| Death-Lok |
Summary of Round 4
21- Garyn (shot and killed Daryl)
14- Kressle (tried to flee and pulled out potion)
14- Bandits (Taryn and Krin shot, one hit)
14- Greehr (Threw bomb, killed Taryn)
8- Sil (got off ground, grabbed weapon)
7- Strovan (healed and intercepted Kressle)
7- Cale (followed and cut Kressle deeply)
Tide has definitely turned! Damn channel energy! LOL..
Round 5
21- Garyn
14- Kressle
14- Bandits (Taryn, Krin, and Daryl)
14- Greehr
8- Sil
7- Strovan
7- Cale
Garyn is up
| Garyn Avery |
Garyn smiles to himself. I'll not rob Cale the chance at revenge against the she-devil. Gods know I'd be furious if someone pulled it away from me. He swiftly knocks another arrow, sights down it, and releases his shot, all in a few heartbeats.
Garyn will move closer to the bandit (Krin I believe) that is standing if he is not currently within range for his Point Blank feet.
Attack roll - 1d20 + 8 ⇒ (6) + 8 = 14
Damage roll - 1d8 + 3 ⇒ (8) + 3 = 11
| Death-Lok |
With Krin's scream, Kressle knows she is alone, as her last bandit dies. She's got this damn dwarf, who skips around like a rabbit throught the bushes without getting entangled, a sight never before seen...and all of this in scale mail! There's no way I'm going to outrun this dwarf! And this young runt has got it in for me because I took one of his kin, so he's not giving up anytime soon! No, thought Kressle, I've got to make my stand here and now!
She drops the potion, and swings her beautifully crafted handaxe at the dwarf, but the cleric is indeed blessed today, as the blow bounces off his armor. She then directs her second blow to Cale, but the fates are not kind, and she misses as well. She looks disappointed but ready to fight to the end!
Attack: 1d20 + 5 ⇒ (6) + 5 = 11
Attack: 1d20 + 7 ⇒ (6) + 7 = 13
Rest of party is up!
| Silstaren |
Seeing Krin fall with an arrow through him, Silstaren waves in Garyn's direction, then runs toward Kressle.
If I get close enough around Cale and Strovan:
Attack 1d20 + 4 ⇒ (19) + 4 = 23
Damage 1d10 + 3 ⇒ (6) + 3 = 9
I want revenge too. And if we gang up on her the odds are better she'll be dead this round. I don't want to face those axes again.
EDIT: I don't need the kill. If you want to delay Sil til after Cale that's fine too. Afterall Cale is there already and Silstaren has to move to get there.
| Strovan |
Lets see what the lad can do, I think he deserves a chance for this blow, but it isn't like the storybooks, there are no honorable duels in wilderness. No there is just blood and dirt, those who live and those who die. Strovan deftly doges the bandits swing, jumping back slightly which allows Cale time to swing.
Delaying action till just after Cale goes, but if she isn't down.
Attack Roll -1d20 + 3 ⇒ (18) + 3 = 21 Applying the +1 from Guidance to this attack.
Damage -1d6 + 2 ⇒ (1) + 2 = 3
Crit Conformation -1d20 + 2 ⇒ (7) + 2 = 9
Crit Damage -1d6 + 2 ⇒ (2) + 2 = 4
| Death-Lok |
As Kressle eyes dart from the dwarf to Cale and back, Silstaren appears out of the bushes and swings his 2-handed sword, cutting Kressle across her chest with such force, that it makes her body spin around. Her eyes go blank, the handaxes fall out of her hands, and she starts to topple, but not before the dwarf's rapier also penetrates her shoulder blade, as she falls face first into the snow, in a bloody mess.
Congrats all, that was a CR 4 encounter! 500 xp each, with story award!
| Cale nil Surtova |
Revenge is overrated!
