Kings of the Rift - everybody panicking


Age of Worms Adventure Path


So for some sense of urgency my PCs went to Kongen-Thulnir without having buffed Heroes' Feast, as that would take a whole hour (which is considerably longer than their typical adventuring day). At first, I thought, uh nice, finally I can scare them and use poison again (since it's been a while), but then, you know, there are about three dozen dragons, and all of them have frightful presence. And fear effects are cumulative.

It isn't that bad for the PCs, as they tend to make their saves (and have a Paladin), but... considering the very low Will saves fo Giants, the whole city should be screaming, running, fleeing... panicking.

Has anybody else dealt with that problem? Any solutions other than Achaim Silvereye casting multiple heroes's feasts for the whole freaking city? Or is my gut right that tells me to just handwaive this?


Arm, I would just handwave this. If you really need an explanation, just say that the Order's ancient wards that makes the giants hate dragons also makes them immune to dragon fear.
My group begins Kongen Thulnir next session!


TheWhiteknife wrote:
My group begins Kongen Thulnir next session!

Have fun! We started last Sunday, and had a blast. Terrific module! Even moreso if you play Wagners prelude to Act 2 of the walkyre (as in Apocalypse Now, the scene with the helicopters...).

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