
Sean K Reynolds Contributor |

The difference between the two was a bit muddled but in the past six months we've tried to refocus and clarify.
Chronicles products are intended for GMs and have adventure hooks and secret info that players shouldn't automatically known.
Companion products are intended for players and GMs and should not contain any info that a character familiar with that region wouldn't know. In other words, if the Queen of Cheliax is secretly a doppelganger, that would NOT appear in the Cheliax companion because it's not common knowledge.

Gamer Girrl RPG Superstar 2011 Top 32 |

The difference between the two was a bit muddled but in the past six months we've tried to refocus and clarify.
Chronicles products are intended for GMs and have adventure hooks and secret info that players shouldn't automatically known.
Companion products are intended for players and GMs and should not contain any info that a character familiar with that region wouldn't know. In other words, if the Queen of Cheliax is secretly a doppelganger, that would NOT appear in the Cheliax companion because it's not common knowledge.
Emphasis added by me ... you Paizo folks are some of the worst teases I know LOL! Now I'm going to be wondering if that is your own wild example, or what ::laughing::

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The difference between the two was a bit muddled but in the past six months we've tried to refocus and clarify.
Chronicles products are intended for GMs and have adventure hooks and secret info that players shouldn't automatically known.
Companion products are intended for players and GMs and should not contain any info that a character familiar with that region wouldn't know. In other words, if the Queen of Cheliax is secretly a doppelganger, that would NOT appear in the Cheliax companion because it's not common knowledge.
I'd also like to add that we're going to be a bit more predictable with the type of content you'll find in the Companions. Here's the current blurb:
"Each bimonthly 32-page Pathfinder Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for social, magic, religious, and combat-focused characters, as well as a persona section detailing helpful NPCs and traits to better anchor the player to the campaign."