| Evil Midnight Lurker |
It's been a common complaint on the boards since Shackled City: Paizo builds us an amazing town to start in, people get attached to the setting, then the adventure leaves on a giant road trip.
What about an AP that starts on the road, and stays there? I don't know if a total lack of community would work or not... but maybe a mobile community?
Perhaps centered around a caravan, or some more fantastic traveling base (say a rebuilt chunk of a Shory flying city, or just a big ship)...
| KaeYoss |
It's been a common complaint on the boards since Shackled City: Paizo builds us an amazing town to start in, people get attached to the setting, then the adventure leaves on a giant road trip.
Council of Thieves will stay in the city, by the way. Except for short excursions, you stay in Westcrown.
What about an AP that starts on the road, and stays there? I don't know if a total lack of community would work or not... but maybe a mobile community?Perhaps centered around a caravan, or some more fantastic traveling base (say a rebuilt chunk of a Shory flying city, or just a big ship)...
Interesting idea. I'm not sure if you can have a mobile community (damn, we need to find a new name. This sounds like "mobile home". I imagine characters called Bobby-Joe making moonshine in their trailers) that would fit every level. A ship could work.
| Evil Midnight Lurker |
Council of Thieves will stay in the city, by the way. Except for short excursions, you stay in Westcrown.
Oh, I know. And I'm not one of those who does the complaining. It just struck me as another possible solution, that would still allow the party to travel a lot.
Interesting idea. I'm not sure if you can have a mobile community (damn, we need to find a new name. This sounds like "mobile home". I imagine characters called Bobby-Joe making moonshine in their trailers) that would fit every level. A ship could work.
There's inspiration to be had in console RPGs -- Suikoden 4, for example, where the party winds up with a huge ship as their mobile base; or Breath of Fire 2, with the flying TownShip; or BoF 3 and 4, with an extradimensional faerie village that technically stays in one place but can be accessed from many points on the world map.
| KaeYoss |
...Or the Flying to the Rescue Campaign in Tribes of the East, where Zehir can teleport his Academy.
Chronotrigger had a base of operations that could be accessed from many places - and many times!
And dare I say TOWN PORTAL?
In Jade Empire, you have a Merchant from the Celestial Bureaucracy in your retinue, and thus you can buy and sell everywhere.
In Starcraft, the Protoss gate in almost all their units.
There could be problems, though, with a Roaming Home that is too well-equipped. Town Portal is the worst, because you can go whenever you like and do whatever you like there, for as long as you want, and then saunter back into the dungeon.