Xpltvdeleted
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Has anybody who played the original Deadlands and Deadlands: HoE tried out the d20-ized version? I was a fan of the original, but the complicated system made for some difficulty finding groups. Just wondering if the D20 system does it justice and makes for an enjoyable play or if I'd be wasting my money buying it.
| Urizen |
I recently bought the Deadlands d20 HoE version at Half Price Books a couple months ago. It's a little bit different than Spellslinger (I was the one that suggested it to someone else). I can't compare it to the original release because I've never played, but I simply picked 'em up to lift some ideas for a Post-Apoc/Fantasy/Wild-West feel.
| Xaaon of Korvosa |
Deadlands was a great new and original system back when it was released. The setting was great!
Deadlands Hell on Earth was that specific setting advanced to post-apocalyptic...caused by ghost rock.
d20 did neither of the settings very well, and was a major leech on Pinnacle's finances if memory serves...they were amongst the d20 craze after 3.0 hit. (namely the magic system...)
The original deadlands system did have some problems, which is why it evolved into the Savage Worlds system.
JM2CYOMV
Xpltvdeleted
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Deadlands was a great new and original system back when it was released. The setting was great!
Deadlands Hell on Earth was that specific setting advanced to post-apocalyptic...caused by ghost rock.
d20 did neither of the settings very well, and was a major leech on Pinnacle's finances if memory serves...they were amongst the d20 craze after 3.0 hit. (namely the magic system...)
The original deadlands system did have some problems, which is why it evolved into the Savage Worlds system.
JM2CYOMV
While I liked the original system, it was cumbersome for a number of reasons. Character creation was a mess and took ages. Combat was a pain in the @ss due to random hit locations (although i liked the body area wound system--added some realism to combat that most systems-pathfinder included-lack). I loved the setting and the system despite its drawbacks--that's why I was skeptical that a d20 conversion would be pulled off successfully. What's this Savage Worlds system?
Larry Lichman
Owner - Johnny Scott Comics and Games
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I and my group LOVE the original Deadlands setting AND game system! We still drag it out once in a while for a change of pace game.
The combat system is definitely unique, and while it may be complicated at first, we found ourselves quickly resolving combat with some practice.
I've never tried the other versions (d20, Savage Worlds, etc.) because I've never seen the point. I don't think any other system can do the setting justice, as the "poker" element to combat just brought you further in to the wild west feel of the campaign world.
| Xaaon of Korvosa |
Xaaon of Korvosa wrote:While I liked the original system, it was cumbersome for a number of reasons. Character creation was a mess and took ages. Combat was a pain in the @ss due to random hit locations (although i liked the body area wound system--added some realism to combat that most systems-pathfinder included-lack). I loved the setting and the system despite its drawbacks--that's why I was skeptical that a d20 conversion would be pulled off successfully. What's this Savage Worlds system?Deadlands was a great new and original system back when it was released. The setting was great!
Deadlands Hell on Earth was that specific setting advanced to post-apocalyptic...caused by ghost rock.
d20 did neither of the settings very well, and was a major leech on Pinnacle's finances if memory serves...they were amongst the d20 craze after 3.0 hit. (namely the magic system...)
The original deadlands system did have some problems, which is why it evolved into the Savage Worlds system.
JM2CYOMV
This...Savage Worlds
Xpltvdeleted
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Xpletve, your thoughts on the D20 Deadlands?
This is all making me want to play both Deadlands and Spellslinger...
I did a little bit of looking on amazon and the original deadlands (western fantasy) is only ~$7 and deadlands: HoE (post-apoc western fantasy) comes in around ~$15. I think they're based off of 3.5 rules so that means it shouldn't be too much of a stretch to pathfinderize them.
| Freehold DM |
Freehold DM wrote:I did a little bit of looking on amazon and the original deadlands (western fantasy) is only ~$7 and deadlands: HoE (post-apoc western fantasy) comes in around ~$15. I think they're based off of 3.5 rules so that means it shouldn't be too much of a stretch to pathfinderize them.Xpletve, your thoughts on the D20 Deadlands?
This is all making me want to play both Deadlands and Spellslinger...
Interestingly enough, I think the original books are still around 30 bucks each.
| Urizen |
Freehold DM wrote:Reading Stephen King's Dark Tower series makes me want to play this type of setting.Xpletve, your thoughts on the D20 Deadlands?
This is all making me want to play both Deadlands and Spellslinger...
Agreed!
Those looking for Spellslinger can get it quite cheap used through Amazon.
| Urizen |
Freehold DM wrote:I did a little bit of looking on amazon and the original deadlands (western fantasy) is only ~$7 and deadlands: HoE (post-apoc western fantasy) comes in around ~$15. I think they're based off of 3.5 rules so that means it shouldn't be too much of a stretch to pathfinderize them.Xpletve, your thoughts on the D20 Deadlands?
This is all making me want to play both Deadlands and Spellslinger...
You are correct. Which is the main reason why I got 'em. :)
Xpltvdeleted
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Xpltvdeleted wrote:You are correct. Which is the main reason why I got 'em. :)Freehold DM wrote:I did a little bit of looking on amazon and the original deadlands (western fantasy) is only ~$7 and deadlands: HoE (post-apoc western fantasy) comes in around ~$15. I think they're based off of 3.5 rules so that means it shouldn't be too much of a stretch to pathfinderize them.Xpletve, your thoughts on the D20 Deadlands?
This is all making me want to play both Deadlands and Spellslinger...
I reckon next paycheck I'll be doing the same...if nothing else they'll be a good addition to my library.
TigerDave
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I reckon next paycheck I'll be doing the same...if nothing else they'll be a good addition to my library.
This line of thinking gets me into more trouble ... LOL.
I never did anything with Deadlands, but it did sound interesting. Just sitting here makes me think about doing something with some sort of Chinese immigrants and strange Shaolin ghosts or something. I did pick up some cards for the CCG however. I think I still have them out in the shed. If you do play, you might want to see if you can find some old decks cheap or something as a unique version of an in-game game.
| Utgardloki |
Has anybody who played the original Deadlands and Deadlands: HoE tried out the d20-ized version? I was a fan of the original, but the complicated system made for some difficulty finding groups. Just wondering if the D20 system does it justice and makes for an enjoyable play or if I'd be wasting my money buying it.
I'm glad I have the Deadlands D20 book. I used a couple of the classes, such as the Maverick, when I ran a World War II/Dungeons and Dragons game. (I did not have Wierd War II at the time. Now I do. Also, I think many of the ideas can be easily adapted to a regular fantasy setting.
I've long wanted to do a campaign called "League of Somewhat Extraordinary Gentlemen", set in the Victorian Age, with PCs not quite in the league of the Extraordinary Gentlemen in the comic book and movie of that name. My thought was to use Deadlands D20 as the basis, but ignore the alternate history timeline and have the action cover the entire world, not just the "Wild West".
I've never really tried out the Deadlands D20 system, so I don't know how it would work if used as originally intended.