Cale drops his shield to the ground, using both hands to guide his sword into its scabbard. He shakes his hand loose, unaware that he was latched on to the sword so tightly. He then sits down heavily, exhausted and shaking. Quietly catching his breath, he stares at Kressle's still form.
| Garyn Avery |
Garyn splashes across the river, momentarily ignoring the bandits screams to make sure all his companions are alive. After a quick examination shows that no one is suffering a life-threatening injury, he says to Strovan, "Maybe we should keep that burned one alive, in case he can tell us anything about any other bandit activity, or even anything about the forest in the area. Just a thought."
He moves on to Cale, squatting next to the boy. "Ye did very well, Master Cale. Yer father would have been proud. Hells, for what it's worth, I'm proud. Ye faced death in the face and didn't run. That takes stones, mate." Not expecting a response, he pats the young noble on the shoulder, then begins the process of seeing what the bandits carried and searching the camp, leaving the decision of whether to let the burned bandit die to the rest of the group.
Perception check for the search - 1d20 + 6 ⇒ (9) + 6 = 15
| Greehr |
Satisfied with the turn of events, Greehr takes the time to drink a potion of his own making, feeling the restorative energies washing over him. It felt similar to what Strovan did, he'll have to take notes on that. No matter.
Cure Light Wounds 1d8 + 1 ⇒ (7) + 1 = 8
Ignoring the screams of the burnt man, he goes amongst the fallen bandits, Kressle first, looking first for any alchemical items, then checking if they are truly dead or not. "Anyone else still alive?" He asks.
Perception (Heh) 1d20 - 1 ⇒ (6) - 1 = 5
Heal (I suppose) 1d20 + 3 ⇒ (10) + 3 = 13
| Silstaren |
Silstaren looks down at the late Kressel. That's one score settled. Then he looks up at Cale and Strovan. "Thanks, Strovan. I be leading her way to the Great Beyond without your -- aid." ]\ He offers the dwarf a hand.
Then he turns to the young nobleman. "That was well fought. Unfortunately, now comes the next lesson. Revenge doesn't bring the dead back. At least the roads and forest hereabouts will be safer."
Nigel's screams snap Silstaren from contemplation. "Strovan?"
With or without the dwarf Silstaren will try to help Nigel. He approaches carefully and kneels beside the burnt bandit.
Heal 1d20 + 5 ⇒ (13) + 5 = 18 pretty good roll, but no healers kit.
| Death-Lok |
Not expecting a response, he pats the young noble on the shoulder, then begins the process of seeing what the bandits carried and searching the camp, leaving the decision of whether to let the burned bandit die to the rest of the group.
Perception check for the search - 1d20+6
Here is an inventory of what you find off of Kressle and the bandits:
2 masterwork handaxesVial with blue liquid
Studded leather armor
4 daggers
85 gp
8 sets of leather armor
8 short swords
8 longbows
120 arrows
16 days of trail rations
80 gp
In Kressle's tent, Garyn finds the bandits' spoils:
321 sp
90 gp
Pair of silver earrings
Ornate wooden music box
3 crates of furs and hides
Polished wooden case containing 8 bottles of greenish liquid
| Death-Lok |
With or without the dwarf Silstaren will try to help Nigel. He approaches carefully and kneels beside the burnt bandit.
Heal 1d20+5 pretty good roll, but no healers kit.
Silstaren kneels by the bandit and cools his body with the snow. Nigel feels a little better and looks at you through his one good eye. Through short breaths of pain, when he is not screaming, Nigel says, "They're all dead, huh? Well, make mine quick, I can't take this pain, it is the worst! Please, do it, do it now!" Nigel closes his eyes, launches into a scream, and waits for the killing blow to come.
| Garyn Avery |
Garyn Avery wrote:Not expecting a response, he pats the young noble on the shoulder, then begins the process of seeing what the bandits carried and searching the camp, leaving the decision of whether to let the burned bandit die to the rest of the group.
