Monk character option- slow and steady?


Homebrew and House Rules


I've been kicking around an idea for the Monks in my game, and thought that it might be cool to have monks who dont walk faster than most can run, but who was just a little bit tougher than normal.
So, rather than gaining a bonus to speed (and the bonus to jump checks that brings) would it be unbalancing to allow a monk to gain DR 1/Adamantine and a +1 stability bonus (like a dwarf) at the same levels he would normally gain a speed increase?
Thanks for any input.

Liberty's Edge

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
SkinnyD wrote:

I've been kicking around an idea for the Monks in my game, and thought that it might be cool to have monks who dont walk faster than most can run, but who was just a little bit tougher than normal.

So, rather than gaining a bonus to speed (and the bonus to jump checks that brings) would it be unbalancing to allow a monk to gain DR 1/Adamantine and a +1 stability bonus (like a dwarf) at the same levels he would normally gain a speed increase?
Thanks for any input.

Unearthed Arcana suggests getting a Barbarians DR in exchange for the fast movement and AC boosts (although still getting Wisdom bonus to AC).

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