
![]() |
1 person marked this as a favorite. |

So I intend to run this as a one-shot at some point. I'll almost certainly build pregenerated characters for it with some back story. I figured I'd post them here in case anyone needed some inspiration or had any advice. The adventure just screams for a deeper connection for its characters. The goal was also for each charater to have a better of a piece of the story right from the get-go, to try fit it in a slightly shorter session.
Cleric
Spoiler:
You were an acolyte of the famed Father Kelgaard, a blond-haired, blue-eyed charismatic cleric of Sarenrae the Dawnflower, goddess of sunrise, redemption and healing. Shortly after your training finished, Kelgaard led a group of adventurers to the old courthouse in Piren’s Bluff. Only one survived the expedition and he was driven completely mad. You have recently decided to try to find out what you could of your old master’s fate, and started to seek information in Piren’s Bluff.
This character will likely get Vision 3
Fighter
Spoiler:
Bastard son of one of Lord Tandinian Fellcroft’s many dalliances with beautiful maidens, you were raised by the nobleman nonetheless. Lord Fellcroft’s oft-illicit activities led him to some trouble with a hobgoblin thug named Malgrim Hurkes. You know some past debts resulted in the goon paying visits to your family’s house and blame the goblinoid for your father’s mysterious death one year ago. Having been cast out of noble society, you honed your skill with a blade, now seeking revenge on the “man” you feel is surely guilty of your misfortunes.
This character will get Vision 1
Rogue
Spoiler:
You have grown up on the streets of Absalom, mostly in Piren’s Bluff and the surrounding districts. You learned most of what you know from your old uncle Horace, a great deceiver and self-proclaimed king of the streets. You’ll never forget the day he earned gold to eat for a year by helping hang that old executioner who murdered his family. He passed away about six months ago, leaving you to fend for yourself in the underworld of Absalom.
This character will get Vision 2
Sorcerer
Spoiler:
You are an amateur fortune-teller and alchemist, plying your family’s trade in the city of Absalom. One morning, as you were telling your morning fortunes, you started to see and unmistakeable pattern emerge. The same cards kept coming up- the Hangman, the Keep and Death. Scouring the portents, this lead you to the district of Piren’s Bluff. For some reason, you knew you needed to be right here, right now.
This character will get Vision 4