Perception check for the search - 1d20+6Here is an inventory of what you find off of Kressle and the bandits:
2 masterwork handaxes
Vial with blue liquid
Studded leather armor
4 daggers
85 gp
8 sets of leather armor
8 short swords
8 longbows
120 arrows
16 days of trail rations
80 gpIn Kressle's tent, Garyn finds the bandits' spoils:
321 sp
90 gp
Pair of silver earrings
Ornate wooden music box
3 crates of furs and hides
Polished wooden case containing 8 bottles of greenish liquid
Garyn reports back to the group with his findings. "I wonder how much of this belongs to Oleg?" He grins broadly. "One way or another, we've liberated these goods from the filthy paws of these bastards, anyway. That's a victory."
Stepping towards the bandit lying on the ground, Garyn squats next to the pained man. "If we make the pain stop, will ye tell us more of the rest of your crew?" He turns back to the cleric and the rest of his party. "What do ye think? Should we end his pain, or ease it?
| Strovan |
Strovan coldly looks down at Nigel. It hurts doesn't it? What did ye expect that ye would be able to lead a life stealing from hard working folks forever, that yer deeds would never come back to haunt you? Why should I help ye, have ye ever done anything that didn't just help yerself?"
He then walks over to Cale looking the young man up and down Not bad for his first battle other than training exercises. Though when things were looking grim he did lose his head a bit, still the thought of death approaching can do that to any man. He lightly punches Cale on the shoulder and then starts walking back to Nigel. "Twas a fine night of work friend, come lets see if this bandit knows anything that might help us."
He then stands over Nigel looking expectantly.
Regardless of the answers given by Nigel Stroval will use his final Channel Energy, though first making sure than anyone else who is injured is close, I think just Cale and Sil at this point.
Channel Energy -1d6 ⇒ 6
"It isn't what yer actions deserve, but I'll not stand by and watch a man suffer regardless of the crimes he has committed." Looking around at the rest of the party. "Is anyone handy with rope he should be fine to move, and tie up."
| Death-Lok |
Strovan coldly looks down at Nigel. It hurts doesn't it? What did ye expect that ye would be able to lead a life stealing from hard working folks forever, that yer deeds would never come back to haunt you? Why should I help ye, have ye ever done anything that didn't just help yerself?"
You hear through clenched teeth, "Just kill me and stop with the lecturing!"
Regardless of the answers given by Nigel Stroval will use his final Channel Energy, though first making sure than anyone else who is injured is close, I think just Cale and Sil at this point.
"It isn't what yer actions deserve, but I'll not stand by and watch a man suffer regardless of the crimes he has committed." Looking around at the rest of the party. "Is anyone handy with rope he should be fine to move, and tie up."
Strovan's positive energy covers Nigel and scabs of dead skin fall off, as new skin magically grows over his wounds. He screams in pain and then basks in the warm healing glow. His body still bears marks of burning but the agonizing pain is gone. "Thank you! Bless you dear dwarf and your deity! That pain, I would not wish it on anyone." He sits up and holds his hands out to be tied, "Your mercy, I shall reward. What do you want know? I owe that drunk no loyalty!"
EDIT: Please add a lieutenant badge to the treasure found; off of Kressle, obviously
| Cale nil Surtova |
Cale sits in a daze, realizing that he's never been so afraid in his life as he just was. All of them almost died. They followed him here and it almost cost them all their lives. He learned lessons of faith from Strovan and tenacity from Silstaren, and he wasn't likely to forget them anytime soon. Taking a deep breath, he stood to survey the area. "We can see if that wagon is functional to transport this stuff back to Oleg's. Leave the bodies for scavengers." He points his sword at the newly-reformed bandit. "You. You're coming with us, then you're traveling north." The men looked as if they all respected each other more. A trial like the one they just faced would leave men either broken or stronger. Cale was glad that it was the latter.
