Weapon focus / specialization feats and weapon groups


Homebrew and House Rules


If I make it so that weapon focus and weapon specialization feats apply to categories of weapons, like the fighter's weapon training ability, will that make the feats too good? Has anyone else tried doing this for their campaign?


Shad0wdrag0n wrote:
If I make it so that weapon focus and weapon specialization feats apply to categories of weapons, like the fighter's weapon training ability, will that make the feats too good? Has anyone else tried doing this for their campaign?

I would say that would be fine. I have played in games that allowed a 'refocusing' of such weapon specific feats with an hour's practice. That never made them any better then they already were, just gave the martial characters more weapon options.


It's fine.

It doesn't improve the raw power - the best the character can do is no better than before. It does allow you some versatility on your weapon choice, and you can, say, switch your longsword for that shiny scimitar you just found.

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