| tejón RPG Superstar 2010 Top 16 |
Mysticism is an original magic system which I originally conceptualized after reading through various comments the "What does psionics mean to you?" thread on these boards during the PFRPG beta. Having absorbed various ideas ranging from James Jacobs's commentary on "going nova" and how the 6-second workday is more crippling than impressive, through a personal realization that I liked incarnum more than psionics in nearly every way except the actual mechanics: ideas started brewing.
After some fits and starts and a bit of a break while waiting for the final PFRPG to release (and then playing with it for a while!) I've finally gotten the core mechanics and three base classes into a shape I'm happy with. The talent (power/meld) list contains only one example entry, and a couple of multiple-choice class features are similarly scant in selection. There are two feats, and only one generic magic item type (created by one of the feats). In short: this is pre-alpha material, generally unplayable as yet.
I'm looking for two things at this moment. First, review of the core concept: I'd like to hear both first impressions and closer analyses from math-headed powergamers and casual roleplayers alike. Is it readable? Do the checks on going nova in a point-based system seem workable? Does it seem fun, different, and not clunky or too heavy on bookkeeping? Have I totally missed the mark on power level, in either direction?
And second, ideas! Feats, talents, options for aforementioned class features... the more the merrier. I think I've built a system which can faithfully represent a crystal-clutching psychic, an enlightened mountaintop guru, a sufi dervish, fireball-hurling anime brawlers and the good ol' soulknife. Help me flesh those out, and think of more!
If you're interested in taking a peek, please post here and send me an email: tanuki at gmail dot com. Put "Mystic" in the title, let me know your forum handle, and say hello. People I recognize and respect hereabouts will get precedence, but enthusiasm counts for something too. :)
| tejón RPG Superstar 2010 Top 16 |
Quick secondary question in case anyone but kyrt shows interest, because I'd like to see open discussion with a whole group and not just individual comments to and from myself: would people mind having their emails shared on a mailinglist for this purpose? Or should I go set up a Google group or somesuch?
Also, since kyrt asked so I imagine others will wonder as well: credit will be given wherever it's due. Hogging glory is for the young and insecure. ;)