He approached Silstaren, not looking at him, but obviously talking to him as he walked next to the warrior elf. "I'm glad you're here for this. To be honest, I don't want him back. You knew a different man in my father than I did. I hope that he knew a different man in me than you do." Uncomfortable with the heart-to-heart direction he's steered the conversation into, Cale wanders off at that point.
| Strovan |
Strovan stares off into the distance for a minute wondering if they were the right group for this job. It was obvious now that it was a whole lot more complicated than killing a couple of bandits, getting revenge for a few deaths, and returning honest folks their property. What reason did everyone have for seeing this through to its completion. Cale and Sil had their revenge, had Garyn's bloodlust been sated, and finally why was Greehr even here. In fact Strovan was wondering why he was here, and while doing this had seemed like a good and righteous idea at the time, now he wasn't sure. It has been years since he had spent more than a couple of nights in one place, and he wasn't sure how invested he wanted to become in this land.
All these questions flashed though his mind and he realized he had no answers for any of them. He looked back at the bandit and was happy that there were more immediate problems with simple solutions. "Tell us what you know of the bandits in the area? Are there any other groups close, will anyone notice the fact that yer band has disappeared? Finally who is this Stag character that we have heard about, are ye actually organized and he is yer leader?"
| Silstaren |
Silstaren stares after Cale, while he ponders who was the father Cale knew. Cale's father must have been a right bastard at home, much like on the road. Perhaps I should not have tried to sweeten his memory for the boy. No gold costs kindness to shades, but all debts must be paid.
The elf returns to Nigel and Strovan as the dwarf begins his interrogation. At least this one is willing. We'll get more out of him than Calvin.
| Death-Lok |
"Tell us what you know of the bandits in the area? Are there any other groups close, will anyone notice the fact that yer band has disappeared? Finally who is this Stag character that we have heard about, are ye actually organized and he is yer leader?"
Nigel listens intently to the dwarf's questions. He smiles after Strovan's last question. "The bandits in the area? You're looking at 'em or what's left of 'em. The Stag Lord, ya must mean? He is a monster of a man and the leader of all thee bandits in the area. You can't take a piss without reportin' to him. At least that's we say, when he's not around." He smirks at the idea. "I seen him a few times but I tend to stay away. He don't smell so good. And the bastard is a bloody drunk, all that booze you found Kressle hoarding, that's all for him. And then, on top of all that, he wears some creepy stag helmet on his head, that he never takes off, or so they say. So a drunk, stag-helmet wearing freak, he's one scary mother. But all that drinkin' is drivin' a wedge with the rest of us folk out in the field. He's half the man he use to be and I don't think he's right in the head, from all the tales we been hearin', like he punched some guy's horse just for spittin' on the grass. Who does that? Well, anyways, if you thinkin' of goin' after him, be careful, I hear he's a deadeye wit dat bow of his, maybe better than your friend", nodding to Garyn, "though I doubt it, the way his arrows skewered us tonight. Anyway, that's what I know. Were there other questions? I forgot 'em, so would you mind repeatin' 'em?"
| Death-Lok |
"About 7 days ago, elf. I hear the Stag Lord has a fort on NE shore of Tuskwater. Don't know where it is actually, never been there myself, usually Kressle leaves us in camp and comes back 3-4 days later, so I guess it's not that far. As for the number of bandits, no idea. It's hard to keep track of who's actually workin' for the boss. I only knew the men in camp, whom you slaughtered tonight. Anything else?"
| Cale nil Surtova |
"The Tuskwater's a fair ways south. If we headed there now, we'd leave a lot of ground behind us uncovered. We can't ignore the other portion of our charter that asks us to explore and civilize the rest of the lands as well." He takes a moment to think. "We should head back to Oleg's for now. We can decide the fates of these two brigands and put away some of this so it doesn't get broken. We should then start sweeping through a few other areas."
| Strovan |
"I agree, tis no reason to head after this Stag Lord right now. Fer now I say we return to Oleg's and figure out a plan from there." Strovan looks up at the nights sky "As much as I would like to set off for Oleg's now I fear that blundering about these woods at night is likely to land us in a heap of hot water. It might be best if we rested up and set out at daybreak."
