The Creesh-A Race Adapted From Uresia: The Grave of Heaven


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Dark Archive

Okay, so in the Uresia setting, one of the many races or "men" are the Heltish Beastmen. One of the most common forms of beastmen are the Creesh, a race of catfolk. Since the latest edition of Uresia is setting neutral, I decided to adapt the various races for Pathfinder. Some have presented more of a challenge than others, but the Creesh are pretty straight forward, so I started with them.

Creesh Racial Traits
+2 Dexterity, +2 Charisma, -2 Wisdom; Creesh are quick and attractive but they are flighty and unpredictable.
Medium: Creesh are medium sized creatures and have no special bonuses or penalties based on their size.
Normal Speed: Creesh have a base speed of 30 feet.
Low-light Vision: Creesh can see twice as far as normal in dim lighting.
Heightened Senses: Creesh gain a +2 species bonus to Perception.
Supernatural Sensitivity: Creesh are highly attuned to the supernatura. They can use Detect Magic twice per day as a spell like ability.
Natural Weapons: Creesh have claws which they can use as natural weapons. Their claws inflict 1d4 plus strength bonus damage, and do not provoke attacks of opportunity.
Languages: Creesh speak Common and Elven. Creesh with high intellegence can speak Draconic, Gnomish, Goblin, Halfling, Orc, or Sylvan as bonus languages.


Of all the cat-folk rules I've seen over the years(too many to count), these are the most promising. Good work.

Dark Archive

Thanks for the feedback.


They do maybe feel slightly anemic. Is that just because converting from BESM to Pathfinder condenses some traits, or were there some things you left out?

Dark Archive

SilvercatMoonpaw wrote:
They do maybe feel slightly anemic. Is that just because converting from BESM to Pathfinder condenses some traits, or were there some things you left out?

Converting from BESM to Pathfinder did force me to condense some of the traits. I'd have to look and see what, as I don't remember off the top of my head.


David Fryer wrote:

Okay, so in the Uresia setting, one of the many races or "men" are the Heltish Beastmen. One of the most common forms of beastmen are the Creesh, a race of catfolk. Since the latest edition of Uresia is setting neutral, I decided to adapt the various races for Pathfinder. Some have presented more of a challenge than others, but the Creesh are pretty straight forward, so I started with them.

Uresia was a Guardians of Order product. Curious since they went under has anyone else picked up any of their line or are they back? It would be nice. I'd say your conversion is well done btw.

Dark Archive

R_Chance wrote:
David Fryer wrote:

Okay, so in the Uresia setting, one of the many races or "men" are the Heltish Beastmen. One of the most common forms of beastmen are the Creesh, a race of catfolk. Since the latest edition of Uresia is setting neutral, I decided to adapt the various races for Pathfinder. Some have presented more of a challenge than others, but the Creesh are pretty straight forward, so I started with them.

Uresia was a Guardians of Order product. Curious since they went under has anyone else picked up any of their line or are they back? It would be nice. I'd say your conversion is well done btw.

Due to the agreement that they had with S. John Ross, he was able to buy back the rights to Uresia for a pitence. The rest of the properties where bought up by Arthaus games which is a subsidary of White Wolf. They published BESM 3rd Edition and then nothing else has ever been published.

Dark Archive

I just submitted this to The Pathfinder Database.

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