Quick Draw Feat - Wands


Homebrew and House Rules


Currently, this feat does not allow for the quick-drawing of wands. If a character can un-sheath a bastard sword or un-sling a great axe as a free action, then I don't see why they couldn't un-holster a wand. I am likely going to allow this with this feat.


I found this prohibition odd as well. I don't really have a problem with the master-alchemist being able to sling multiple vials about, nor a rogue-wizard built to wield wands able to quickly grab the right wand for the job. While I don't think people should be able to pull anything out of their bag, it makes sense that an item in a holster should be easy to grab.

In my games, PC's often purchase bandoliers for ease of access to common items. If they spend a precious feat on Quick-Draw, they should be allowed to pull the items put out for easy access as a free item.

I think it's a safe house rule.


Brother Willi wrote:

I found this prohibition odd as well. I don't really have a problem with the master-alchemist being able to sling multiple vials about, nor a rogue-wizard built to wield wands able to quickly grab the right wand for the job. While I don't think people should be able to pull anything out of their bag, it makes sense that an item in a holster should be easy to grab.

In my games, PC's often purchase bandoliers for ease of access to common items. If they spend a precious feat on Quick-Draw, they should be allowed to pull the items put out for easy access as a free item.

I think it's a safe house rule.

That is a good idea. Any item that is in a belt holster, or slung to the character should be available for quick draw. Much artwork and mini sculpts depict characters with potions and scrolls hanging from their belt / bandoleer. Of course now I will have to consider how many items can their wear until they start taking penalties, because I don't want them walking around looking like Christmas trees full of potions, scrolls and alchemical items.

I do recall there being potion belts and I think even scroll bandoleers in 3.5. I guess I could just use those as well, but only allow the ability to quick draw items from them with the use of this feat.

(I do remember everyone in our group was wearing potion belts. They were cheap to buy and it seemed like a no-brainer -- which also made me think that it was a little silly to allow a cheap piece of equipment to alter an action rule.)


One thing to keep in mind is that if it's in a position you can quick-draw it, it's probably vulnerable to attacks targeted at it.

If your PC's run around with their potions at their hip, start smashing the potions instead of the characters. A vial is pretty easy to destroy, after all.

Silver Crusade

Pathfinder Adventure Path Subscriber

There's nothing quite like seeing a PC with a bandolier of Alchemists fire get targeted by a sniper.

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