His eyes narrow as he looks over all of the corpses. "Yet we might want to be careful tis sure to be lots of predators in these woods, we might want to move the bodies away from our camp. Downwind I reckon, Sil, Garyn, do ye agree?"
| Greehr |
"The Tuskwater's a fair ways south. If we headed there now, we'd leave a lot of ground behind us uncovered. We can't ignore the other portion of our charter that asks us to explore and civilize the rest of the lands as well." He takes a moment to think. "We should head back to Oleg's for now. We can decide the fates of these two brigands and put away some of this so it doesn't get broken. We should then start sweeping through a few other areas."
"Good to know we're not running into another bandit camp anytime soon." Greehr remarked. He raised the small blue potion up. "Some form of a curative potion, if anyone wants it. The whiskey is good too."
| Silstaren |
Silstaren watches Nigel as he answers. The elf racks his memory. He mentally replays the ambush trying to remember Nigel or Calvin on that night. "Thank you, Nigel."
Addressing the dwarf, "Aye. You're right, Strovan. 'Twould be a cold dark trip back. Better to bide here with the fire and food, then return tomorrow. I'll get the horses, then give you a hand with the bodies."
Greehr's news encourages and troubles Silstaren somewhat. "If no one else wants to, I will hold the potion. Not as my own, but for use by any. The whiskey may help keep the chill off. " But inwardly he thinks, We'll see if drink undoes any of us tonight.
While helping with the bodies, Silstaren takes a moment to stare at each face.
Int check to remember any of these bandit's specific role at the ambush. 1d20 + 2 ⇒ (20) + 2 = 22
| Garyn Avery |
"I think if we put them downwind, then if any predators come along, they can feast to their beastly heart's content and leave us be. We need to lick our wounds some, from the looks of things," Garyn muses. "I say we head to Oleg's, take as much of these goods as we can carry, and work to map the area around there, first. We can go after this Stag Bastard, but let's not put the cart in front of the horse. I concur with Master Cale."
| Death-Lok |
While helping with the bodies, Silstaren takes a moment to stare at each face.
Int check to remember any of these bandit's specific role at the ambush.
The faces familiar to Silstaren from the bandits at the ambush are those of Nigel, Buck, Daryl, Krin, and Kressle (obviously). They mainly waylaid the caravan with arrows while Kressle did the dirty work with her handaxes.
I was out the whole weekend in Orlando, back home now
| Death-Lok |
The party spends the night at the camp, piling the dead bodies downwind. You hear through the night the sounds of scavengers eating and silently thanking you for the meal.
You take turns watching the camp, awaiting some reprisal in the night, but nothing comes. In the morning, you head back to Oleg's Trading Post with your newfound loot. The trips is uneventful as any predators around have gorged themselves on the bodies. You reach Oleg's by 8pm that night. As soon as he sees you, he comes out and says, "My friends, we prayed that Erastil had kept you safe. By your looks, it seems those bandits are no more. Lana, the warriors are back! Heat up some soup. Please come in and warm thyselves by the fire and tell us your tales of vengeance!"
| Cale nil Surtova |
Cale rides in and finds a place to sit still while he starts unbuckling his armor and getting comfortable. "If it's all the same, Master Oleg, I'd rather not talk about it. The bandits have been dealt with, Kressle included. Your safety is assured, and it was a close battle. Did Calvin give you any trouble?" Cale starts to peek around for that soup, his stomach clamoring for the grub.
| Silstaren |
During the night and on the trip back, Silstaren takes the opportunity to :
1. compliment Garyn on his shooting and talk archery.
2. ask Greehr more about his potions and bombs.
3. promise Strovan a tankard or two when they get back to Oleg's.
4. ask Cale what his plans are now.
5. ask everyone privately what to do with Nigel.
Riding a little off from the others, Silstaren considers Nigel's case. 'Go north' Cale said. That means trial and probably hanging. And he was there at the ambush, firing into us. I wanted to see them all dead for Javik and Dmitri and Nils, and my stained honor. But I'm sick of blood right now.
