[LPJ Design] Campaign Adventure Module: Last Voyage of the Widow’s Kiss coming soon


Product Discussion


Just to keep you updated on our plans, I am currently editing one of 4 new third party publisher based Pathfinder Roleplaying Game adventure modules from our new gaming line called, Campaign Adventure Modules, or CAM as I call it. CAM spun off of the Sidetrek Adventure Weekly idea that we did in 3.5 OGL and Pathfinder Society adventures. So if you like what Paizo has done with its line of Pathfinder Society adventures, than you will be a huge fan of Campaign Adventure Modules. We wanted to give you that same feel and playability of the Pathfinder Society adventures with in our Campaign Adventure Modules. The adventure I am currently working on is the Last Voyage of the Widow’s Kiss. It has pirates, dangerous monsters, hidden treasure and island. So fans of pirates and high sea adventure, be on the lookout for Last Voyage of the Widow’s Kiss coming soon.

RPG Superstar 2013 Top 16

Who wrote CAM #1? (and 2-4?)


Darkjoy wrote:
Who wrote CAM #1? (and 2-4?)

CAM #1 is written by James "Grim" Desborough of Postmortem Studios. He has written for WOTC on City of Stormreach, The Munchkin's Guide to Power Gaming for Steve Jackson Games, The Slayer's Guide to Games Master for Mongoose.

We will be announcing writers of #2 - 4 later. Helps build the suspense. Thanks for your support.


If you would like to see the cover of The Last Voayage of the Widow's Kiss Check it out here!!!

Sovereign Court

LMPjr007 wrote:

It has pirates, dangerous monsters, hidden treasure and island.

Sounds great, hopefully it's nothing like Paizo's Chimera Cove adventure.

Sovereign Court

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
LMPjr007 wrote:
...be on the lookout for Last Voyage of the Widow’s Kiss coming soon.

How soon is soon?


DitheringFool wrote:
LMPjr007 wrote:
...be on the lookout for Last Voyage of the Widow’s Kiss coming soon.
How soon is soon?

The adventure's first draft is completed and I am going over it for some small changes. The REAL hold up will be the maps I have to make, getting artwork and working on Obsidian Twilight material and releasing it. I would like to release it in January with the other 3 adventures, but we will see what happens.

Sovereign Court

LMPjr007 wrote:
DitheringFool wrote:
LMPjr007 wrote:
...be on the lookout for Last Voyage of the Widow’s Kiss coming soon.
How soon is soon?
The adventure's first draft is completed and I am going over it for some small changes. The REAL hold up will be the maps I have to make, getting artwork and working on Obsidian Twilight material and releasing it. I would like to release it in January with the other 3 adventures, but we will see what happens.

Where do you typically get the artwork for your publications?


Callous Jack wrote:
Where do you typically get the artwork for your publications?

I recruit artist from all overt the world using DeviantArt normally. Who my artist are ... well that is a company trade secret. I keep them under wraps due to the quality of work they provide plus the excellent price I get the work for.

Sovereign Court

LMPjr007 wrote:
Callous Jack wrote:
Where do you typically get the artwork for your publications?
I recruit artist from all overt the world using DeviantArt normally. Who my artist are ... well that is a company trade secret. I keep them under wraps due to the quality of work they provide plus the excellent price I get the work for.

Hehe, I won't pry for any company secrets.

A frank question: how can I get on the company radar for artists?
(Sorry for the threadjack)


Callous Jack wrote:

Hehe, I won't pry for any company secrets.

A frank question: how can I get on the company radar for artists?
(Sorry for the threadjack)

CJ, is it possible to see a link of your existing art?


Callous Jack wrote:

Hehe, I won't pry for any company secrets.

A frank question: how can I get on the company radar for artists?

1. Do "great" work. Meaning do you best work when sending out to publishers.

2. Be a great worker. If you set a dealine for a project come in a week earlier. Good, fast hard workers get the work.
3. Be reliable, don't flake. Everyone flakes once and a while, but if you flake three jobs in a row, don't expect a lot of work.

Sovereign Court

Urizen wrote:
CJ, is it possible to see a link of your existing art?

Here are some fan requests I did. Hugo listed everyone's work so just scroll down the first post until you see the list of stuff I did.

I'm putting together a website to show that as well as my non-fantasy stuff that I do for other publications. I hope to have that up soon.


Callous Jack wrote:


Here are some fan requests I did. Hugo listed everyone's work so just scroll down the first post until you see the list of stuff I did.

I'm putting together a website to show that as well as my non-fantasy stuff that I do for other publications. I hope to have that up soon.

I'll have to keep an eye out on when you put up your website. Less internet-fu involved when centralized. :D

Sovereign Court

LMPjr007 wrote:

1. Do "great" work. Meaning do you best work when sending out to publishers.

2. Be a great worker. If you set a dealine for a project come in a week earlier. Good, fast hard workers get the work.
3. Be reliable, don't flake. Everyone flakes once and a while, but if you flake three jobs in a row, don't expect a lot of work.

Thank you, LPJ.

I guess I'll have to bite the bullet and start a Deviant account or maybe just use my eventual website.

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