| Qwilion |
You can check it out HERE
for Urzien because he can't read Live journal at work
Owain Northway,
It is right and proper that you humbly wish to learn the glorious nature of the exalted Wyrd. A lesser people would consider knowledge of our strengths and supposed weaknesses to be a threat, but I am supremely confident that any ill you intend with what I revel shall easily be overcome by the unconquerable Dynasty of Deimos.
Deimos Invincible Fox
My people were brought into the mortal world by The Mandate of The August Personage in Darkness (whom you name the Dark Emperor), long before the Questor’s Society brought about the Great Revolt, The Mandate commanded that the five elven houses of Dark, Moon, Sea, Sun, and Wood bear children totaling twenty-five score with the Ogre Magi of the Eastern Jade. Ten moons passed and the twenty-five score were born. The August Personage in Darkness had them taken to his capital, where our revered elven ancestors had prepared for us their First Gift: Deimos, an abode that reflected the Way of the Jadestar. Under the Mandate we were fertile and burgeoned beyond all expectations, and for an age all was well.
-Except from The Wyrd of Questhaven
Designer’s Notes:
The paragon class is designed to update the 3.0 version of the wyrd, which was originally a +6 Level Adjustement race, to something playable at first level. The design still allow someone who is, or was, playing a wyrd to still play it in a Pathfinder Roleplaying Game without lessening his character build. A wyrd sorcerer sacrifices a large number of his sorcerer bloodline powers by taking this class, yet the overall result is still faithful to the original design.
| Urizen |
I was unaware that this existed previously as a 3.0 race. Where did it originate from?
The background is throwing me for a loop because I'm not familiar with its origin. Of course, that's an excerpt, so obviously I'm reading outside of context. ;)
I was wrong on one thing though -- I was picturing the stereotypical ogre as the crossbreed rather than the Ogre Magi. Got me there.
Thanks for the alternative view, Steve! Today happens to be the ONLY day I'm at work this week.
| Qwilion |
Where did it originate from?
Sorry, The OGL prohibits me from naming the book it originated in, it was mentioned in the Ironborn thread.
To clarify a little the Big Bad who used to rule the City of Questhaven, enforced a breeding program on all the elven subraces and the Ogre Magi who had immigrated from the east, 500 gave him a minimum number for viable population growth, after that point the Wyrd simple bread with each other, or the occasional elf or ogre magi.
What I really liked about this was the fact that Pathfinder took the Ogre Magi, back to their eastern roots, so they make for an interesting blend of eastern and western philosophies.
Steve.
| Urizen |
So, some sort of a eugenics program was involved in Questhaven, so to speak?
As for the resource ... I caught on. Bedchambers and Broomsticks. ;)
Will we ever see some sort of a color version of the iconic ... or legs for that matter? At least for the PDF cover. It makes it a bit easier to sell to others as a PC race if they don't have to struggle to figure out what it is supposed to look like.
| Urizen |
Perhaps so, but he wasn't the feature cover boy either. :P The whole weight of the release is resting on the laurels of the Wyrd's shoulders. He doesn't have any other to take the heat.
P.S. I understand your dilemma. Personally, I think you got some great ideas in store. I just worry that others may not give it a fair shake. I do want to see you succeed. :)
| Qwilion |
Head and Shoulder only shots are not unusual at all for 3rd Party Publishers, heck a large number of paizo's works are just head shots :)
The majority of 3pp for the Pathfinder Rpg use stock art, as I have for our economy lines.
I would rather have people clamoring for more, than have folks say that the art is crap.
Just an update in 3 weeks Ironborn of Questhaven has sold 40 copies, os the odds are good that sales will continue to grow.
| Qwilion |
Another Sneak Peek:
Some of these feats are marked with the wyrd feat type, which indicates that only members of that race are eligible to select them. A wyrd can take one of these feats as a bonus feat gained from a class feature, such as from the fighter or wizard class. The class feature that grants the extra feat must be referred to as a “bonus feat” in the class’ level progression table.
MAGE’S BIRTHRIGHT [Wyrd]
You increase your natural magical abilities via mystical rites you perform.
Prerequisite: You must spend 100 gp per character level on special components consumed in the mystical rites, including cold iron, silver, and the blood of an outsider or a fey, to reinforce your magical resistance. 8th level character.
Benefit: You may choose an additional spell-like ability from your Legacy racial trait that you do not already possess and use that ability once per day, caster level equal to your character level.
Special: you may take this feat multiple times each time choosing a different spell like ability from your legacy racial trait.
MAGE’S INHERITANCE [Wyrd]
You increase your inherited magical flight ability via a mystical ceremony.