My honor. That's rich. Old Surtova was a right bastard, and a sharp dealer. I was sick of his service anyway. Javik wouldn't quit though. Not til we had all the money owed us.
Maybe Strovan can ask the god whether our prisoners deserve death or a second chance.
6. ask Strovan about Nigel and Calvin.
At the trading post ------
Silstaren will take care of the horses first, leaving someone else to see to the prisoners. When he reaches the table, the meal is well along. He takes a bowl of whatever Lana has hot and sits quietly listening to the conversation.
| Garyn Avery |
During the trip to Oleg's, he happily trades tips with his elf friend and thanks him for his kind words, citing that if such high words come from someone from the old race, it is indeed great praise. "Yer right lethal with that sword of yers, too. Someday maybe we can train together? Maybe next time we set up camp in the wilds, eh?"
Upon arrival at the trading post, and after brushing down Barley and helping Silstaren see to the other horses, Garyn makes his way to the main house, again thanking Oleg and Lana for their hospitality, asking for a drink (and offering to pay of course), and tucking into the hot meal.
Garyn wastes no time telling the story of their fight at the bandit camp, glossing over the near defeat and praising the courage of his allies. Anyone listening in would hear snippets like:
"Good ol' Sil here was a right beast! He's bleeding from half a dozen wounds and still he presses the attack!"
"Strovan might be one of the best religious types I've ever met. The Lucky Drunk smiled on us that night, in no small part to me dwarf mate here, running through the bushes like a bloody squirrel! 'Twas brilliant!"
"Greehr? Ha ha! The mad bastard! Lobbing his concoctions left and right, blowing bandits clean out of hiding! Like nothing I've ever seen before."
Towards the end of his tale, Garyn sobers a bit.
"And Master Cale? I know he must have feared the day was lost. He fought with fury, and he avenged his Da'. That's something to be proud of that is. We all should be proud!" Garyn quickly resumes his mood of celebration, calling to the alchemist. "We still have any of that liquor left from the camp? Let's drink to the first of many victories! To the chosen of Restov!"
Garyn continues on, oblivious to the seemingly morose mood that others have found themselves in, hoping to raise spirits.
Gods above! We might make a go of this, Garyn thinks, smiling at his new friends and comrades. I think I'm growing to like these folk. Nah, I know I am.
Garyn's other priorities are selling or giving the goods they've found to Oleg, depending on whether or not they were his to begin with, seeing about replenishing his arrow stock, checking to see if Oleg has a composite bow he can use without penalty and offering to trade the one found for it (as long as the group approves), and getting loudly and smashingly drunk.
| Silstaren |
Silstaren lets his mood lighten in response to Garyn's bonhomie. There will be somber days ahead. Best make the most of this. He slips Lana one of his precious gold crowns. "Make sure Strovan has all he wants to drink." He thinks, then slips her two more. "All of us. Though I'll wager the dwarf drinks more than the rest of us put together."
He breaks into Garyn's story, "Garyn's not telling all. He feathered three or four bandits with his bow. Fine shooting any time, especially in the dark though."
| Garyn Avery |
Silstaren lets his mood lighten in response to Garyn's bonhomie. There will be somber days ahead. Best make the most of this. He slips Lana one of his precious gold crowns. "Make sure Strovan has all he wants to drink." He thinks, then slips her two more. "All of us. Though I'll wager the dwarf drinks more than the rest of us put together."
He breaks into Garyn's story, "Garyn's not telling all. He feathered three or four bandits with his bow. Fine shooting any time, especially in the dark though."
