Sand And Thirst Domains


Conversions

Dark Archive

I am wanting to bring the sand and thirst domains into Pathfinder from 3.5. I'm trying to come up with ideas for powers/abilities for those 2 domains. I'm hoping to get some input and ideas.

Dark Archive

Forgot to mention that these domains came from the Sandstorm book.

Silver Crusade

I don't have my Sandstorm at me on the moment:

Is the Thirst domain based around the causing or quenching of said thirst, or both?

Dark Archive

Mikaze wrote:

I don't have my Sandstorm at me on the moment:

Is the Thirst domain based around the causing or quenching of said thirst, or both?

The 3.5 power is rebuking oozes.

Spells are basically making targets thirsty or weakening opponents and one summon spell.

Dark Archive

Any ideas? I would appreciate.


Chris Ballard wrote:
Any ideas? I would appreciate.

For first level abilities I'd give Sand something similar to Woodland Stride except it only applies to sandy environments, and for Thirst I'd modify another domain that does nonlethal, since that is what thirst does in PFRPG.

Ie, Weather's Storm Burst: As a standard action, you can create a storm burst targeting any foe within 30 feet as a ranged touch attack. The storm burst deals 1d6 points of nonlethal damage + 1 point for every two cleric levels you possess. In addition, the target is buffeted by winds and rain, causing it to take a –2 penalty on attack rolls for 1 round. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Air of Dessication : As a standard action, you can pull the water from any foe within 30 feet as a ranged touch attack. The dessication deals 1d6 points of nonlethal damage + 1 point for every two cleric levels you possess. In addition, due to the severe parchment, attempting to cast a spell with a verbal component requires a concentration check as if they were affected by a non-damaging spell. This effect last until they quench their thirst. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

I'd do the same with the higher level abilities. Ie, take Plant's Bramble Armor and reskin it as Armor of Sand or something.

Dark Archive

Varthanna wrote:
Chris Ballard wrote:
Any ideas? I would appreciate.

For first level abilities I'd give Sand something similar to Woodland Stride except it only applies to sandy environments, and for Thirst I'd modify another domain that does nonlethal, since that is what thirst does in PFRPG.

Ie, Weather's Storm Burst: As a standard action, you can create a storm burst targeting any foe within 30 feet as a ranged touch attack. The storm burst deals 1d6 points of nonlethal damage + 1 point for every two cleric levels you possess. In addition, the target is buffeted by winds and rain, causing it to take a –2 penalty on attack rolls for 1 round. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Air of Dessication : As a standard action, you can pull the water from any foe within 30 feet as a ranged touch attack. The dessication deals 1d6 points of nonlethal damage + 1 point for every two cleric levels you possess. In addition, due to the severe parchment, attempting to cast a spell with a verbal component requires a concentration check as if they were affected by a non-damaging spell. This effect last until they quench their thirst. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

I'd do the same with the higher level abilities. Ie, take Plant's Bramble Armor and reskin it as Armor of Sand or something.

Thank You.

Community / Forums / Pathfinder / Pathfinder First Edition / Conversions / Sand And Thirst Domains All Messageboards

Want to post a reply? Sign in.
Recent threads in Conversions