Cleric domain powers


Homebrew and House Rules


Hey guys & gals, I was perusing through the cleric stuff and I like everything for the most part. My question ,however, regards substituting domain powers for feats, skills, or more likely channeling feats. For instance, Death domain gives a bleed power, why not the command undead feat? Elemental based domains likewise could offer the elemental channel feat. War domain could get channel smite, and so on and so forth.

I like the cleric class and the domain based spell lists as they are, I just thing the powers are somewhat underwhelming and would rather apply their space to appropriate channeling ability or other feats/ skills. After all, that is the bread and butter of clericdom.

To not unbalance anything, would you propose 1 channel feat to substitute for both powers of each domain? I believe that this is actually an appropriate return on the traditional cleric's channeling but customized a bit for domain specialization.

Thoughts, opinions, flamestrikes...


I wouldn't think its an unreasonable option, choose between 1 feat or two powers. Honestly, some of the powers would easily be worth a feat by themselves.

Shadow Lodge

I kind of wish that Domains acted a lot more like Bloodlines. Granting a Bonus Feat here and there, and each should offer a skill, too. At each Cleric Level, you'd have to decide which of the Domain skills got the +1 Rank, not both.

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