"Look at this!" Garyn laughs loudly, putting his arm around the elf and tapping his tankard with his own. "Yer making me blush, mate! Truth be told, it was as much luck as anything. I swear I thought I stuck the dwarf with one of the shots, running around all willy-nilly like he was. Luck won the day, though."
| Cale nil Surtova |
It was hard to stay in the brooding mood that the bloodshed had put Cale in with Garyn getting loud and out of hand. On the way to the post, he discussed his thoughts on the road ahead with Silstaren. "The bandits were only the first wolf in the pack. The charter gives us leave to settle this entire area. I'm sure the Swordlords had their own motives in granting us this, but I don't care. We'll bring civilization to the Stolen Lands, and here is where we can make our fortune. The caricature of the rugged explorer suits me ill, but opportunities like this come rarely. What shape will your destiny take, Silstaren? Owning and governing land? I think that makes me a king, doesn't it? Or a Baron, at least. Who knows? Maybe you and I can split the land right down the middle and grow old making war on one another."
As the night goes on, Cale drinks his fill, laughing and having a good time, eventually joining in with the story. "They didn't even see us coming until Garyn put arrows in their eyes. Silstaren and I charged from the brush with steel in hand, and they were cut down like dogs. They came in wave upon wave, and we bled the dirt into mud! If not for Strovan's magics, we would have died for sure. Greehr burned them alive, four at a time, with his exploding potions, and they almost died from fear because of it!" He went on and on, bragging and swinging his sword around to recreate the battle. It took an exercise of will not to flirt with Oleg's wife. Cale was too used to mixing women with his alcohol.
| Greehr |
2. ask Greehr more about his potions and bombs.
"It's all to do with personalization." Greehr explains. "My potions and bombs are effective only to myself because the key ingredient is my own magical signature. Certainly, with the right ingredients, magical catalysts and the like, I could allow my potions to work on others, but it is expensive and time-consuming. Not entirely a problem in the city but here," Indicating to the wilderness around them, "I will need to develop a method to do so without the fancy catalysts."
"Greehr? Ha ha! The mad bastard! Lobbing his concoctions left and right, blowing bandits clean out of hiding! Like nothing I've ever seen before."
"A fine exaggeration, if I ever heard one." Greehr comments with a half-smile.
Once the hearty meal was finished and the drinking had gone underway, Greehr immediately begins preparations for another batch of bombs and potions to replace those he had to use earlier. No sense wasting time. The mutagen, he holds off till morning, as it was late in the night already.
| Strovan |
The long trek back to Oleg's sees Strovan in a cheerful mood. He spends the journey talking with his comrades about the fine weather they seem to be having, how enjoyable getting back to the comforts of the trading post will be, and about the battle. He complements Sil and Cale on their bravery against the bandits, but reminds them "Ware lest ye let bravery turn into foolhardiness, the last thing I want to do is return to civilization to tell tales about a fallen hero. Trust in the rest of us, we will come to yer aid, if ye really want to die a valiant hero save it for a more worthy foe than these scum."
The only time his spirits seem to cool is when he looks over at the captive. He says nothing about the fate of Nigel but when he looks at the captive his brows furrow. Should I allow Cale to turn our captives over to the authorities? I assume the punishment will be harsh, but probably not undeserved. Yet their actions alone brought this fate down upon them, and I have little mercy for those who would prey upon the weak. Still will sending them off to be part of a show execution put on to restore peoples faith in the nobility be justice? Is this whole little expedition just a whole lot of doing the right thing for the wrong reasons?
Once they reach the relative security of Oleg's he settles down near the fireplace and spends the evening doing his part to tell the tale.
"Oleg another ale for me, my throat be dry from all these tales."
"Ah the battle wouldn't have gone nearly as smooth without Sil and Garyn scouting the place out. Ghosts I tell ye, they were ghosts. They got so close they were able to warn us which bandits had bad breath so as we knew which ones to feather with arrows."
"Oy, sure they outnumbered us near two to one, but I really was never nervous, well except when Greehr over there started lobbing his..." Strovan's story pauses for a second "I've been meaning to ask what are th... ye know what maybe tis better I don't know I will probably feel a lot safer."
"As always the food is excellent. And I do love me a good honest ale, the liqueur we found was fair, but ale, now that is what ye should be drinking with friends while sitting around a fire. Ah thank ye Oleg how did ye know I wanted another one."
