| Athos710 |
If you can brave spoilers for Revenge of the Kobold King and Shattered Star Book 2, I'm hoping to get some advice. One of my player's threw me for a loop and I'm trying to resolve it.
The party was in Magnimar to testify before Ironbriar against Lyrie and Orik and I needed to keep the Paladin (whose player was absent and Foxglove's target) away from the Foxglove Townhouse and the Ranger's player really wanted some combat. So, I had Ironbriar ask them to go on a errand for them after the trial. He had just gotten word of some trouble that morning outside the city. He figured this group would either kill themselves off or handle a potential issue for him. Enter the RoKK module.
Playing through the boss fight, my players are really digging the modified adventure and I'm pretty happy with how things are going.
That's when the Rogue threw it all off the rails. They had found a Bag of Holding in the loot and he decides he has to take "the object" back to Brodert Quint because he would love to study it. The rest of the party thinks this is INSANE. However, he argues long enough that they finally cave in and into the Bag the object goes. They load the rest of the loot they got into the bag too and make their way back to the city flush with the success of their favor for an important Magnimarian Justice.
We had to stop our game session before they cleared the dungeon and the Paladin's player was back for the next one, so I ran them through what I had planned in Magnimar and they were there for another week before heading back to Sandpoint to start Book 2.
Once again, there is a big disagreement in the party whether it's safe to take the object back to Sandpoint. Once again, everyone else things the Rogue is COMPLETELY INSANE. This time, the Rogue doesn't feel like arguing them over to his side, so he jumps out the window with the Bag of Holding (obect inside)and hides from the rest of them until it's time to go back to Sandpoint. (This player can be both awesome and insanely difficult for the DM.) So he's bested me and the other party members; the object is going back to Brodert.
I just didn't have it in me for Brodert to dismiss the object as not something he'd be interested in. Let's face it, Brodert would LOVE the chance to study that object. The other player's warn both Brodert and Father Zantus that attempting to active the object
could have disasterous consequences for the town. Brodert promises to be good and Zantus vows not to help him do anything.
So here I am, stuck with how to deal with the significance of this object in my campaign. Any advice?