Prerequisite: You must spend 100 gp per character level on special components consumed in the mystical rites, including feathers of silver and the blood of an outsider or a fey; fly spell-like ability, 12th level character.
Benefit: Your fly spell-like ability is now constant.
From the Wyrd Racial Traits
Legacy: A 8th level Wyrd gains one of the following spell like abilities useable once per day, caster level equal to her character level: alter self, darkness, charm monster, cone of cold, deeper slumber, fly, gaseous form, giant form I, invisibility. If her bloodline contains drow blood a wyrd can also chose dancing lights or faerie fire.
| Urizen |
| Qwilion |
Wyrd of Questhaven, is on sale now! (Drivethru Rpg and Rpgnow, Paizo will probably be up on Monday I expect)
Wyrd, a race of half-elven/half ogre magi stock created at the command of The Mandate of the August Personage in Darkness usable as player characters at 1st level, with custom feats, spells, and prestige classes; They make an optimal choice for bards, favored souls, sorcerers, warlocks and wizards. Also included is a Paragon class that makes them just as intersting as the original 3.0 version. Included with this is a plug and play 1st person point of view descriptive text that allows for an easy introduction of this new race into your existing campaign number only in the hundreds. Updated from 3.0 to the Pathfinder Roleplaying Game this product also includes: New descriptive text told from a wyrd's perspective.
- Raciall Traits with a multiple choice legacy ability
7 level Wyrd Paragon Class
11 Feats
The Oni Sorcerous Bloodline
Whispering Advisor of the Emperor Dragons Prestige Class
9 Spells
From the same designer who crafted the hugely successful Ironborn of Questhaven and the best-selling Feats 101 comes the second book in the extraordinary Questhaven Campaign Setting. This new line brings you the best of the 3.0 and 3.5 Open Gaming Content updated for the Pathfinder Roleplaying Game. Each element is customized yet kept modular providing game components beyond the core products helping to create an evocative campaign experiences.
alleynbard
|
Any comments or opinions yet?
This was another great and compelling race just dripping with flavor. I particularly enjoyed the fact the wyrd never forget a slight, recording the details in a special book so that they may remember to visit vengeance on those that have wronged them. Great stuff.
The race was just exotic enough to seem distant and inhuman but familiar enough to facilitate easy play.
I have no doubt that a wyrd NPC will be showing up in my Ptolus game. I just need to decide if he/she will be a villain or an ally. Perhaps a bit of both.
I will post a review soon.
| Urizen |
Qwilion wrote:Any comments or opinions yet?This was another great and compelling race just dripping with flavor. I particularly enjoyed the fact the wyrd never forget a slight, recording the details in a special book so that they may remember to visit vengeance on those that have wronged them. Great stuff.
The race was just exotic enough to seem distant and inhuman but familiar enough to facilitate easy play.
I have no doubt that a wyrd NPC will be showing up in my Ptolus game. I just need to decide if he/she will be a villain or an ally. Perhaps a bit of both.
I will post a review soon.
Looking forward to your review. As much as I am curious about this race, I have been initially itching for a construct race, which made me jump quickly on the Ironborn.
| Qwilion |
I am working on a web enhancement to wyrd of questhaven, and one of the things I wanted to do was to address something I overlooked at that was how you introduce the Wyrd as part of an existing camapign world, rather than Questhaven.
100 ways you can introduce Wyrd to your World.
1.Ogre Magi have captured or purchased elven slaves for the purpose of breeding Wyrd children, now this children are now serving thier Ogre Magi masters.
2. The Drow and the Ogre Magi negotiated an agreement part of which was the creation of the Wyrd community, this community was create in secret and broke away when the Ogre Magi and Drow were destroyed.
3. The BBEG has enforced this breeding program on his Ogre Magi and Elven Subjects, they secretly serve as part of a hidden army.
4. The Ogre Magi secretly moved into an aquatic elven community and in a long term plan, breed with them in disguise, knowing the elven family would be forced to abandoned their air breathing children to the care of the Ogre Magi.
5. Some wild fey loving elves decided to take advanage of the visiting ogre magi who could not handle the hedonistic fey.
alleynbard
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Wyrd of Questhaven review 9 our of 10 over at ENWorld Reviews
This reminded me, I posted my review last night.
Owen K. C. Stephens
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I wanted to repost this, which I first put up on my facebook page.
The fine folks at Rite Publishing were kind enough to send me a copy of their book Wyrd of Questhaven, which takes a race I wrote up for Bastards and Bloodlines way back when, and runs with it (as well as updating it to Pathfinder). This is the OGL at its best, someone taking the kernel of an idea, and turning it into ...something brand new. I'm thrilled to get to discover a whole new wyrd, and I really like what they've done with the race.