| Quartet Entertainment |
Quartet Entertainment's 2009/2010
Adventure Path Design
For the past year I've been working on various trial and error campaign ideas, design processes and adventure parts and the time has arrived. If you didn't know, just making 1 adventure is time-consuming and tasking if quality is a high factor of influence. We are going farther than that. We are taking on an Adventure Path. That's right. The whole thing. With new Campaign Setting included. Of course, every person should now that adventures are team efforts. So that's we are doing. We are hiring. We will need to make the TEAM. The DREAM TEAM! We need proficient designers, gamers and creators with experience and potential. We need inovation, efficiency and co-operation. So if you're interested in joining us here at Quartet Entertainment e-mail me at roxasgray@hotmail.com and tell me what position you want.
The Campaign Setting/ Adventure Path will work like this.
1.The Region for the Adventure Path is created before making the Adventure Path.
2.Brainstorm of potential ideas for Adventure Paths
3.Design Adventure Path
Sounds simple enough, but the task is long my friends. We'll need all the help we can get.
So if you're interested let me know. Once we have enough people we can begin design work.
Thanks in advance,
Matt "Regalia Gambit", Quartet Entertainment Founder and Lead Designer