Dervish PRC Conversion


Conversions

Liberty's Edge

OK only posting what would have changed so as not to get in trouble for posting the whole PRC.

DERVISH CONVERSION

(This only covers what changes compared to it's 3.5 counterpart. Anything not listed would stay the same)

Requirements:
Skills: Perform Dance 5 ranks, Acrobatics 5 ranks

Skill List: Acrobatics, Craft, Escape Artist, Perception, Perform, Profession, Swim

Special Abilities:

Dervish Dance: At level 1 this ability can be used a number of rounds per day equal to half your number of perform (dance) ranks, rounded down. The number of rounds per day you can use dervish dance increases by +2 every other level past 1st. (3rd,5th,7th,9th)

Movement Mastery: You may take 10 on Acrobatics and Perform(dance) skills even if stressed.

Dance of Death: At level 4, a dervish gains the benefit of Cleaving Strike while using it's dervish dance. (Functions like old 3.5 Feat of Cleave)

A Thousand Cuts:

Changes - Greater Cleaving Strike (functions like the old Great Cleave Feat)

Liberty's Edge

Misery wrote:

OK only posting what would have changed so as not to get in trouble for posting the whole PRC.

DERVISH CONVERSION

(This only covers what changes compared to it's 3.5 counterpart. Anything not listed would stay the same)

Requirements:
Skills: Perform Dance 5 ranks, Acrobatics 5 ranks

Skill List: Acrobatics, Craft, Escape Artist, Perception, Perform, Profession, Swim

Special Abilities:

Dervish Dance: At level 1 this ability can be used a number of rounds per day equal to half your number of perform (dance) ranks, rounded down. The number of rounds per day you can use dervish dance increases by +2 every other level past 1st. (3rd,5th,7th,9th)

Movement Mastery: You may take 10 on Acrobatics and Perform(dance) skills even if stressed.

Dance of Death: At level 4, a dervish gains the benefit of Cleaving Strike while using it's dervish dance. (Functions like old 3.5 Feat of Cleave)

A Thousand Cuts:

Changes - Greater Cleaving Strike (functions like the old Great Cleave Feat)

EDIT:

Change the added +2 rounds per day to be every level, not every other. This matches the way the Barbarian Rage works.

The Exchange

Pathfinder Lost Omens, Rulebook Subscriber
Misery wrote:
Misery wrote:

OK only posting what would have changed so as not to get in trouble for posting the whole PRC.

DERVISH CONVERSION

(This only covers what changes compared to it's 3.5 counterpart. Anything not listed would stay the same)

Requirements:
Skills: Perform Dance 5 ranks, Acrobatics 5 ranks

Skill List: Acrobatics, Craft, Escape Artist, Perception, Perform, Profession, Swim

Special Abilities:

Dervish Dance: At level 1 this ability can be used a number of rounds per day equal to half your number of perform (dance) ranks, rounded down. The number of rounds per day you can use dervish dance increases by +2 every other level past 1st. (3rd,5th,7th,9th)

Movement Mastery: You may take 10 on Acrobatics and Perform(dance) skills even if stressed.

Dance of Death: At level 4, a dervish gains the benefit of Cleaving Strike while using it's dervish dance. (Functions like old 3.5 Feat of Cleave)

A Thousand Cuts:

Changes - Greater Cleaving Strike (functions like the old Great Cleave Feat)

EDIT:

Change the added +2 rounds per day to be every level, not every other. This matches the way the Barbarian Rage works.

How would this work with increasing Perform dance ranks per level? Wouldn't that increase the number of rounds per day as well? (or was it intended to be that way?)

Liberty's Edge

Alizor wrote:


How would this work with increasing Perform dance ranks per level? Wouldn't that increase the number of rounds per day as well? (or was it intended to be that way?)

Yes. Basically that would just be the equiv of +1 more round every other level since it's HALF the perform dance rounded down. This may end up being too much so I might try and revert if back to +2 extra rounds every other level but I was trying to keep it close to how they converted the barbarian since they did away with the 1/day stuff.

Of course the +2 every level of dervish only continues with every level of the dervish class. So it will still have less uses per day then say a core barbarian who gets the +2 per round every level all the way through 20.


Something else consider. Since the Mechanic does indeed function much the same as rage, it might be a good idea to develop some, dare I say it, 'Dance' powers.

Liberty's Edge

xorial wrote:
Something else consider. Since the Mechanic does indeed function much the same as rage, it might be a good idea to develop some, dare I say it, 'Dance' powers.