Strovan watches Cale's antics bemusedly, I'm not sure if ye can tell from that show but the lad is a heck of a swordsman. I fer one am glad that he was there fighting with us."
| Death-Lok |
Oleg and Lana are disappointed at Cale's first response, but then for the rest of the night, are riveted by the party's stories of adventure and battle and all tankards are kept full. When the supply is gone, Oleg opens the Stag Lord's bottles, if allowed to do so, and the fun continues! Many toasts of gratitude are given in honor of the "Chosen of Restov!"
Near the end of the night, Oleg, after some heavy drinking, says, "Friends, I don't mean to somber the mood, but ole Calvin, I've been avoiding your questions about him, as he no longer lives. My shed did not serve well as a prison, it was not constructed for that purpose. Well, he tried to escape and I was forced to defend myself...." The words trail off. "Hope you didn't need him for anything important!" With that, Oleg bursts into laughter, falling on the floor. "Oleg, behave yourself, we have guests!", pleads Lana. Oleg continues, "So, what are you going to do with your new prisoner? Me shed is missin' some planks. And, also, will ye be partin ways, now that the bandits are no more? What are your plans for the future?"
| Silstaren |
On the road Spoilered for space and because it's old stuff. Free for anyone to read.
Cale:
... On the way to the post, he discussed his thoughts on the road ahead with Silstaren. "The bandits were only the first wolf in the pack. The charter gives us leave to ... but opportunities like this come rarely. What shape will your destiny take, Silstaren? Owning and governing land? I think that makes me a king, doesn't it? Or a Baron, at least. Who knows? Maybe you and I can split the land right down the middle and grow old making war on one another."
Silstaren considers brieifly, "I can't see myself ruling a hall, let alone a barony. Garyn, him I can see as your neighbor baron. The world calls and I want to see it all. I'll stay until Desna prompts me to leave."
Strovan and Cale:
The long trek back to Oleg's sees Strovan in a cheerful mood. ... He complements Sil and Cale on their bravery against the bandits, but reminds them "Ware lest ye let bravery turn into foolhardiness, the last thing I want to do is return to civilization to tell tales about a fallen hero. Trust in the rest of us, we will come to yer aid, if ye really want to die a valiant hero save it for a more worthy foe than these scum."
Silstaren receives Strovan's compliment and caution soberly, "I hadn't planned to be so brave. My preference was to fill a few of them with arrows, and return another time to finish the rest. But 'the enemy oft puts plans awry.'"
He smiles, "I hope I am never again so valiant as to need Cailean's grace in such measure. Thank you again."
| Silstaren |
On the road Spoilered for space and because it's old stuff. Free for anyone to read.
Greehr:
"It's all to do with personalization." Greehr explains. "My potions and bombs are effective only to myself because the key ingredient is my own magical signature. Certainly, with the right ingredients, magical catalysts and the like, I could allow my potions to work on others, but it is expensive and time-consuming. Not entirely a problem in the city but here," Indicating to the wilderness around them, "I will need to develop a method to do so without the fancy catalysts."
Silstaren nods, "I think I see. Is this right? Your potions and bombs are prepared as receptacles for your mana, but not until you actually use them is your mana transferred to them in fact?
| Cale nil Surtova |
Here's a loot breakdown.
2 Masterwork Handaxes: 612g (306)
Potion of Cure Light Wounds (Claimed by Greehr)
Studded Leather Armor: 25g (12.5)
4 Daggers: 8g (4g)
8 Leather Armor: 80g (40g)
8 Short Swords: 80g (40g)
8 Longbows: 600g (300g)
120 Arrows: 6g (3g)
287.1g in coins
We haven't established worth of the other miscellaneous items.
If we sell everything: 992.6 = 198.52g per party member.
This is subject change if Oleg says anything belongs to him and we decide to hand it over, or if anyone wants anything that's unclaimed.