
RickSummon |

Pathfinder Assassin Devil:
Original 3.5 stats on p. 114 of Fiendish Codex II: Tyrants of the Nine Hells
- Change AC to 28, touch 20, flat-footed 28 (Dodge feat now grants flat +1 dodge bonus to AC, plus the assassin devil has improved uncanny dodge, so it doesn't lose its Dodge or Dex bonuses to AC when flat-footed. This corrects an error in the original.)
- Change hit points to 119 due to new outsider Hit Die
- Change Will save bonus to +12 (Fort and Ref are good saves, Will is now poor)
- Change SR to 22 (11 + CR standard)
- Change Melee to +1 cold iron rapier +27/+22/+17 (1d6+7/15-20)
- Add CMB +18, CMD 37
- Change nondetection and tongues spell-like abilities to Constant instead of At Will
- Change Improved Critical and Weapon Focus feats to rapier instead of longsword
- Add Iron Will and Weapon Finesse feats
- Skills: Acrobatics +28, Bluff +20, Climb +21, Escape Artist +25, Intimidate +20, Perception +23, Sense Motive +23, Sleight of Hand +28, Stealth +28 (+32 shadow form)