I think the barbarians were lacking back in the day while the Dervish seems pretty complete as is. And they sort of do get powers with the whole cleaving thing and being able to move AND gain all your attacks.


My suggestion is make it equal to ranks in perform dance, rather than 1/2 ranks. Remember, the Dervish class is only 10 levels, and there is no option to dance round after round with this approach, each round spent counts against you.

Liberty's Edge

kyrt-ryder wrote:
My suggestion is make it equal to ranks in perform dance, rather than 1/2 ranks. Remember, the Dervish class is only 10 levels, and there is no option to dance round after round with this approach, each round spent counts against you.

I had thought about that but adding the extra +2 rounds ever level means that at level 20, a dervish with all 10 levels of the class would have 28 rounds of possible dancing. It didn't sound low but I don't know.

Grand Lodge

Misery wrote:
kyrt-ryder wrote:
My suggestion is make it equal to ranks in perform dance, rather than 1/2 ranks. Remember, the Dervish class is only 10 levels, and there is no option to dance round after round with this approach, each round spent counts against you.
I had thought about that but adding the extra +2 rounds ever level means that at level 20, a dervish with all 10 levels of the class would have 28 rounds of possible dancing. It didn't sound low but I don't know.

Ok if I understand correctly...

Dervish Dance: At level 1 this ability can be used a number of rounds per day equal to half your number of perform (dance) ranks, rounded down. The number of rounds per day you can use dervish dance increases by +2 every level past 1st.

so at 20th level with 10 levels of Dervish, you can have a maximum of 20 ranks (bonuses from class skill and feats are not actual ranks). So this part allows 10 rounds of Dervish Dance. Then you add in 2 more round for every level of Dervish, past 1st, which would be 9x2=18, so grand total of 10+18=28 rounds. Is that correct?

I get the same number you do, but wanted to make sure I had the method correct.

Also, I'm working on something that will need a Dervish class that is actually OGL, any ideas anyone would want to share for creating an all new Dervish PrC?

Liberty's Edge

Krome wrote:

Ok if I understand correctly...

Dervish Dance: At level 1 this ability can be used a number of rounds per day equal to half your number of perform (dance) ranks, rounded down. The number of rounds per day you can use dervish dance increases by +2 every level past 1st.

so at 20th level with 10 levels of Dervish, you can have a maximum of 20 ranks (bonuses from class skill and feats are not actual ranks). So this part allows 10 rounds of Dervish Dance. Then you add in 2 more round for every level of Dervish, past 1st, which would be 9x2=18, so grand total of 10+18=28 rounds. Is that correct?

I get the same number you do, but wanted to make sure I had the method correct.

Also, I'm working on something that will need a Dervish class that is actually OGL, any ideas anyone would want to share for creating an all new Dervish PrC?

Yes you got it right. We're on the same track for math.

As for a whole NEW dervish ... that's kind of hard. I was such a big fan of the original but I suppose if one would be done perhaps something to do with spring attack? Make it so Spring Attack is a requirement.

Then, a certain number of times per day, maybe make it so a Dervish can use spring attack and get ALL their attacks in before jumping away with the feat. Maybe 1 time per day per every dervish level.

Also, the speed increase is a good idea so they can Spring Attack further.

Then, perhaps to make thing interesting, let the Dervish add either their level, half their level, or half their Perform Dance ranks to their acrobatic skill when avoiding attacks of opportunity.

I have to head to work but I have an idea I'll try and post later.

Shadow Lodge

Adventure Path Charter Subscriber; Pathfinder PF Special Edition Subscriber

Could you just simplify the time and say the dervish can dance for 6 rounds + 1 round per rank in perform (dance). This tops out at 20th level as 26 rounds - compared to the Barbarian or bard who reach around 44 rounds (for 20 class levels).

I have a vested interest here since my next character may end up being a gnome rogue/dervish/invisible blade.

Liberty's Edge

Krome wrote:
Also, I'm working on something that will need a Dervish class that is actually OGL, any ideas anyone would want to share for creating an all new Dervish PrC?

The Dawnflower Dervish PrC from Wayfinder #1 is pretty decent and OGC (as far as I know, anyway).

RPG Superstar 2010 Top 16

I think it might be a good idea to entirely drop the Perform skill's effect on rounds per day. To keep it relevant, take away the Acrobatics requirement and give them Versatile Performance (dance) at 1st level. Make the number of Dance rounds equal to 2 per level + Constitution modifier.

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