/good is reversed, probably from the copy/paste portions from the paladin entry.
| Scott_UAT |
Alright- I'll look it over. I might have mixed a few up on some of the find/replaces.
Also- yeah.... no anti-depression medication here :D
Good old fashion evil works wonders I hear.
Edit: Fixed Aura of Evil to read correctly.
Edit Edit: Found the last one. It was in Smite Good. (Blackguards can TOTALLY call out the good in their weapon... XD lol)